Player Matchup

Vamana
Vamana
HunTer-_-Law
Vamana
Level 127
God Stats
1W - 0L
1,229 SR
Queue Stats
22W - 8L
1,779 Elo+
Party 2
Sol
Sol
LO-warrior98
Sol
Level 190
God Stats
1W - 0L
1,631 SR
Queue Stats
73W - 39L
1,714 Elo+
Party 2
Terra
Terra
Sneaky_Crack_BB
Terra
Level 104
God Stats
1W - 0L
1,326 SR
Queue Stats
24W - 13L
1,684 Elo+
Party 2
Team Averages
Level 140
1,395 SR
1,726 Elo+

VS

Team Averages
Level 145
1,641 SR
1,685 Elo+
Nemesis
Nemesis
BoAtZ-_-InK
Nemesis
Level 154
God Stats
4W - 1L
1,811 SR
Queue Stats
205W - 168L
1,693 Elo+
Party 1
Nu Wa
Nu Wa
Jaffa-Cake-Baby
Nu Wa
Level 155
God Stats
4W - 7L
1,794 SR
Queue Stats
289W - 234L
1,709 Elo+
Party 1
Tyr
Tyr
RaTxD_
Tyr
Level 126
God Stats
1W - 2L
1,318 SR
Queue Stats
256W - 217L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
5 / 1 / 1
8,084
808
8,899
9,024
8,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 5
7,860
786
9,908
5,033
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 6
7,675
768
3,954
9,068
8,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoAtZ-_-InK
Nemesis
10
0 / 2 / 2
6,180
618
3,776
8,371
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 0
6,914
691
6,059
7,803
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
RaTxD_
Tyr
10
0 / 2 / 2
6,109
611
2,621
9,925
7,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BoAtZ-_-InK
Nemesis
0
2
2
0.5
W
Vamana
5
1
1
5.5
L
2
2
0
1
W
1
0
5
3.5
L
Tyr
RaTxD_
Tyr
0
2
2
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
12,456
23,125
Taken
26,099
18,277
Mitigated
17,053
9,104
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BoAtZ-_-InK
Nemesis
3,776
799
0
2,595
8,371
4,459
0
3,176
5,094
0
12,255
W
Vamana
8,899
4,943
0
1,854
9,024
8,200
990
1,530
7,086
0
41,778
L
6,059
2,753
0
1,553
7,803
5,061
0
5,020
2,616
29,826
0
W
9,908
3,489
0
2,756
5,033
1,872
1,634
1,888
2,828
49,561
0
L
Tyr
RaTxD_
Tyr
2,621
193
0
2,405
9,925
7,533
0
5,131
4,515
0
7,795
W
3,954
159
2,452
2,042
9,068
8,205
327
2,162
6,503
12,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
19,203
180
Minions Killed
99
0
Camps Cleared
0
580,725
Distance Traveled
533,353
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,180
618
35
4
0
191,524
0
W
Vamana
8,084
808
53
5
0
205,720
1
L
Nu Wa
6,914
691
49
5
0
159,695
0
W
Sol
7,860
786
116
12
0
173,729
2
L
Tyr
6,109
611
15
2
0
182,134
0
W
Terra
7,675
768
11
1
0
201,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role