Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DraccaXTSR
Danzaburou
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,678 Elo+
Solo
Bakasura
Bakasura
Princesaiyen
Bakasura
Level 124
God Stats
6W - 8L
1,457 SR
Queue Stats
93W - 88L
1,527 Elo+
Party 2
Vamana
Vamana
Salade2frites
Vamana
Level 64
God Stats
6W - 3L
1,606 SR
Queue Stats
123W - 106L
1,533 Elo+
Party 2
Maui
Maui
Tauks
Maui
Level 102
God Stats
4W - 3L
1,682 SR
Queue Stats
121W - 102L
1,534 Elo+
Party 2
Team Averages
Level 93
1,549 SR
1,554 Elo+

VS

Team Averages
Level 97
1,512 SR
1,478 Elo+
Yemoja
Yemoja
CaironyxHD
Yemoja
Level 75
God Stats
31W - 24L
1,491 SR
Queue Stats
193W - 186L
1,464 Elo+
Solo
Da Ji
Da Ji
Sawadasan
Da Ji
Level 115
God Stats
2W - 0L
1,717 SR
Queue Stats
145W - 135L
1,460 Elo+
Solo
Chang'e
Chang'e
Speggington
Chang'e
Level 82
God Stats
12W - 13L
1,485 SR
Queue Stats
158W - 125L
1,509 Elo+
Party 1
Chernobog
Chernobog
akaENVY
Chernobog
Level 67
God Stats
9W - 11L
1,206 SR
Queue Stats
141W - 115L
1,506 Elo+
Party 1
Ganesha
Ganesha
spiritwarlus
Ganesha
Level 147
God Stats
7W - 1L
1,660 SR
Queue Stats
281W - 283L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 4 / 0
3,905
651
4,494
5,169
2,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DraccaXTSR
Danzaburou
2
0 / 1 / 0
2,899
483
581
1,322
396
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Princesaiyen
Bakasura
7
0 / 0 / 2
4,160
693
2,167
4,161
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 0
4,245
708
1,327
3,319
1,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Maui
Tauks
Maui
7
1 / 1 / 0
3,836
639
886
3,693
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CaironyxHD
Yemoja
6
0 / 0 / 2
4,177
696
778
3,164
1,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Sawadasan
Da Ji
8
4 / 0 / 1
5,020
837
1,190
4,123
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Speggington
Chang'e
7
1 / 1 / 3
4,445
741
2,624
5,143
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
akaENVY
Chernobog
7
1 / 1 / 1
4,077
680
2,556
3,318
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
spiritwarlus
Ganesha
8
0 / 1 / 0
4,217
703
1,553
4,890
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
W
Yemoja
CaironyxHD
Yemoja
0
0
2
1
L
Danzaburou
DraccaXTSR
Danzaburou
0
1
0
0
L
Bakasura
Princesaiyen
Bakasura
0
0
2
1
L
1
0
0
1
W
Da Ji
Sawadasan
Da Ji
4
0
1
4.5
W
Chang'e
Speggington
Chang'e
1
1
3
2.5
L
Maui
Tauks
Maui
1
1
0
1
W
Chernobog
akaENVY
Chernobog
1
1
1
1.5
W
Ganesha
spiritwarlus
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,455
Damage
8,701
17,664
Taken
20,638
7,893
Mitigated
6,496
5,581
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,494
262
0
1,088
5,169
2,208
0
2,392
2,545
24,098
0
W
Yemoja
CaironyxHD
Yemoja
778
236
986
1,151
3,164
1,353
412
515
2,424
9,123
0
L
Danzaburou
DraccaXTSR
Danzaburou
581
247
0
371
1,322
396
0
219
1,103
0
6,388
L
Bakasura
Princesaiyen
Bakasura
2,167
1,538
0
1,459
4,161
1,382
0
164
3,997
0
20,654
L
1,327
532
0
1,129
3,319
1,619
0
1,553
1,766
0
22,375
W
Da Ji
Sawadasan
Da Ji
1,190
286
0
332
4,123
1,171
0
735
3,388
0
24,839
W
Chang'e
Speggington
Chang'e
2,624
381
200
2,081
5,143
1,106
0
3,759
1,384
22,723
0
L
Maui
Tauks
Maui
886
29
57
1,477
3,693
2,288
0
395
3,298
9,919
0
W
Chernobog
akaENVY
Chernobog
2,556
1,164
0
991
3,318
895
587
371
2,847
0
25,667
W
Ganesha
spiritwarlus
Ganesha
1,553
173
0
1,568
4,890
1,971
0
0
4,670
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,045
Gold Earned
21,936
161
Minions Killed
200
0
Camps Cleared
0
559,520
Distance Traveled
594,219
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,905
651
36
6
0
115,127
0
W
Yemoja
4,177
696
16
3
0
118,985
1
L
Danzaburou
2,899
483
10
2
0
36,838
0
L
Bakasura
4,160
693
53
9
0
153,800
0
L
Vamana
4,245
708
38
6
0
138,924
2
W
Da Ji
5,020
837
55
9
0
142,626
0
W
Chang'e
4,445
741
40
7
0
123,824
0
L
Maui
3,836
639
24
4
0
114,831
0
W
Chernobog
4,077
680
47
8
0
105,721
1
W
Ganesha
4,217
703
42
7
0
103,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role