Player Matchup

Freya
Freya
Going_Postal2112
Freya
Level 11
God Stats
7W - 11L
1,500 SR
Queue Stats
19W - 20L
1,397 Elo+
Party 1
Anubis
Anubis
Yortemire
Anubis
Level 67
God Stats
1W - 1L
1,145 SR
Queue Stats
36W - 52L
1,285 Elo+
Party 1
Jing Wei
Jing Wei
colegotti
Jing Wei
Level 66
God Stats
2W - 5L
1,434 SR
Queue Stats
62W - 74L
1,386 Elo+
Party 1
Team Averages
Level 48
1,360 SR
1,356 Elo+

VS

Team Averages
Level 52
1,539 SR
1,387 Elo+
Fenrir
Fenrir
LuckyShotNick
Fenrir
Level 34
God Stats
22W - 20L
1,467 SR
Queue Stats
238W - 224L
1,385 Elo+
Party 2
Janus
Janus
SlimeyLeimy
Janus
Level 64
God Stats
13W - 25L
1,288 SR
Queue Stats
167W - 175L
1,324 Elo+
Party 2
Ares
Ares
symbole-cedant
Ares
Level 59
God Stats
6W - 4L
1,861 SR
Queue Stats
363W - 366L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
9,076
908
8,355
8,047
3,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Yortemire
Anubis
15
4 / 3 / 13
9,156
916
9,141
6,575
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
colegotti
Jing Wei
13
7 / 3 / 9
9,342
934
9,613
9,834
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,653
765
5,292
11,897
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 4 / 1
8,070
807
8,979
7,239
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 3
7,410
741
3,225
14,392
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
8
8
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
2
6
4
0.67
L
5
4
1
1.38
W
Anubis
Yortemire
Anubis
4
3
13
3.5
W
Jing Wei
colegotti
Jing Wei
7
3
9
3.83
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,109
Damage
17,496
24,456
Taken
33,528
10,451
Mitigated
21,532
4,514
Healing
1,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,355
3,278
0
1,595
8,047
3,385
64
5,353
2,570
20,425
0
L
5,292
823
0
461
11,897
5,571
0
5,477
6,420
0
14,975
L
8,979
112
0
250
7,239
2,544
0
3,972
3,267
31,771
0
W
Anubis
Yortemire
Anubis
9,141
226
0
1,000
6,575
3,549
278
4,099
2,364
38,396
0
W
Jing Wei
colegotti
Jing Wei
9,613
7,151
0
1,919
9,834
3,517
330
2,773
6,969
0
28,531
L
3,225
109
0
665
14,392
13,417
140
8,055
6,337
14,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
23,133
119
Minions Killed
103
0
Camps Cleared
0
590,823
Distance Traveled
541,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,076
908
28
3
0
188,596
0
L
Fenrir
7,653
765
19
2
0
194,474
0
L
Janus
8,070
807
59
6
0
175,321
0
W
Anubis
9,156
916
52
5
0
181,241
0
W
Jing Wei
9,342
934
39
4
0
220,986
0
L
Ares
7,410
741
25
3
0
171,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role