Player Matchup

Danzaburou
Danzaburou
Bronze III
TheRaider-Axe
Danzaburou
Bronze III
Level 85
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
XxPuRzZ
Kumbhakarna
Bronze III
Level 69
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
eaglefire771
Nu Wa
Bronze III
Level 81
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,591 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,465 SR
1,345 MMR
Chiron
Chiron
Gold V
ROEFlorian
Chiron
Gold V
Level 128
God Stats
117W - 120L
1,473 SR
Queue Stats
147W - 151L
1,480 MMR
Party 1
Maui
Maui
Gold III
ZwergenkriegerXD
Maui
Gold III
Level 101
God Stats
12W - 16L
1,590 SR
Queue Stats
132W - 152L
1,597 MMR
Party 1
Hera
Hera
Silver V
pert-
Hera
Silver V
Level 102
God Stats
32W - 29L
1,333 SR
Queue Stats
61W - 80L
959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheRaider-Axe
Danzaburou
12
3 / 4 / 2
8,417
701
9,473
11,842
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
XxPuRzZ
Kumbhakarna
13
2 / 2 / 3
8,789
732
3,392
12,085
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 5
8,229
686
10,827
9,512
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiAphroditeFenrirVamanaGanesha

VS

Bans
ThothHadesBaron SamediZeusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ROEFlorian
Chiron
16
8 / 2 / 1
9,740
812
15,943
11,539
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 8
9,072
756
4,951
10,205
9,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
pert-
Hera
13
1 / 3 / 7
8,084
674
6,719
7,769
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
10
10
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
ROEFlorian
Chiron
8
2
1
4.25
L
Danzaburou
TheRaider-Axe
Danzaburou
3
4
2
1
L
Kumbhakarna
XxPuRzZ
Kumbhakarna
2
2
3
1.75
W
1
1
8
5
L
1
4
5
0.88
W
Hera
pert-
Hera
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
27,613
33,439
Taken
29,513
21,576
Mitigated
17,641
5,751
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ROEFlorian
Chiron
15,943
7,460
513
1,288
11,539
4,932
1,362
5,236
6,303
0
49,169
L
Danzaburou
TheRaider-Axe
Danzaburou
9,473
4,493
0
2,444
11,842
5,148
0
4,716
7,126
0
23,947
L
Kumbhakarna
XxPuRzZ
Kumbhakarna
3,392
310
324
1,430
12,085
12,700
0
4,319
7,766
7,589
0
W
4,951
1,115
2,206
1,952
10,205
9,441
185
3,983
6,222
13,926
0
L
10,827
3,602
0
1,553
9,512
3,728
0
2,692
6,820
44,029
0
W
Hera
pert-
Hera
6,719
1,155
0
500
7,769
3,268
539
5,056
2,713
36,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
26,896
113
Minions Killed
147
0
Camps Cleared
0
610,281
Distance Traveled
616,253
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,740
812
75
6
0
199,774
0
L
Danzaburou
8,417
701
40
3
0
199,599
0
L
Kumbhakarna
8,789
732
13
1
0
214,783
2
W
Maui
9,072
756
18
2
0
211,128
0
L
Nu Wa
8,229
686
60
5
0
195,899
1
W
Hera
8,084
674
54
5
0
205,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role