Player Matchup

Sobek
Sobek
Nayacu
Sobek
Level 103
God Stats
0W - 2L
1,246 SR
Queue Stats
59W - 38L
1,564 Elo+
Party 2
Sol
Sol
Sajnoa
Sol
Level 71
God Stats
1W - 2L
1,659 SR
Queue Stats
43W - 29L
1,633 Elo+
Party 2
Ishtar
Ishtar
l1nkm3n
Ishtar
Level 64
God Stats
0W - 1L
1,474 SR
Queue Stats
23W - 12L
1,524 Elo+
Party 2
Team Averages
Level 79
1,460 SR
1,574 Elo+

VS

Team Averages
Level 64
1,538 SR
1,472 Elo+
Ganesha
Ganesha
Klanton97
Ganesha
Level 69
God Stats
8W - 1L
1,441 SR
Queue Stats
260W - 224L
1,485 Elo+
Party 1
Charybdis
Charybdis
Stosseboll
Charybdis
Level 66
God Stats
28W - 19L
1,620 SR
Queue Stats
125W - 123L
1,477 Elo+
Party 1
Hel
Hel
sexylök
Hel
Level 56
God Stats
5W - 0L
1,554 SR
Queue Stats
35W - 32L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Nayacu
Sobek
15
0 / 5 / 6
9,558
637
9,176
20,893
23,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sol
Sajnoa
Sol
17
4 / 2 / 3
11,707
780
15,093
10,989
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
l1nkm3n
Ishtar
15
3 / 1 / 3
10,560
704
13,869
12,993
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Klanton97
Ganesha
15
0 / 2 / 8
10,930
729
9,726
20,781
27,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Stosseboll
Charybdis
17
7 / 2 / 1
11,668
778
16,441
14,187
8,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 7
9,988
666
11,712
11,688
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
8
8
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Klanton97
Ganesha
0
2
8
2
L
Sobek
Nayacu
Sobek
0
5
6
0.6
L
Sol
Sajnoa
Sol
4
2
3
2.75
W
Charybdis
Stosseboll
Charybdis
7
2
1
3.75
L
Ishtar
l1nkm3n
Ishtar
3
1
3
4.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
37,879
44,875
Taken
46,656
34,313
Mitigated
41,905
8,142
Healing
19,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Klanton97
Ganesha
9,726
1,330
2,767
4,485
20,781
27,064
450
8,851
11,930
26,391
0
L
Sobek
Nayacu
Sobek
9,176
942
0
4,635
20,893
23,738
85
8,966
11,927
26,586
0
L
Sol
Sajnoa
Sol
15,093
6,361
0
1,954
10,989
4,664
265
5,792
5,197
63,397
0
W
Charybdis
Stosseboll
Charybdis
16,441
11,251
0
3,983
14,187
8,010
2,165
8,953
5,234
0
66,930
L
Ishtar
l1nkm3n
Ishtar
13,869
8,766
0
1,553
12,993
5,911
200
6,706
6,287
0
38,585
W
11,712
649
4,125
4,491
11,688
6,831
603
6,794
4,894
34,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
32,586
166
Minions Killed
174
0
Camps Cleared
0
823,475
Distance Traveled
864,095
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,930
729
5
0
0
294,414
0
L
Sobek
9,558
637
24
2
0
261,742
11
L
Sol
11,707
780
86
6
0
279,182
2
W
Charybdis
11,668
778
109
7
0
285,783
0
L
Ishtar
10,560
704
56
4
0
282,551
0
W
Hel
9,988
666
60
4
0
283,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role