Player Matchup

Hachiman
Hachiman
AlcachofaX
Hachiman
Level 125
God Stats
1W - 2L
1,584 SR
Queue Stats
40W - 54L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Flicktchola
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 1
Guan Yu
Guan Yu
jaguarman_17
Guan Yu
Level 61
God Stats
0W - 2L
1,282 SR
Queue Stats
36W - 45L
1,448 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
subfreedom
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 3
Nox
Nox
xgiizinha69
Nox
Level 65
God Stats
0W - 1L
1,827 SR
Queue Stats
33W - 35L
1,490 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,434 Elo+

VS

Team Averages
Level 109
1,454 SR
1,444 Elo+
Khepri
Khepri
AlissonZ51
Khepri
Level 112
God Stats
2W - 3L
1,291 SR
Queue Stats
311W - 287L
1,456 Elo+
Solo
Poseidon
Poseidon
Antognioni
Poseidon
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 151L
1,492 Elo+
Solo
Chang'e
Chang'e
SirOfRay
Chang'e
Level 87
God Stats
2W - 1L
1,478 SR
Queue Stats
68W - 94L
1,421 Elo+
Party 2
Hachiman
Hachiman
Takkita
Hachiman
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 87L
1,435 Elo+
Solo
Chernobog
Chernobog
xlDosed
Chernobog
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 96L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlcachofaX
Hachiman
17
6 / 6 / 7
10,869
679
25,154
19,104
9,356
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Flicktchola
Sun Wukong
19
3 / 6 / 9
10,962
685
18,714
26,783
31,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
jaguarman_17
Guan Yu
15
0 / 9 / 11
9,957
622
5,765
32,470
34,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
subfreedom
Morgan Le Fay
16
0 / 8 / 11
9,899
619
27,236
17,655
8,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
6 / 5 / 7
11,671
729
14,224
13,789
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlissonZ51
Khepri
18
0 / 4 / 28
11,542
721
8,515
30,784
51,881
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Antognioni
Poseidon
20
13 / 4 / 18
14,002
875
37,816
22,227
17,159
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
SirOfRay
Chang'e
19
4 / 2 / 24
11,359
710
11,342
21,035
14,427
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Takkita
Hachiman
19
9 / 3 / 17
12,292
768
20,930
16,726
12,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
xlDosed
Chernobog
20
8 / 2 / 17
12,327
770
20,223
16,761
11,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
138
15
Kills
34
34
Deaths
15
45
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlcachofaX
Hachiman
6
6
7
1.58
W
Khepri
AlissonZ51
Khepri
0
4
28
3.5
W
Poseidon
Antognioni
Poseidon
13
4
18
5.5
L
Sun Wukong
Flicktchola
Sun Wukong
3
6
9
1.25
W
Chang'e
SirOfRay
Chang'e
4
2
24
8
W
Hachiman
Takkita
Hachiman
9
3
17
5.83
L
Guan Yu
jaguarman_17
Guan Yu
0
9
11
0.61
L
Morgan Le Fay
subfreedom
Morgan Le Fay
0
8
11
0.69
L
6
5
7
1.9
W
Chernobog
xlDosed
Chernobog
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,093
Damage
98,826
109,801
Taken
107,533
91,162
Mitigated
107,381
35,563
Healing
63,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlcachofaX
Hachiman
25,154
16,003
1,045
3,574
19,104
9,356
240
10,751
8,353
0
36,092
W
Khepri
AlissonZ51
Khepri
8,515
587
1,951
5,181
30,784
51,881
185
11,617
19,167
18,431
0
W
Poseidon
Antognioni
Poseidon
37,816
7,136
3,421
6,261
22,227
17,159
1,285
7,784
14,443
72,666
0
L
Sun Wukong
Flicktchola
Sun Wukong
18,714
2,401
596
6,116
26,783
31,686
624
13,195
13,588
0
40,874
W
Chang'e
SirOfRay
Chang'e
11,342
2,340
27,629
12,630
21,035
14,427
2,121
8,591
12,444
23,512
0
W
Hachiman
Takkita
Hachiman
20,930
12,414
514
1,826
16,726
12,154
2,669
5,281
11,445
0
36,898
L
Guan Yu
jaguarman_17
Guan Yu
5,765
206
8,480
8,992
32,470
34,188
0
14,230
18,240
0
9,942
L
Morgan Le Fay
subfreedom
Morgan Le Fay
27,236
977
479
1,353
17,655
8,651
38
11,081
6,574
44,108
0
L
14,224
1,523
2,740
2,188
13,789
7,281
648
8,416
5,373
33,613
0
W
Chernobog
xlDosed
Chernobog
20,223
9,808
1,245
3,018
16,761
11,760
3,663
8,187
8,574
0
44,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
61,522
152
Minions Killed
184
0
Camps Cleared
0
1,346,701
Distance Traveled
1,489,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,869
679
23
1
0
210,628
0
W
Khepri
11,542
721
20
1
0
279,085
0
W
Poseidon
14,002
875
66
4
0
309,908
0
L
Sun Wukong
10,962
685
46
3
0
284,492
0
W
Chang'e
11,359
710
20
1
0
302,265
0
W
Hachiman
12,292
768
34
2
0
286,496
0
L
Guan Yu
9,957
622
1
0
0
292,149
0
L
Morgan Le Fay
9,899
619
37
2
0
278,159
0
L
Nox
11,671
729
45
3
0
281,273
0
W
Chernobog
12,327
770
44
3
0
311,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role