Player Matchup

Danzaburou
Danzaburou
MR animal NL
Danzaburou
Level 32
God Stats
1W - 3L
1,078 SR
Queue Stats
141W - 149L
1,316 Elo+
Party 3
Bacchus
Bacchus
MarneeNL
Bacchus
Level 24
God Stats
3W - 8L
1,442 SR
Queue Stats
171W - 198L
1,271 Elo+
Party 3
Bakasura
Bakasura
iBxrbeNoxr
Bakasura
Level 4
God Stats
0W - 3L
1,152 SR
Queue Stats
1W - 6L
1,089 Elo+
Party 1
Nu Wa
Nu Wa
sodykai92
Nu Wa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,139 Elo+
Party 1
Bellona
Bellona
weegeobhoy
Bellona
Level 49
God Stats
6W - 5L
1,252 SR
Queue Stats
177W - 176L
1,422 Elo+
Solo
Team Averages
Level 33
1,285 SR
1,247 Elo+

VS

Team Averages
Level 45
1,418 SR
1,357 Elo+
Izanami
Izanami
IxmChxRly
Izanami
Level 15
God Stats
29W - 25L
1,359 SR
Queue Stats
30W - 36L
1,220 Elo+
Party 2
Hercules
Hercules
KAISIO2107
Hercules
Level 64
God Stats
7W - 7L
1,507 SR
Queue Stats
88W - 92L
1,393 Elo+
Party 2
Kali
Kali
Tinchbo
Kali
Level 40
God Stats
2W - 4L
1,352 SR
Queue Stats
167W - 173L
1,331 Elo+
Solo
Anubis
Anubis
aital63
Anubis
Level 49
God Stats
13W - 16L
1,452 SR
Queue Stats
179W - 194L
1,478 Elo+
Solo
Vamana
Vamana
xXrobert180Xx
Vamana
Level 58
God Stats
22W - 23L
1,421 SR
Queue Stats
166W - 193L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MR animal NL
Danzaburou
14
3 / 6 / 3
8,684
434
13,278
15,128
6,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MarneeNL
Bacchus
13
4 / 0 / 2
8,352
418
6,771
10,405
14,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
iBxrbeNoxr
Bakasura
14
1 / 7 / 0
8,866
443
4,889
19,694
7,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
sodykai92
Nu Wa
13
0 / 8 / 2
8,357
418
8,555
14,957
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
weegeobhoy
Bellona
17
0 / 2 / 0
10,286
514
12,526
17,573
16,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IxmChxRly
Izanami
13
0 / 4 / 3
7,686
384
7,314
14,437
5,236
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
KAISIO2107
Hercules
13
3 / 3 / 1
8,228
411
8,111
14,096
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
Tinchbo
Kali
19
5 / 0 / 1
11,117
556
7,145
16,343
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
aital63
Anubis
20
9 / 1 / 2
12,319
616
17,141
11,117
5,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 0 / 3
10,415
521
14,504
18,125
20,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
23
23
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
IxmChxRly
Izanami
0
4
3
0.38
W
Hercules
KAISIO2107
Hercules
3
3
1
1.17
L
Danzaburou
MR animal NL
Danzaburou
3
6
3
0.75
L
Bacchus
MarneeNL
Bacchus
4
0
2
5
W
Kali
Tinchbo
Kali
5
0
1
5.5
W
Anubis
aital63
Anubis
9
1
2
10
L
Bakasura
iBxrbeNoxr
Bakasura
1
7
0
0.14
L
Nu Wa
sodykai92
Nu Wa
0
8
2
0.13
L
Bellona
weegeobhoy
Bellona
0
2
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,019
Damage
54,215
77,757
Taken
74,118
48,439
Mitigated
46,449
14,489
Healing
26,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
IxmChxRly
Izanami
7,314
5,660
0
4,385
14,437
5,236
0
4,110
10,327
0
45,791
W
Hercules
KAISIO2107
Hercules
8,111
2,476
0
3,987
14,096
6,896
723
3,713
10,383
0
40,142
L
Danzaburou
MR animal NL
Danzaburou
13,278
4,475
0
5,685
15,128
6,696
963
0
15,128
0
64,803
L
Bacchus
MarneeNL
Bacchus
6,771
618
0
1,397
10,405
14,044
0
0
10,405
25,577
0
W
Kali
Tinchbo
Kali
7,145
3,808
0
4,641
16,343
8,153
0
1,507
14,748
0
121,013
W
Anubis
aital63
Anubis
17,141
1,144
0
7,992
11,117
5,849
0
3,946
6,768
146,443
0
L
Bakasura
iBxrbeNoxr
Bakasura
4,889
3,354
0
1,332
19,694
7,360
0
5,247
14,157
0
47,629
L
Nu Wa
sodykai92
Nu Wa
8,555
1,479
0
855
14,957
4,067
519
9,663
5,238
57,046
0
L
Bellona
weegeobhoy
Bellona
12,526
2,051
0
5,220
17,573
16,272
0
2,231
13,818
0
84,226
W
14,504
4,673
0
5,780
18,125
20,315
397
2,050
15,644
0
77,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,545
Gold Earned
49,765
429
Minions Killed
632
0
Camps Cleared
0
1,942,693
Distance Traveled
1,914,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,686
384
78
4
0
321,045
0
W
Hercules
8,228
411
62
3
0
367,257
0
L
Danzaburou
8,684
434
95
5
0
359,075
0
L
Bacchus
8,352
418
35
2
0
408,287
0
W
Kali
11,117
556
162
8
0
454,103
0
W
Anubis
12,319
616
211
11
0
375,239
0
L
Bakasura
8,866
443
85
4
0
434,672
0
L
Nu Wa
8,357
418
76
4
0
354,438
0
L
Bellona
10,286
514
138
7
0
386,221
0
W
Vamana
10,415
521
119
6
0
396,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role