Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Draconaitr25
Izanami
Level 146
God Stats
0W - 2L
1,670 SR
Queue Stats
30W - 30L
1,558 Elo+
Party 1
Serqet
Serqet
MãeDiná
Serqet
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,610 Elo+
Solo
Persephone
Persephone
TheKiller5385
Persephone
Level 47
God Stats
9W - 7L
1,590 SR
Queue Stats
68W - 70L
1,516 Elo+
Solo
Sobek
Sobek
TheManInBox
Sobek
Level 156
God Stats
10W - 7L
1,711 SR
Queue Stats
91W - 73L
1,635 Elo+
Party 1
Team Averages
Level 108
1,594 SR
1,564 Elo+

VS

Team Averages
Level 135
1,570 SR
1,579 Elo+
Freya
Freya
FelipeFK157
Freya
Level 102
God Stats
1W - 1L
1,424 SR
Queue Stats
67W - 37L
1,673 Elo+
Party 2
Erlang Shen
Erlang Shen
Netinhocb
Erlang Shen
Level 56
God Stats
2W - 3L
1,310 SR
Queue Stats
105W - 98L
1,536 Elo+
Solo
Nu Wa
Nu Wa
RaphaCoelhox
Nu Wa
Level 126
God Stats
106W - 70L
1,649 SR
Queue Stats
232W - 225L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Wozvy
Xing Tian
Level 228
God Stats
2W - 0L
1,779 SR
Queue Stats
173W - 138L
1,598 Elo+
Party 2
Bellona
Bellona
fangblackcat
Bellona
Level 161
God Stats
3W - 2L
1,686 SR
Queue Stats
303W - 218L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 0
5,814
529
348
5,945
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Draconaitr25
Izanami
10
2 / 5 / 1
6,292
572
5,145
8,758
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
MãeDiná
Serqet
9
2 / 0 / 0
5,185
471
2,699
6,635
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
TheKiller5385
Persephone
9
0 / 2 / 1
5,442
495
1,304
6,257
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
6,235
567
3,735
8,851
7,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,287
662
7,050
6,826
2,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Netinhocb
Erlang Shen
10
0 / 2 / 0
6,106
555
3,050
7,215
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 2
6,272
570
5,308
3,444
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Wozvy
Xing Tian
9
2 / 0 / 1
6,166
561
3,252
5,695
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
fangblackcat
Bellona
6
2 / 0 / 0
5,056
460
1,539
2,679
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
8
8
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Izanami
Draconaitr25
Izanami
2
5
1
0.5
W
4
3
1
1.5
L
Serqet
MãeDiná
Serqet
2
0
0
2
W
Erlang Shen
Netinhocb
Erlang Shen
0
2
0
0
W
0
1
2
1
L
Persephone
TheKiller5385
Persephone
0
2
1
0.25
L
1
0
4
3
W
Xing Tian
Wozvy
Xing Tian
2
0
1
2.5
W
Bellona
fangblackcat
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,231
Damage
20,199
36,446
Taken
25,859
18,565
Mitigated
12,690
13,611
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
348
55
0
3,668
5,945
2,324
0
446
5,499
0
39,422
L
Izanami
Draconaitr25
Izanami
5,145
3,403
0
1,428
8,758
3,681
0
5,893
2,865
0
51,373
W
7,050
2,239
0
2,460
6,826
2,348
0
623
5,951
55,357
0
L
Serqet
MãeDiná
Serqet
2,699
578
0
2,721
6,635
2,596
0
2,140
4,495
0
23,256
W
Erlang Shen
Netinhocb
Erlang Shen
3,050
1,770
0
2,149
7,215
3,587
189
2,450
4,630
0
37,968
W
5,308
1,130
0
680
3,444
1,180
257
448
2,996
52,204
0
L
Persephone
TheKiller5385
Persephone
1,304
70
0
1,032
6,257
2,084
0
4,033
2,216
33,617
0
L
3,735
779
1,101
3,661
8,851
7,880
0
3,093
5,758
22,408
0
W
Xing Tian
Wozvy
Xing Tian
3,252
525
0
2,250
5,695
4,197
0
1,478
4,217
15,314
0
W
Bellona
fangblackcat
Bellona
1,539
1,052
0
747
2,679
1,378
0
40
2,639
0
18,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
30,887
310
Minions Killed
333
0
Camps Cleared
0
1,101,624
Distance Traveled
957,301
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,814
529
73
7
0
237,077
0
L
Izanami
6,292
572
100
9
0
198,306
2
W
Freya
7,287
662
104
9
0
231,970
3
L
Serqet
5,185
471
50
5
0
248,640
0
W
Erlang Shen
6,106
555
73
7
0
164,457
0
W
Nu Wa
6,272
570
98
9
0
217,309
6
L
Persephone
5,442
495
62
6
0
193,405
0
L
Sobek
6,235
567
25
2
0
224,196
2
W
Xing Tian
6,166
561
23
2
0
222,143
5
W
Bellona
5,056
460
35
3
0
121,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role