Player Matchup

Athena
Athena
Anwhyl
Athena
Level 54
God Stats
27W - 17L
1,566 SR
Queue Stats
133W - 160L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
Harrico
Cliodhna
Level 158
God Stats
4W - 6L
1,451 SR
Queue Stats
419W - 435L
1,523 Elo+
Party 2
Chiron
Chiron
Marceleq05
Chiron
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,474 Elo+
Solo
Bellona
Bellona
MrPopip
Bellona
Level 59
God Stats
31W - 28L
1,506 SR
Queue Stats
237W - 240L
1,520 Elo+
Party 2
Hel
Hel
Ztaxen
Hel
Level 104
God Stats
9W - 2L
1,531 SR
Queue Stats
89W - 73L
1,561 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,508 Elo+

VS

Team Averages
Level 53
1,647 SR
1,515 Elo+
Anhur
Anhur
Bøuliah
Anhur
Level 49
God Stats
11W - 7L
1,729 SR
Queue Stats
378W - 378L
1,565 Elo+
Solo
Nu Wa
Nu Wa
DagerDishka
Nu Wa
Level 122
God Stats
17W - 16L
1,616 SR
Queue Stats
118W - 99L
1,534 Elo+
Solo
Mercury
Mercury
ImZenthox
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,533 Elo+
Party 1
Osiris
Osiris
Josemi
Osiris
Level 47
God Stats
3W - 1L
1,891 SR
Queue Stats
40W - 36L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
zham3r
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anwhyl
Athena
9
0 / 1 / 2
5,832
486
1,455
7,071
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Harrico
Cliodhna
12
6 / 1 / 4
7,677
640
10,395
8,608
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Marceleq05
Chiron
11
1 / 1 / 0
6,562
547
6,277
7,661
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
MrPopip
Bellona
11
1 / 0 / 2
6,882
574
4,556
7,269
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Ztaxen
Hel
13
4 / 0 / 3
8,278
690
7,825
7,634
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bøuliah
Anhur
11
2 / 1 / 0
6,255
521
5,299
8,612
3,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
5,827
486
4,499
7,495
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ImZenthox
Mercury
10
0 / 3 / 0
5,734
478
2,751
10,315
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Josemi
Osiris
10
0 / 2 / 0
5,392
449
3,178
8,992
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
zham3r
Cthulhu
9
0 / 2 / 2
5,803
484
5,009
10,987
6,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
Anwhyl
Athena
0
1
2
1
L
Anhur
Bøuliah
Anhur
2
1
0
2
L
0
4
0
0
W
Cliodhna
Harrico
Cliodhna
6
1
4
8
L
Mercury
ImZenthox
Mercury
0
3
0
0
L
Osiris
Josemi
Osiris
0
2
0
0
W
Chiron
Marceleq05
Chiron
1
1
0
1
W
Bellona
MrPopip
Bellona
1
0
2
2
W
Hel
Ztaxen
Hel
4
0
3
5.5
L
Cthulhu
zham3r
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
20,736
38,243
Taken
46,401
18,991
Mitigated
22,553
12,827
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Anwhyl
Athena
1,455
508
0
1,562
7,071
3,665
22
2,083
4,988
17,384
0
L
Anhur
Bøuliah
Anhur
5,299
2,957
0
3,334
8,612
3,143
0
247
8,365
0
46,978
L
4,499
820
0
1,010
7,495
2,150
0
3,388
4,107
40,728
0
W
Cliodhna
Harrico
Cliodhna
10,395
2,228
0
740
8,608
3,061
0
1,583
7,025
0
51,342
L
Mercury
ImZenthox
Mercury
2,751
897
0
804
10,315
3,235
0
1,959
8,356
0
45,903
L
Osiris
Josemi
Osiris
3,178
1,081
0
2,359
8,992
7,264
0
639
8,353
0
26,673
W
Chiron
Marceleq05
Chiron
6,277
3,732
428
1,745
7,661
2,392
0
2,087
5,574
0
45,305
W
Bellona
MrPopip
Bellona
4,556
1,709
0
2,773
7,269
6,898
312
563
6,706
0
38,230
W
Hel
Ztaxen
Hel
7,825
480
1,218
4,361
7,634
2,975
1,010
3,192
4,442
71,243
0
L
Cthulhu
zham3r
Cthulhu
5,009
1,038
988
1,312
10,987
6,761
0
3,047
7,940
23,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
29,011
379
Minions Killed
313
0
Camps Cleared
0
1,312,305
Distance Traveled
1,247,220
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,832
486
36
3
0
271,687
0
L
Anhur
6,255
521
86
7
0
229,024
1
L
Nu Wa
5,827
486
73
6
0
228,426
1
W
Cliodhna
7,677
640
73
6
0
295,249
0
L
Mercury
5,734
478
77
6
0
269,433
0
L
Osiris
5,392
449
40
3
0
254,881
0
W
Chiron
6,562
547
69
6
0
244,267
2
W
Bellona
6,882
574
67
6
0
224,009
0
W
Hel
8,278
690
134
11
0
277,093
4
L
Cthulhu
5,803
484
37
3
0
265,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role