Player Matchup

Janus
Janus
Ez_motionz25
Janus
Level 32
God Stats
0W - 5L
1,500 SR
Queue Stats
94W - 111L
1,182 Elo+
Party 1
Loki
Loki
Fallingdovesoap
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Medusa
Medusa
ItsCritneyB
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
JoseGR12
Bacchus
Level 40
God Stats
11W - 14L
1,213 SR
Queue Stats
52W - 67L
1,355 Elo+
Solo
Guan Yu
Guan Yu
PapuJuanSDLG
Guan Yu
Level 48
God Stats
3W - 6L
1,273 SR
Queue Stats
12W - 14L
1,327 Elo+
Solo
Team Averages
Level 31
1,397 SR
1,373 Elo+

VS

Team Averages
Level 48
1,608 SR
1,521 Elo+
Shiva
Shiva
CallMeHuxy
Shiva
Level 78
God Stats
1W - 2L
1,306 SR
Queue Stats
221W - 204L
1,460 Elo+
Party 3
Atlas
Atlas
ShonenIsLife
Atlas
Level 67
God Stats
8W - 6L
1,648 SR
Queue Stats
65W - 63L
1,512 Elo+
Party 2
Ix Chel
Ix Chel
TrifektaSephtis
Ix Chel
Level 27
God Stats
3W - 3L
1,650 SR
Queue Stats
106W - 96L
1,564 Elo+
Party 2
Pele
Pele
ZSnowman7017
Pele
Level 69
God Stats
5W - 2L
1,935 SR
Queue Stats
73W - 84L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
thsimp2791
Cernunnos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,643
434
2,427
9,628
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 1
6,535
503
4,823
9,664
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
10
2 / 5 / 1
6,566
505
5,158
10,177
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
JoseGR12
Bacchus
11
1 / 2 / 1
6,620
509
3,026
10,813
7,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
PapuJuanSDLG
Guan Yu
13
2 / 2 / 0
7,184
553
4,262
13,261
10,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 2 / 1
8,022
617
7,003
10,371
5,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 1 / 1
8,026
617
4,342
12,241
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 0 / 6
8,006
616
9,075
6,830
2,342
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 6
8,334
641
9,181
9,282
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
thsimp2791
Cernunnos
11
2 / 1 / 3
7,297
561
5,418
5,136
1,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
0
2
1
0.25
L
0
6
0
0
L
0
1
1
0.5
L
Medusa
2
5
1
0.5
L
Bacchus
JoseGR12
Bacchus
1
2
1
0.75
L
Guan Yu
PapuJuanSDLG
Guan Yu
2
2
0
1
W
7
1
1
7.5
W
4
0
6
7
W
3
1
6
6
W
Cernunnos
thsimp2791
Cernunnos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,696
Damage
35,019
53,543
Taken
43,860
28,852
Mitigated
23,849
11,542
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,003
1,947
40
4,673
10,371
5,977
244
0
10,371
0
61,874
L
2,427
212
0
1,954
9,628
3,758
204
7,115
2,513
33,518
0
L
4,823
1,073
0
521
9,664
3,300
0
2,023
7,641
0
55,348
L
Medusa
5,158
1,791
0
0
10,177
3,395
198
825
9,352
0
37,858
L
Bacchus
JoseGR12
Bacchus
3,026
295
770
2,710
10,813
7,767
156
1,921
8,892
25,592
0
L
Guan Yu
PapuJuanSDLG
Guan Yu
4,262
889
482
5,105
13,261
10,632
0
1,533
11,728
0
52,392
W
4,342
1,941
0
1,909
12,241
10,268
325
2,577
9,664
22,862
0
W
9,075
1,005
840
3,111
6,830
2,342
151
1,008
5,822
63,423
0
W
9,181
2,586
0
2,919
9,282
3,519
355
1,262
8,020
0
71,215
W
Cernunnos
thsimp2791
Cernunnos
5,418
2,583
0
2,285
5,136
1,743
1,213
1,292
3,844
0
38,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
39,685
321
Minions Killed
407
0
Camps Cleared
0
1,171,763
Distance Traveled
1,332,544
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,022
617
97
7
0
260,398
2
L
Janus
5,643
434
40
3
0
180,837
0
L
Loki
6,535
503
87
7
0
272,814
0
L
Medusa
6,566
505
64
5
0
229,759
0
L
Bacchus
6,620
509
34
3
0
238,083
0
L
Guan Yu
7,184
553
96
7
0
250,270
0
W
Atlas
8,026
617
16
1
0
245,281
2
W
Ix Chel
8,006
616
102
8
0
276,258
0
W
Pele
8,334
641
105
8
0
307,707
0
W
Cernunnos
7,297
561
87
7
0
242,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role