Player Matchup

Poseidon
Poseidon
Chimichurri2112
Poseidon
Level 149
God Stats
3W - 4L
1,911 SR
Queue Stats
337W - 314L
1,549 Elo+
Solo
Hachiman
Hachiman
CubicalKhan828
Hachiman
Level 126
God Stats
60W - 74L
1,529 SR
Queue Stats
234W - 274L
1,559 Elo+
Party 3
Ganesha
Ganesha
Michambers
Ganesha
Level 144
God Stats
13W - 12L
1,718 SR
Queue Stats
322W - 347L
1,572 Elo+
Party 3
Surtr
Surtr
MongoMat3621
Surtr
Level 88
God Stats
4W - 9L
1,588 SR
Queue Stats
73W - 104L
1,496 Elo+
Solo
Nemesis
Nemesis
SuperLadd69
Nemesis
Level 161
God Stats
3W - 4L
1,809 SR
Queue Stats
289W - 311L
1,619 Elo+
Party 3
Team Averages
Level 134
1,711 SR
1,559 Elo+

VS

Team Averages
Level 141
1,533 SR
1,571 Elo+
Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
GawkMcHawk
Ra
Level 156
God Stats
2W - 1L
1,302 SR
Queue Stats
56W - 56L
1,576 Elo+
Party 1
Chang'e
Chang'e
HotBBWWarrior
Chang'e
Level 94
God Stats
2W - 2L
1,697 SR
Queue Stats
10W - 7L
1,603 Elo+
Party 1
Horus
Horus
ShlumPapa
Horus
Level 153
God Stats
7W - 0L
1,781 SR
Queue Stats
149W - 139L
1,600 Elo+
Party 1
Hercules
Hercules
Wet Hairline
Hercules
Level 157
God Stats
14W - 28L
1,386 SR
Queue Stats
826W - 774L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
5 / 0 / 1
8,905
636
8,486
5,702
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
11
1 / 3 / 1
6,460
461
5,036
7,374
2,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Michambers
Ganesha
10
0 / 3 / 7
6,484
463
5,549
12,764
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 5 / 2
6,496
464
4,782
12,322
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
SuperLadd69
Nemesis
10
2 / 5 / 2
6,401
457
6,338
13,345
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 1 / 3
7,301
522
7,359
8,354
3,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 2
9,005
643
7,191
7,614
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
12
2 / 2 / 3
7,224
516
4,970
9,186
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ShlumPapa
Horus
11
4 / 1 / 6
7,446
532
7,245
8,874
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Wet Hairline
Hercules
12
2 / 4 / 5
7,099
507
9,243
14,199
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
16
16
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
3
4.5
L
Poseidon
5
0
1
5.5
L
Hachiman
1
3
1
0.5
W
5
1
2
6
W
Chang'e
2
2
3
1.75
L
Ganesha
Michambers
Ganesha
0
3
7
1.17
L
1
5
2
0.4
W
Horus
ShlumPapa
Horus
4
1
6
7
L
Nemesis
SuperLadd69
Nemesis
2
5
2
0.6
W
Hercules
Wet Hairline
Hercules
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
36,008
51,507
Taken
48,227
26,849
Mitigated
23,488
11,321
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,359
4,797
0
3,544
8,354
3,216
352
2,236
6,118
0
56,204
L
Poseidon
8,486
2,199
0
1,280
5,702
2,115
0
834
4,806
89,769
0
L
Hachiman
5,036
3,568
0
2,492
7,374
2,906
650
738
6,632
0
44,756
W
7,191
834
745
4,059
7,614
3,157
0
203
7,411
76,255
0
W
Chang'e
4,970
181
2,135
4,268
9,186
3,467
451
3,096
6,090
47,907
0
L
Ganesha
Michambers
Ganesha
5,549
710
240
2,462
12,764
11,667
0
3,291
9,275
22,770
0
L
4,782
1,256
0
2,243
12,322
6,081
0
3,081
9,165
666
37,121
W
Horus
ShlumPapa
Horus
7,245
3,231
1,294
3,540
8,874
7,023
192
2,528
6,346
0
18,611
L
Nemesis
SuperLadd69
Nemesis
6,338
3,083
0
2,604
13,345
4,080
0
3,758
9,468
0
37,133
W
Hercules
Wet Hairline
Hercules
9,243
5,372
0
1,091
14,199
6,625
0
6,160
8,039
0
52,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
38,075
357
Minions Killed
413
0
Camps Cleared
0
1,315,149
Distance Traveled
1,472,243
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,301
522
78
6
0
259,825
3
L
Poseidon
8,905
636
161
12
0
313,978
4
L
Hachiman
6,460
461
84
6
0
222,802
3
W
Ra
9,005
643
131
9
0
287,617
0
W
Chang'e
7,224
516
105
8
0
306,971
2
L
Ganesha
6,484
463
6
0
0
257,505
0
L
Surtr
6,496
464
54
4
0
220,563
0
W
Horus
7,446
532
24
2
0
299,654
4
L
Nemesis
6,401
457
52
4
0
300,301
0
W
Hercules
7,099
507
75
5
0
318,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role