Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
KSIJewishKitty
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 23L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
Landhomer
Jormungandr
Level 18
God Stats
3W - 0L
1,653 SR
Queue Stats
6W - 8L
1,445 Elo+
Party 1
Sol
Sol
MinahSounrei
Sol
Level 125
God Stats
9W - 5L
1,543 SR
Queue Stats
112W - 104L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
pmlonghorn
Danzaburou
Level 84
God Stats
6W - 2L
1,645 SR
Queue Stats
39W - 42L
1,457 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,466 Elo+

VS

Team Averages
Level 77
1,484 SR
1,497 Elo+
Nu Wa
Nu Wa
Blinxman
Nu Wa
Level 122
God Stats
2W - 2L
1,530 SR
Queue Stats
209W - 213L
1,414 Elo+
Party 3
Khepri
Khepri
Communismchan
Khepri
Level 69
God Stats
5W - 9L
1,315 SR
Queue Stats
185W - 171L
1,452 Elo+
Party 3
Gilgamesh
Gilgamesh
Elkatchh
Gilgamesh
Level 42
God Stats
3W - 3L
1,535 SR
Queue Stats
81W - 79L
1,536 Elo+
Solo
Loki
Loki
Snorewhale
Loki
Level 45
God Stats
12W - 9L
1,500 SR
Queue Stats
207W - 179L
1,584 Elo+
Solo
Medusa
Medusa
T04st13
Medusa
Level 108
God Stats
8W - 3L
1,543 SR
Queue Stats
204W - 195L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 2 / 3
9,832
578
13,559
15,949
6,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
15
3 / 3 / 2
9,230
543
4,351
15,630
6,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Landhomer
Jormungandr
14
1 / 1 / 1
8,574
504
3,984
10,876
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 1 / 3
10,395
611
12,196
12,352
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
pmlonghorn
Danzaburou
14
2 / 4 / 2
8,237
485
6,757
15,044
6,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blinxman
Nu Wa
14
0 / 4 / 3
8,643
508
13,810
10,644
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 4
7,981
469
2,792
12,632
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Elkatchh
Gilgamesh
12
2 / 8 / 1
7,892
464
8,159
18,943
12,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 3 / 2
8,704
512
8,067
11,827
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
T04st13
Medusa
15
5 / 1 / 2
8,879
522
11,173
6,669
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
17
Kills
11
11
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
3
3.25
L
Nu Wa
Blinxman
Nu Wa
0
4
3
0.38
L
1
1
4
3
L
Gilgamesh
Elkatchh
Gilgamesh
2
8
1
0.31
W
Bakasura
3
3
2
1.33
W
Jormungandr
Landhomer
Jormungandr
1
1
1
1.5
W
6
1
3
7.5
L
3
3
2
1.33
L
Medusa
T04st13
Medusa
5
1
2
6
W
Danzaburou
pmlonghorn
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,847
Damage
44,001
69,851
Taken
60,715
34,392
Mitigated
35,959
22,647
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,559
8,303
0
5,477
15,949
6,359
0
5,122
10,780
0
88,336
L
Nu Wa
Blinxman
Nu Wa
13,810
2,459
0
1,056
10,644
3,362
443
2,913
7,526
74,017
0
L
2,792
468
0
3,044
12,632
12,599
103
1,728
10,804
25,181
0
L
Gilgamesh
Elkatchh
Gilgamesh
8,159
2,210
0
1,344
18,943
12,705
0
8,512
9,997
0
41,720
W
Bakasura
4,351
3,338
0
5,834
15,630
6,984
0
3,747
11,839
0
51,043
W
Jormungandr
Landhomer
Jormungandr
3,984
674
0
1,186
10,876
9,864
0
2,607
8,269
55,208
0
W
12,196
3,551
0
4,648
12,352
4,681
3,045
2,231
9,558
82,772
0
L
8,067
3,134
0
596
11,827
4,430
141
744
10,933
0
74,612
L
Medusa
T04st13
Medusa
11,173
5,519
0
1,796
6,669
2,863
201
1,721
4,831
0
69,460
W
Danzaburou
pmlonghorn
Danzaburou
6,757
3,465
0
5,502
15,044
6,504
88
2,895
12,054
0
66,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
42,099
563
Minions Killed
425
0
Camps Cleared
0
1,674,790
Distance Traveled
1,629,608
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,832
578
133
8
0
297,906
4
L
Nu Wa
8,643
508
122
7
0
311,318
2
L
Khepri
7,981
469
22
1
0
324,117
6
L
Gilgamesh
7,892
464
60
4
0
287,227
0
W
Bakasura
9,230
543
110
6
0
397,182
0
W
Jormungandr
8,574
504
94
6
0
343,181
0
W
Sol
10,395
611
146
9
0
304,601
2
L
Loki
8,704
512
101
6
0
385,472
0
L
Medusa
8,879
522
120
7
0
321,474
2
W
Danzaburou
8,237
485
80
5
0
331,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role