Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Andres95055
Freya
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,683 Elo+
Solo
Thanatos
Thanatos
IgnoRAYmus
Thanatos
Level 125
God Stats
10W - 14L
1,651 SR
Queue Stats
230W - 229L
1,464 Elo+
Party 3
Artio
Artio
Panda_Shark505
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,539 Elo+
Party 2
Ra
Ra
SpaceManAkun
Ra
Level 128
God Stats
7W - 4L
1,742 SR
Queue Stats
168W - 165L
1,477 Elo+
Party 3
Team Averages
Level 82
1,579 SR
1,533 Elo+

VS

Team Averages
Level 68
1,540 SR
1,479 Elo+
Hercules
Hercules
Jacesinclair7
Hercules
Level 56
God Stats
6W - 6L
1,460 SR
Queue Stats
58W - 68L
1,412 Elo+
Party 4
Baron Samedi
Baron Samedi
KenobiCampbell
Baron Samedi
Level 69
God Stats
10W - 4L
1,741 SR
Queue Stats
106W - 98L
1,504 Elo+
Party 4
Khepri
Khepri
Urbanderivative
Khepri
Level 108
God Stats
36W - 25L
1,543 SR
Queue Stats
57W - 57L
1,482 Elo+
Solo
Hun Batz
Hun Batz
iSuckAtSmite691
Hun Batz
Level 29
God Stats
18W - 11L
1,458 SR
Queue Stats
202W - 187L
1,434 Elo+
Party 1
Neith
Neith
lukeyl0l
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 3 / 1
7,492
499
11,976
11,726
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 1
6,368
425
3,001
11,459
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
IgnoRAYmus
Thanatos
11
2 / 5 / 0
7,003
467
2,483
11,451
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 2
6,210
414
4,313
15,916
12,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 2
8,191
546
8,854
11,477
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jacesinclair7
Hercules
12
0 / 3 / 5
7,607
507
3,472
11,576
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
KenobiCampbell
Baron Samedi
13
6 / 2 / 3
8,709
581
10,811
8,895
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 4
7,642
509
2,502
11,544
10,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
15
8 / 1 / 7
9,398
627
14,699
10,037
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
lukeyl0l
Neith
12
2 / 2 / 7
7,273
485
13,607
10,567
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
18
18
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
1
1.17
L
0
5
1
0.1
L
Thanatos
IgnoRAYmus
Thanatos
2
5
0
0.4
W
Hercules
Jacesinclair7
Hercules
0
3
5
0.83
W
Baron Samedi
KenobiCampbell
Baron Samedi
6
2
3
3.75
L
1
2
2
1
L
3
3
2
1.33
W
2
1
4
4
W
Hun Batz
8
1
7
11.5
W
Neith
lukeyl0l
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
45,091
62,029
Taken
52,619
30,928
Mitigated
33,142
18,552
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,976
5,027
0
3,209
11,726
4,667
58
1,228
10,450
0
47,449
L
3,001
739
0
1,778
11,459
4,441
0
4,397
7,062
25,615
0
L
Thanatos
IgnoRAYmus
Thanatos
2,483
33
0
5,272
11,451
5,146
0
1,590
9,795
0
36,505
W
Hercules
Jacesinclair7
Hercules
3,472
938
0
2,817
11,576
7,434
976
4,056
7,495
0
39,704
W
Baron Samedi
KenobiCampbell
Baron Samedi
10,811
735
413
2,320
8,895
5,423
2,113
3,785
4,846
65,148
0
L
4,313
651
438
2,160
15,916
12,211
0
3,150
12,718
20,006
0
L
8,854
512
372
5,323
11,477
4,463
0
2,948
8,154
67,805
0
W
2,502
274
2,559
2,158
11,544
10,891
247
2,535
8,684
19,072
0
W
Hun Batz
14,699
3,283
0
1,529
10,037
4,774
424
1,865
8,070
0
81,288
W
Neith
lukeyl0l
Neith
13,607
5,258
0
1,600
10,567
4,620
1,399
2,871
7,356
0
50,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
40,629
336
Minions Killed
367
0
Camps Cleared
0
1,453,153
Distance Traveled
1,544,427
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,492
499
68
5
0
271,162
0
L
Freya
6,368
425
47
3
0
257,790
0
L
Thanatos
7,003
467
67
4
0
321,859
4
W
Hercules
7,607
507
62
4
0
304,513
0
W
Baron Samedi
8,709
581
101
7
0
266,362
0
L
Artio
6,210
414
35
2
0
308,642
0
L
Ra
8,191
546
119
8
0
293,700
4
W
Khepri
7,642
509
25
2
0
308,537
0
W
Hun Batz
9,398
627
106
7
0
380,462
0
W
Neith
7,273
485
73
5
0
284,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role