Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
JEZUS914
Tyr
Level 145
God Stats
6W - 5L
1,724 SR
Queue Stats
466W - 464L
1,453 Elo+
Party 1
Susano
Susano
Ozm1s
Susano
Level 91
God Stats
3W - 5L
1,213 SR
Queue Stats
348W - 332L
1,449 Elo+
Solo
Artemis
Artemis
ToxicKingtut
Artemis
Level 18
God Stats
2W - 2L
1,839 SR
Queue Stats
206W - 240L
1,437 Elo+
Solo
Cthulhu
Cthulhu
UNKNOWN-8O-
Cthulhu
Level 85
God Stats
3W - 1L
1,733 SR
Queue Stats
40W - 38L
1,438 Elo+
Solo
Team Averages
Level 97
1,602 SR
1,455 Elo+

VS

Team Averages
Level 121
1,591 SR
1,280 Elo+
Athena
Athena
SeeMyAura
Athena
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,385 Elo+
Solo
King Arthur
King Arthur
jammy jammer
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 2
Kumbhakarna
Kumbhakarna
shadesony
Kumbhakarna
Level 149
God Stats
9W - 2L
1,711 SR
Queue Stats
250W - 250L
1,467 Elo+
Solo
Izanami
Izanami
titankarls
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 2
Shiva
Shiva
v SOUR DIESEL
Shiva
Level 143
God Stats
8W - 2L
1,744 SR
Queue Stats
391W - 390L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 5 / 5
7,939
794
3,445
15,523
15,333
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 4 / 5
7,911
791
11,464
12,794
14,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Ozm1s
Susano
12
2 / 2 / 4
7,141
714
10,236
8,688
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
ToxicKingtut
Artemis
13
1 / 4 / 7
7,619
762
11,949
9,192
4,591
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
UNKNOWN-8O-
Cthulhu
16
2 / 2 / 7
8,840
884
13,506
18,214
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
SeeMyAura
Athena
14
5 / 1 / 12
8,366
837
7,361
14,551
19,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
jammy jammer
King Arthur
14
2 / 3 / 13
8,068
807
12,260
11,350
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
shadesony
Kumbhakarna
15
4 / 1 / 8
8,669
867
4,826
12,669
15,359
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
titankarls
Izanami
15
4 / 2 / 6
8,147
815
14,920
9,060
5,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 12
7,958
796
12,770
14,048
14,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
10
Kills
17
17
Deaths
10
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
5
5
0.9
L
3
4
5
1.38
L
Susano
Ozm1s
Susano
2
2
4
2
W
Athena
SeeMyAura
Athena
5
1
12
11
L
Artemis
ToxicKingtut
Artemis
1
4
7
1.13
L
Cthulhu
UNKNOWN-8O-
Cthulhu
2
2
7
2.75
W
King Arthur
jammy jammer
King Arthur
2
3
13
2.83
W
Kumbhakarna
shadesony
Kumbhakarna
4
1
8
8
W
Izanami
titankarls
Izanami
4
2
6
3.5
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,600
Damage
52,137
64,411
Taken
61,678
55,216
Mitigated
68,217
17,319
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,445
550
1,457
1,901
15,523
15,333
0
2,759
12,522
6,539
0
L
11,464
775
489
2,198
12,794
14,982
0
2,223
10,308
131
20,886
L
Susano
Ozm1s
Susano
10,236
548
1,744
1,746
8,688
4,294
0
1,617
6,982
0
14,043
W
Athena
SeeMyAura
Athena
7,361
1,624
1,674
3,764
14,551
19,576
281
4,078
10,473
10,371
0
L
Artemis
ToxicKingtut
Artemis
11,949
7,635
451
870
9,192
4,591
1,235
2,917
6,275
0
20,274
L
Cthulhu
UNKNOWN-8O-
Cthulhu
13,506
722
491
5,972
18,214
16,016
78
2,671
15,217
26,904
0
W
King Arthur
jammy jammer
King Arthur
12,260
1,332
1,273
815
11,350
12,921
0
3,792
7,558
0
18,494
W
Kumbhakarna
shadesony
Kumbhakarna
4,826
475
2,981
3,161
12,669
15,359
232
3,241
9,428
10,948
0
W
Izanami
titankarls
Izanami
14,920
8,275
2,182
1,894
9,060
5,539
1,340
1,771
7,289
0
34,522
W
12,770
1,796
3,218
1,568
14,048
14,822
133
4,200
9,848
0
19,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
41,208
91
Minions Killed
92
0
Camps Cleared
0
830,648
Distance Traveled
911,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,939
794
0
0
0
154,460
0
L
Tyr
7,911
791
22
2
0
180,335
0
L
Susano
7,141
714
13
1
0
183,512
0
W
Athena
8,366
837
8
1
0
200,556
0
L
Artemis
7,619
762
14
1
0
115,431
0
L
Cthulhu
8,840
884
42
4
0
196,910
0
W
King Arthur
8,068
807
24
2
0
178,272
0
W
Kumbhakarna
8,669
867
12
1
0
190,414
0
W
Izanami
8,147
815
35
4
0
159,146
0
W
Shiva
7,958
796
13
1
0
183,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role