Player Matchup

Cabrakan
Cabrakan
Ez_motionz25
Cabrakan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 111L
1,203 Elo+
Solo
Vamana
Vamana
Nanboku-
Vamana
Level 86
God Stats
1W - 5L
1,169 SR
Queue Stats
68W - 86L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Stormreaver1977
Nu Wa
Level 123
God Stats
38W - 42L
1,516 SR
Queue Stats
125W - 129L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Toazki
Danzaburou
Level 88
God Stats
1W - 2L
1,507 SR
Queue Stats
87W - 105L
1,460 Elo+
Party 2
Set
Set
steadyclimber
Set
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 258L
1,478 Elo+
Solo
Team Averages
Level 94
1,439 SR
1,417 Elo+

VS

Team Averages
Level 101
1,436 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
MySaberr
Apollo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 133L
1,402 Elo+
Party 1
Agni
Agni
PuPuCaChoo
Agni
Level 108
God Stats
4W - 4L
1,331 SR
Queue Stats
80W - 59L
1,516 Elo+
Solo
Thor
Thor
YouGotBamfed1
Thor
Level 74
God Stats
18W - 20L
1,288 SR
Queue Stats
170W - 174L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
kingeoshi
Baron Samedi
Level 128
God Stats
38W - 32L
1,560 SR
Queue Stats
273W - 268L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ez_motionz25
Cabrakan
6
0 / 1 / 1
4,107
513
833
6,380
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Nanboku-
Vamana
1
0 / 0 / 0
3,015
377
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 0
4,566
571
2,079
2,897
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Toazki
Danzaburou
7
1 / 0 / 0
4,364
546
4,330
4,437
1,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,302
538
3,392
7,972
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 1
4,754
594
2,056
5,992
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
MySaberr
Apollo
7
1 / 0 / 0
4,301
538
3,256
4,101
1,228
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 0
5,074
634
2,159
3,537
926
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 2
4,581
573
2,262
5,992
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
kingeoshi
Baron Samedi
9
3 / 0 / 0
5,695
712
2,193
2,984
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
1
0.5
L
Cabrakan
Ez_motionz25
Cabrakan
0
1
1
0.5
W
Apollo
MySaberr
Apollo
1
0
0
1
L
Vamana
Nanboku-
Vamana
0
0
0
0
W
1
0
0
1
L
0
0
0
0
L
Danzaburou
Toazki
Danzaburou
1
0
0
1
W
0
1
2
1
W
Baron Samedi
kingeoshi
Baron Samedi
3
0
0
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,634
Damage
11,926
21,686
Taken
22,606
11,203
Mitigated
8,563
5,981
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,056
417
189
2,287
5,992
3,243
0
744
5,248
17,585
0
L
Cabrakan
Ez_motionz25
Cabrakan
833
180
26
2,463
6,380
5,701
0
1,025
5,355
7,342
0
W
Apollo
MySaberr
Apollo
3,256
2,595
0
1,762
4,101
1,228
0
366
3,735
0
22,768
L
Vamana
Nanboku-
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
2,159
90
0
1,553
3,537
926
0
995
2,542
36,024
0
L
2,079
669
0
1,581
2,897
888
0
1,580
1,317
30,558
0
L
Danzaburou
Toazki
Danzaburou
4,330
2,805
0
1,586
4,437
1,477
0
911
3,526
0
32,066
W
2,262
479
0
3,502
5,992
1,833
0
504
5,488
0
27,744
W
Baron Samedi
kingeoshi
Baron Samedi
2,193
302
53
889
2,984
1,333
210
303
2,681
30,666
0
L
3,392
1,564
0
325
7,972
3,137
0
2,751
5,080
0
21,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,354
Gold Earned
24,405
158
Minions Killed
235
0
Camps Cleared
0
632,730
Distance Traveled
765,783
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,754
594
29
4
0
169,681
4
L
Cabrakan
4,107
513
9
1
0
146,738
0
W
Apollo
4,301
538
41
5
0
165,093
0
L
Vamana
3,015
377
0
0
0
11,112
0
W
Agni
5,074
634
61
8
0
163,321
0
L
Nu Wa
4,566
571
57
7
0
154,665
2
L
Danzaburou
4,364
546
58
7
0
163,702
0
W
Thor
4,581
573
54
7
0
171,298
2
W
Baron Samedi
5,695
712
50
6
0
96,390
0
L
Set
4,302
538
34
4
0
156,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role