Player Matchup

Odin
Odin
 
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Evi1Und3ad
Cupid
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,349 Elo+
Party 1
Fenrir
Fenrir
FleMxyz
Fenrir
Level 134
God Stats
12W - 12L
1,635 SR
Queue Stats
187W - 154L
1,538 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,463 Elo+

VS

Team Averages
Level 101
1,620 SR
1,504 Elo+
Ra
Ra
Ole134335
Ra
Level 84
God Stats
5W - 3L
1,736 SR
Queue Stats
95W - 88L
1,514 Elo+
Party 2
Ares
Ares
The Wolf7482
Ares
Level 63
God Stats
12W - 9L
1,602 SR
Queue Stats
32W - 31L
1,515 Elo+
Party 2
Ravana
Ravana
elvaivas
Ravana
Level 155
God Stats
78W - 85L
1,520 SR
Queue Stats
989W - 986L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 2 / 2
6,639
664
3,952
9,461
6,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
13
2 / 6 / 1
7,702
770
4,114
11,314
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
FleMxyz
Fenrir
11
1 / 3 / 3
7,066
707
6,822
9,978
7,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 1
9,402
940
11,085
7,950
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 8
8,554
855
5,226
10,420
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
elvaivas
Ravana
12
1 / 1 / 6
7,504
750
7,835
4,935
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
11
11
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
2
1
L
Cupid
2
6
1
0.42
L
Fenrir
FleMxyz
Fenrir
1
3
3
0.83
W
8
2
1
4.25
W
2
1
8
6
W
Ravana
elvaivas
Ravana
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
24,146
30,753
Taken
23,305
18,198
Mitigated
23,717
3,732
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,952
888
0
554
9,461
6,457
0
4,549
4,586
0
16,824
L
Cupid
4,114
2,308
50
1,618
11,314
4,191
0
6,804
4,318
0
21,223
L
Fenrir
FleMxyz
Fenrir
6,822
2,053
0
1,510
9,978
7,550
0
4,885
4,764
0
19,849
W
11,085
910
418
2,084
7,950
4,672
1,080
15
7,935
54,966
0
W
5,226
355
0
2,087
10,420
13,163
33
0
10,420
6,379
0
W
Ravana
elvaivas
Ravana
7,835
3,309
0
1,034
4,935
5,882
0
0
4,935
0
32,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
25,460
88
Minions Killed
153
0
Camps Cleared
0
531,926
Distance Traveled
569,736
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,639
664
22
2
0
179,717
0
L
Cupid
7,702
770
38
4
0
169,191
0
L
Fenrir
7,066
707
28
3
0
183,018
1
W
Ra
9,402
940
110
11
0
188,320
0
W
Ares
8,554
855
2
0
0
193,361
4
W
Ravana
7,504
750
41
4
0
188,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role