Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CryingTears
Kuzenbo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
DanielCY20
Hun Batz
Level 47
God Stats
1W - 0L
1,589 SR
Queue Stats
9W - 6L
1,335 Elo+
Solo
Izanami
Izanami
Kozo75014
Izanami
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 209L
1,440 Elo+
Solo
Hel
Hel
woetersq
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,454 Elo+
Party 1
Team Averages
Level 71
1,518 SR
1,434 Elo+

VS

Team Averages
Level 95
1,503 SR
1,508 Elo+
Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ARTPOP
Aphrodite
Level 84
God Stats
2W - 4L
1,425 SR
Queue Stats
214W - 209L
1,488 Elo+
Solo
Surtr
Surtr
JayDog-Appeal
Surtr
Level 128
God Stats
0W - 1L
1,593 SR
Queue Stats
25W - 27L
1,462 Elo+
Solo
Ares
Ares
SeeFeelIs
Ares
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,683 Elo+
Solo
Poseidon
Poseidon
leoroh
Poseidon
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 147L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 3 / 13
8,473
847
4,382
15,666
15,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
CryingTears
Kuzenbo
12
0 / 1 / 10
7,877
788
3,419
11,807
15,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
DanielCY20
Hun Batz
16
8 / 2 / 5
9,058
906
18,806
12,339
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Kozo75014
Izanami
17
5 / 1 / 7
9,252
925
13,204
9,807
5,221
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 14
7,617
762
5,269
9,895
10,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 2 / 7
7,669
767
10,862
6,467
3,211
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ARTPOP
Aphrodite
13
0 / 2 / 7
7,447
745
6,578
7,867
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 3 / 4
6,991
699
9,166
10,804
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
14
3 / 3 / 4
8,613
861
5,031
11,739
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
leoroh
Poseidon
14
4 / 5 / 5
8,303
830
13,337
12,709
6,223
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
15
Kills
9
9
Deaths
15
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
13
2.83
L
Agni
 
Agni
1
2
7
2.25
L
Aphrodite
ARTPOP
Aphrodite
0
2
7
1.75
W
Kuzenbo
CryingTears
Kuzenbo
0
1
10
5
W
Hun Batz
DanielCY20
Hun Batz
8
2
5
5.25
L
1
3
4
1
W
Izanami
Kozo75014
Izanami
5
1
7
8.5
L
Ares
3
3
4
1.67
L
Poseidon
leoroh
Poseidon
4
5
5
1.3
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,080
Damage
44,974
59,514
Taken
49,586
52,956
Mitigated
35,452
32,753
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,382
761
2,559
1,846
15,666
15,687
170
7,203
8,463
8,248
0
L
Agni
 
Agni
10,862
887
444
152
6,467
3,211
0
1,597
4,870
30,737
0
L
Aphrodite
ARTPOP
Aphrodite
6,578
297
6,903
3,963
7,867
5,289
0
1,914
5,953
14,555
0
W
Kuzenbo
CryingTears
Kuzenbo
3,419
1,203
1,546
1,363
11,807
15,464
147
6,963
4,844
4,943
0
W
Hun Batz
DanielCY20
Hun Batz
18,806
1,666
1,721
2,838
12,339
6,584
0
6,578
5,761
0
33,249
L
9,166
1,936
1,688
3,209
10,804
7,203
0
3,414
7,390
59
14,555
W
Izanami
Kozo75014
Izanami
13,204
9,076
0
997
9,807
5,221
1,204
7,616
2,191
0
38,830
L
Ares
5,031
169
0
948
11,739
13,526
0
2,812
8,927
7,643
0
L
Poseidon
leoroh
Poseidon
13,337
2,285
391
1,535
12,709
6,223
130
3,333
9,376
24,775
0
W
5,269
609
14,350
5,533
9,895
10,000
139
7,507
2,388
9,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,277
Gold Earned
39,023
134
Minions Killed
112
0
Camps Cleared
0
980,112
Distance Traveled
981,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,473
847
9
1
0
194,578
0
L
Agni
7,669
767
35
4
0
193,977
0
L
Aphrodite
7,447
745
27
3
0
195,755
0
W
Kuzenbo
7,877
788
5
1
0
158,817
0
W
Hun Batz
9,058
906
29
3
0
217,201
0
L
Surtr
6,991
699
19
2
0
203,260
0
W
Izanami
9,252
925
76
8
0
197,053
0
L
Ares
8,613
861
13
1
0
194,532
0
L
Poseidon
8,303
830
18
2
0
193,753
0
W
Hel
7,617
762
15
2
0
212,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role