Player Matchup

Anubis
Anubis
ChilledJustice
Anubis
Level 58
God Stats
6W - 4L
1,990 SR
Queue Stats
154W - 145L
1,525 Elo+
Party 1
Thanatos
Thanatos
MyMomDummyThicc
Thanatos
Level 42
God Stats
37W - 44L
1,520 SR
Queue Stats
122W - 114L
1,512 Elo+
Party 1
Persephone
Persephone
Nenegato
Persephone
Level 99
God Stats
19W - 16L
1,574 SR
Queue Stats
80W - 83L
1,535 Elo+
Solo
Chaac
Chaac
dynamite142
Chaac
Level 102
God Stats
1W - 2L
1,272 SR
Queue Stats
45W - 43L
1,506 Elo+
Party 1
Ymir
Ymir
wanderofshadows
Ymir
Level 100
God Stats
2W - 2L
1,550 SR
Queue Stats
175W - 156L
1,537 Elo+
Party 1
Team Averages
Level 80
1,581 SR
1,523 Elo+

VS

Team Averages
Level 114
1,567 SR
1,511 Elo+
Yu Huang
Yu Huang
Distractor08
Yu Huang
Level 158
God Stats
17W - 17L
1,441 SR
Queue Stats
201W - 175L
1,590 Elo+
Solo
Ares
Ares
ImNuKillerIm
Ares
Level 102
God Stats
20W - 25L
1,619 SR
Queue Stats
571W - 594L
1,496 Elo+
Solo
Medusa
Medusa
KillaTay9759
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,447 Elo+
Solo
King Arthur
King Arthur
MrGigaWattPOP_YT
King Arthur
Level 64
God Stats
233W - 171L
1,594 SR
Queue Stats
355W - 330L
1,480 Elo+
Solo
Ishtar
Ishtar
ShaddowBack117
Ishtar
Level 124
God Stats
10W - 6L
1,681 SR
Queue Stats
80W - 83L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
7,609
1,522
11,606
5,851
3,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
12
7 / 0 / 7
7,430
1,486
6,976
5,464
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Nenegato
Persephone
12
1 / 0 / 7
7,051
1,410
5,824
2,270
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 10
6,713
1,343
2,404
4,699
4,113
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 0 / 12
7,158
1,432
4,541
7,886
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

376

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Distractor08
Yu Huang
11
1 / 1 / 0
6,381
1,276
4,454
2,218
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 1
5,777
1,155
1,307
3,221
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
0 / 6 / 1
5,905
1,181
6,270
9,964
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MrGigaWattPOP_YT
King Arthur
11
0 / 6 / 2
6,193
1,239
5,874
13,535
10,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 1
6,444
1,289
5,884
4,603
1,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
15
Kills
2
2
Deaths
15
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Yu Huang
Distractor08
Yu Huang
1
1
0
1
L
0
1
1
0.5
L
Medusa
0
6
1
0.08
L
King Arthur
MrGigaWattPOP_YT
King Arthur
0
6
2
0.17
W
Thanatos
7
0
7
10.5
W
Persephone
Nenegato
Persephone
1
0
7
4.5
L
1
1
1
1.5
W
1
0
10
6
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
23,789
26,170
Taken
33,541
19,419
Mitigated
17,958
7,237
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,606
206
0
1,674
5,851
3,403
0
1,475
4,349
18,629
0
L
Yu Huang
Distractor08
Yu Huang
4,454
124
0
171
2,218
798
0
1,831
387
17,142
0
L
1,307
141
0
218
3,221
1,935
0
1,533
1,688
3,132
0
L
Medusa
6,270
3,041
0
242
9,964
2,902
0
6,953
3,011
0
15,552
L
King Arthur
MrGigaWattPOP_YT
King Arthur
5,874
355
0
824
13,535
10,906
0
7,700
5,835
0
9,118
W
Thanatos
6,976
2,577
0
3,338
5,464
2,551
0
1,084
4,380
0
13,559
W
Persephone
Nenegato
Persephone
5,824
200
0
126
2,270
916
0
565
1,694
24,591
0
L
5,884
3,599
0
494
4,603
1,417
0
3,954
649
0
21,156
W
2,404
872
0
1,426
4,699
4,113
0
960
3,736
0
6,653
W
4,541
1,054
0
673
7,886
8,436
0
1,618
6,250
9,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,961
Gold Earned
30,700
107
Minions Killed
106
3
Camps Cleared
3
561,721
Distance Traveled
447,919
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,609
1,522
26
5
0
103,308
0
L
Yu Huang
6,381
1,276
27
5
1
87,264
2
L
Ares
5,777
1,155
1
0
0
55,429
1
L
Medusa
5,905
1,181
24
5
0
88,592
0
L
King Arthur
6,193
1,239
11
2
0
111,123
0
W
Thanatos
7,430
1,486
12
2
2
129,085
0
W
Persephone
7,051
1,410
51
10
1
121,011
0
L
Ishtar
6,444
1,289
43
9
2
105,511
0
W
Chaac
6,713
1,343
13
3
0
103,523
0
W
Ymir
7,158
1,432
5
1
0
104,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role