Player Matchup

The Morrigan
The Morrigan
ChupaCabraaaa
The Morrigan
Level 35
God Stats
1W - 0L
1,235 SR
Queue Stats
33W - 51L
1,516 Elo+
Solo
Ares
Ares
IKnKI
Ares
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 15L
1,551 Elo+
Solo
Hou Yi
Hou Yi
MaxApple15
Hou Yi
Level 128
God Stats
3W - 4L
1,210 SR
Queue Stats
202W - 213L
1,548 Elo+
Solo
King Arthur
King Arthur
Vuldron
King Arthur
Level 77
God Stats
244W - 197L
1,469 SR
Queue Stats
666W - 600L
1,425 Elo+
Party 1
Thanatos
Thanatos
kingens3
Thanatos
Level 94
God Stats
92W - 69L
1,545 SR
Queue Stats
386W - 335L
1,461 Elo+
Party 1
Team Averages
Level 79
1,392 SR
1,500 Elo+

VS

Team Averages
Level 72
1,496 SR
1,410 Elo+
Hercules
Hercules
ChillConCarnage
Hercules
Level 36
God Stats
0W - 4L
1,147 SR
Queue Stats
15W - 23L
1,294 Elo+
Party 2
Ares
Ares
Disgustipated
Ares
Level 120
God Stats
6W - 9L
1,582 SR
Queue Stats
268W - 234L
1,553 Elo+
Solo
Ix Chel
Ix Chel
HailedMettal
Ix Chel
Level 159
God Stats
0W - 2L
1,634 SR
Queue Stats
193W - 168L
1,646 Elo+
Solo
Fenrir
Fenrir
ProxyX13
Fenrir
Level 17
God Stats
3W - 3L
1,615 SR
Queue Stats
8W - 14L
1,334 Elo+
Party 2
Skadi
Skadi
Tedko99
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChupaCabraaaa
The Morrigan
18
7 / 2 / 4
11,367
568
7,845
10,652
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
IKnKI
Ares
14
1 / 1 / 11
9,734
487
7,560
17,242
17,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
MaxApple15
Hou Yi
17
4 / 1 / 7
10,673
534
12,867
14,872
7,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Vuldron
King Arthur
18
4 / 0 / 7
11,183
559
19,618
17,725
24,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
kingens3
Thanatos
18
7 / 5 / 3
11,204
560
10,824
22,614
11,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 6 / 0
8,800
440
10,666
22,217
27,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 3
8,472
424
8,144
18,571
20,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
HailedMettal
Ix Chel
20
7 / 1 / 1
12,426
621
17,603
10,537
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ProxyX13
Fenrir
13
1 / 5 / 1
8,579
429
3,980
16,923
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Tedko99
Skadi
12
1 / 8 / 0
8,372
419
9,846
15,869
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
9
9
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
0
0
W
The Morrigan
ChupaCabraaaa
The Morrigan
7
2
4
4.5
L
0
3
3
0.5
L
Ix Chel
HailedMettal
Ix Chel
7
1
1
7.5
W
Ares
IKnKI
Ares
1
1
11
6.5
W
Hou Yi
MaxApple15
Hou Yi
4
1
7
7.5
L
Fenrir
ProxyX13
Fenrir
1
5
1
0.3
L
Skadi
Tedko99
Skadi
1
8
0
0.13
W
King Arthur
Vuldron
King Arthur
4
0
7
7.5
W
Thanatos
kingens3
Thanatos
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,714
Damage
50,239
83,105
Taken
84,117
67,023
Mitigated
66,868
33,200
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,666
4,079
0
6,171
22,217
27,094
0
823
21,394
0
63,720
W
The Morrigan
ChupaCabraaaa
The Morrigan
7,845
1,631
0
2,998
10,652
4,875
855
5,861
4,546
100,538
1,189
L
8,144
309
0
3,699
18,571
20,748
0
6,333
12,238
30,137
0
L
Ix Chel
HailedMettal
Ix Chel
17,603
2,356
1,499
2,937
10,537
4,872
61
2,682
7,855
132,665
0
W
Ares
IKnKI
Ares
7,560
596
0
3,113
17,242
17,983
0
5,699
11,085
21,550
0
W
Hou Yi
MaxApple15
Hou Yi
12,867
8,388
0
8,497
14,872
7,367
1,923
4,451
10,351
0
109,520
L
Fenrir
ProxyX13
Fenrir
3,980
1,127
0
2,304
16,923
7,541
0
1,696
15,227
0
54,093
L
Skadi
Tedko99
Skadi
9,846
4,055
0
1,532
15,869
6,613
20
2,682
13,187
0
62,282
W
King Arthur
Vuldron
King Arthur
19,618
1,220
0
3,000
17,725
24,829
0
965
16,679
0
92,485
W
Thanatos
kingens3
Thanatos
10,824
5,031
0
15,592
22,614
11,969
96
8,097
14,031
0
118,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,161
Gold Earned
46,649
580
Minions Killed
531
0
Camps Cleared
0
1,997,673
Distance Traveled
1,943,315
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,800
440
117
6
0
388,897
0
W
The Morrigan
11,367
568
153
8
0
409,324
4
L
Ares
8,472
424
27
1
0
384,979
3
L
Ix Chel
12,426
621
208
10
0
409,862
4
W
Ares
9,734
487
15
1
0
385,204
6
W
Hou Yi
10,673
534
141
7
0
371,641
1
L
Fenrir
8,579
429
86
4
0
429,052
0
L
Skadi
8,372
419
93
5
0
330,525
0
W
King Arthur
11,183
559
125
6
0
395,231
5
W
Thanatos
11,204
560
146
7
0
436,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role