Player Matchup

Apollo
Apollo
 
Apollo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Joramyn
Fafnir
Level 81
God Stats
1W - 0L
1,303 SR
Queue Stats
94W - 57L
1,588 Elo+
Solo
Discordia
Discordia
MjNorenz
Discordia
Level 109
God Stats
2W - 0L
1,716 SR
Queue Stats
148W - 154L
1,467 Elo+
Party 2
Baba Yaga
Baba Yaga
Paddzzy
Baba Yaga
Level 78
God Stats
6W - 5L
1,514 SR
Queue Stats
202W - 189L
1,521 Elo+
Party 2
Ix Chel
Ix Chel
SIHWAINIK
Ix Chel
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
392W - 394L
1,483 Elo+
Party 2
Team Averages
Level 109
1,507 SR
1,512 Elo+

VS

Team Averages
Level 91
1,404 SR
1,474 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
HOLLOW_KING24
Mulan
Level 124
God Stats
3W - 2L
1,277 SR
Queue Stats
189W - 198L
1,489 Elo+
Party 1
He Bo
He Bo
JalenSpig
He Bo
Level 111
God Stats
2W - 3L
1,389 SR
Queue Stats
322W - 334L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
Munniy27
Ratatoskr
Level 88
God Stats
12W - 13L
1,353 SR
Queue Stats
471W - 455L
1,490 Elo+
Solo
Cthulhu
Cthulhu
rakfloka
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 5 / 6
9,011
751
7,560
12,848
6,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Joramyn
Fafnir
16
3 / 1 / 9
10,212
851
6,309
14,828
20,365
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MjNorenz
Discordia
16
3 / 3 / 11
9,593
799
16,978
8,680
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Paddzzy
Baba Yaga
17
5 / 3 / 9
9,878
823
11,362
11,480
6,083
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
SIHWAINIK
Ix Chel
15
1 / 3 / 12
8,896
741
9,235
8,837
4,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 3 / 9
8,154
680
8,068
13,944
16,384
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 10
8,476
706
8,319
11,382
11,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
JalenSpig
He Bo
17
6 / 4 / 3
10,361
863
8,766
10,885
4,655
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Munniy27
Ratatoskr
13
3 / 4 / 9
8,462
705
10,528
9,915
4,847
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
rakfloka
Cthulhu
16
1 / 2 / 8
9,387
782
11,607
10,435
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
15
Kills
14
15
Deaths
15
47
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
5
6
1.2
L
Surtr
 
Surtr
2
3
9
2.17
L
2
2
10
3.5
L
He Bo
JalenSpig
He Bo
6
4
3
1.88
W
Fafnir
Joramyn
Fafnir
3
1
9
7.5
W
Discordia
MjNorenz
Discordia
3
3
11
2.83
L
Ratatoskr
Munniy27
Ratatoskr
3
4
9
1.88
W
Baba Yaga
Paddzzy
Baba Yaga
5
3
9
3.17
W
Ix Chel
SIHWAINIK
Ix Chel
1
3
12
2.33
L
Cthulhu
rakfloka
Cthulhu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,444
Damage
47,288
56,673
Taken
56,561
42,275
Mitigated
50,325
26,641
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,560
4,202
1,170
690
12,848
6,730
0
5,051
6,996
0
16,975
L
Surtr
 
Surtr
8,068
1,863
1,956
3,859
13,944
16,384
124
10,509
3,435
240
11,017
L
8,319
885
1,924
2,663
11,382
11,150
0
8,348
3,034
0
14,539
L
He Bo
JalenSpig
He Bo
8,766
245
515
1,179
10,885
4,655
122
10,364
521
25,322
0
W
Fafnir
Joramyn
Fafnir
6,309
2,440
3,466
4,763
14,828
20,365
658
5,579
9,249
11,010
0
W
Discordia
MjNorenz
Discordia
16,978
976
2,459
1,404
8,680
4,532
1,741
3,386
5,294
34,653
0
L
Ratatoskr
Munniy27
Ratatoskr
10,528
1,853
1,419
2,142
9,915
4,847
0
7,427
2,488
0
15,419
W
Baba Yaga
Paddzzy
Baba Yaga
11,362
181
561
2,145
11,480
6,083
1,291
3,705
7,775
23,180
0
W
Ix Chel
SIHWAINIK
Ix Chel
9,235
2,503
7,802
2,181
8,837
4,565
1,038
2,865
5,972
21,680
0
L
Cthulhu
rakfloka
Cthulhu
11,607
540
496
1,314
10,435
13,289
69
7,236
3,199
25,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
44,840
133
Minions Killed
102
0
Camps Cleared
0
1,129,962
Distance Traveled
1,187,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,011
751
26
2
0
191,361
0
L
Surtr
8,154
680
9
1
0
236,212
0
L
Mulan
8,476
706
11
1
0
241,941
0
L
He Bo
10,361
863
46
4
0
226,946
0
W
Fafnir
10,212
851
5
0
0
255,261
0
W
Discordia
9,593
799
54
5
0
230,759
0
L
Ratatoskr
8,462
705
11
1
0
241,942
0
W
Baba Yaga
9,878
823
24
2
0
230,860
0
W
Ix Chel
8,896
741
24
2
0
221,721
0
L
Cthulhu
9,387
782
25
2
0
240,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role