Player Matchup

Ullr
Ullr
 
Ullr
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dannsair-gaoithe
Shiva
Level 158
God Stats
1W - 1L
1,250 SR
Queue Stats
217W - 230L
1,455 Elo+
Solo
Fenrir
Fenrir
EnvyJason
Fenrir
Level 149
God Stats
1W - 1L
1,513 SR
Queue Stats
3W - 9L
1,272 Elo+
Party 1
Terra
Terra
LikeToySoldiers
Terra
Level 124
God Stats
5W - 1L
1,714 SR
Queue Stats
351W - 355L
1,531 Elo+
Solo
Anubis
Anubis
beasten651
Anubis
Level 109
God Stats
2W - 0L
1,636 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Team Averages
Level 153
1,523 SR
1,485 Elo+

VS

Team Averages
Level 87
1,473 SR
1,449 Elo+
Olorun
Olorun
CuBaNfUrY12
Olorun
Level 12
God Stats
3W - 8L
1,113 SR
Queue Stats
5W - 10L
1,226 Elo+
Solo
Janus
Janus
MiphasGrace
Janus
Level 87
God Stats
5W - 5L
1,679 SR
Queue Stats
17W - 17L
1,451 Elo+
Party 2
Horus
Horus
StepBrother5617
Horus
Level 124
God Stats
84W - 57L
1,562 SR
Queue Stats
330W - 330L
1,453 Elo+
Solo
Rama
Rama
bingbong12345
Rama
Level 101
God Stats
5W - 7L
1,509 SR
Queue Stats
404W - 362L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
cookinggood
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 1 / 3
7,760
647
6,106
7,568
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 5
8,980
748
10,927
13,545
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
EnvyJason
Fenrir
15
3 / 3 / 1
9,004
750
12,810
15,599
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 3
9,213
768
7,910
14,298
15,376
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
beasten651
Anubis
15
1 / 4 / 5
8,547
712
9,983
12,676
6,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 1 / 3
8,861
738
6,786
8,321
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 3
8,635
720
14,609
6,331
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 6
8,676
723
7,229
19,711
12,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

15
2 / 1 / 4
8,589
716
13,684
13,427
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
cookinggood
Ratatoskr
15
3 / 4 / 3
8,646
721
9,113
10,432
4,097
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
9
Kills
10
10
Deaths
9
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
3
1.5
L
Olorun
1
1
3
2.5
W
1
1
5
3.5
W
Fenrir
EnvyJason
Fenrir
3
3
1
1.17
W
4
1
3
5.5
L
4
1
3
5.5
L
0
2
6
1.5
W
Anubis
beasten651
Anubis
1
4
5
0.88
L
2
1
4
4
L
Ratatoskr
cookinggood
Ratatoskr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,736
Damage
51,421
63,686
Taken
58,222
47,695
Mitigated
27,298
18,722
Healing
21,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,106
1,615
0
1,956
7,568
3,355
1,091
3,079
4,489
0
17,639
L
Olorun
6,786
3,094
520
1,732
8,321
3,669
0
1,218
6,882
37,255
0
W
10,927
1,079
425
3,265
13,545
14,973
56
4,131
9,414
0
38,604
W
Fenrir
EnvyJason
Fenrir
12,810
1,682
0
1,870
15,599
7,742
56
5,020
10,579
0
31,133
W
7,910
406
2,838
2,565
14,298
15,376
96
5,251
9,047
19,155
0
L
14,609
826
0
0
6,331
2,134
367
1,554
4,777
32,950
0
L
7,229
3,528
7,064
9,132
19,711
12,033
0
7,200
12,015
0
17,436
W
Anubis
beasten651
Anubis
9,983
162
552
5,251
12,676
6,249
300
3,914
8,762
40,303
0
L
13,684
9,284
0
2,508
13,427
5,365
168
3,278
10,008
0
39,609
L
Ratatoskr
cookinggood
Ratatoskr
9,113
2,578
0
350
10,432
4,097
0
4,643
5,650
0
22,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
43,407
209
Minions Killed
233
0
Camps Cleared
0
1,179,936
Distance Traveled
1,139,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,760
647
34
3
0
171,075
0
L
Olorun
8,861
738
71
6
0
224,681
0
W
Shiva
8,980
748
69
6
0
229,714
0
W
Fenrir
9,004
750
33
3
0
286,116
0
W
Terra
9,213
768
19
2
0
259,043
0
L
Janus
8,635
720
56
5
0
234,497
0
L
Horus
8,676
723
23
2
0
246,460
0
W
Anubis
8,547
712
54
5
0
233,988
0
L
Rama
8,589
716
45
4
0
237,045
0
L
Ratatoskr
8,646
721
38
3
0
196,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role