Player Matchup

Chang'e
Chang'e
Eveva2
Chang'e
Level 58
God Stats
1W - 1L
1,771 SR
Queue Stats
13W - 4L
1,824 Elo+
Solo
Chaac
Chaac
Fourfingerdp768
Chaac
Level 50
God Stats
3W - 2L
1,682 SR
Queue Stats
17W - 21L
1,459 Elo+
Solo
Maui
Maui
GreenKitchen35
Maui
Level 117
God Stats
1W - 4L
1,456 SR
Queue Stats
697W - 648L
1,515 Elo+
Solo
Awilix
Awilix
TheGoldenGoose87
Awilix
Level 155
God Stats
4W - 13L
1,398 SR
Queue Stats
147W - 163L
1,461 Elo+
Solo
Ullr
Ullr
Willcr21
Ullr
Level 86
God Stats
1W - 2L
1,260 SR
Queue Stats
69W - 64L
1,518 Elo+
Solo
Team Averages
Level 93
1,513 SR
1,556 Elo+

VS

Team Averages
Level 117
1,505 SR
1,481 Elo+
Ratatoskr
Ratatoskr
GratatouiIIe
Ratatoskr
Level 114
God Stats
10W - 5L
1,248 SR
Queue Stats
111W - 116L
1,406 Elo+
Solo
Chiron
Chiron
Kingkong_kael
Chiron
Level 69
God Stats
9W - 6L
1,512 SR
Queue Stats
50W - 55L
1,429 Elo+
Solo
Poseidon
Poseidon
kajziab
Poseidon
Level 109
God Stats
30W - 34L
1,574 SR
Queue Stats
151W - 195L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
noahthepotato
Baron Samedi
Level 156
God Stats
3W - 0L
1,723 SR
Queue Stats
139W - 129L
1,578 Elo+
Solo
Mercury
Mercury
pab70q
Mercury
Level 139
God Stats
45W - 44L
1,466 SR
Queue Stats
508W - 508L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eveva2
Chang'e
13
1 / 0 / 1
7,494
625
8,007
8,210
2,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
4,350
363
1,399
5,108
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 2
4,906
409
1,611
6,928
4,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 2 / 2
6,154
513
2,545
8,838
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
9
2 / 3 / 0
5,612
468
4,986
8,221
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GratatouiIIe
Ratatoskr
11
1 / 2 / 3
6,711
559
7,003
9,274
3,856
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 1
6,970
581
5,473
7,162
2,464
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
kajziab
Poseidon
13
0 / 0 / 1
6,916
576
2,477
4,402
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
noahthepotato
Baron Samedi
10
4 / 2 / 2
6,904
575
4,906
8,019
6,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
pab70q
Mercury
10
3 / 0 / 0
5,880
490
2,858
5,449
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Eveva2
Chang'e
1
0
1
1.5
L
0
2
0
0
W
Ratatoskr
GratatouiIIe
Ratatoskr
1
2
3
1.25
L
0
3
2
0.33
W
2
1
1
2.5
L
2
2
2
1.5
L
Ullr
2
3
0
0.67
W
Poseidon
kajziab
Poseidon
0
0
1
0.5
W
Baron Samedi
noahthepotato
Baron Samedi
4
2
2
2.5
W
Mercury
pab70q
Mercury
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
22,717
37,305
Taken
34,306
15,187
Mitigated
16,910
12,058
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Eveva2
Chang'e
8,007
294
186
5,897
8,210
2,851
216
1,927
6,185
72,349
0
L
1,399
475
0
1,760
5,108
1,622
0
0
5,108
0
14,166
W
Ratatoskr
GratatouiIIe
Ratatoskr
7,003
1,395
0
3,617
9,274
3,856
0
1,172
8,102
0
49,366
L
1,611
628
44
1,557
6,928
4,588
0
1,878
5,017
19,763
0
W
5,473
2,277
102
3,305
7,162
2,464
402
812
6,350
0
53,944
L
2,545
983
0
1,400
8,838
3,071
0
1,637
7,103
0
35,130
L
Ullr
4,986
1,966
0
1,214
8,221
3,055
0
1,647
6,509
0
31,513
W
Poseidon
kajziab
Poseidon
2,477
434
0
920
4,402
1,714
0
1,665
2,737
59,531
0
W
Baron Samedi
noahthepotato
Baron Samedi
4,906
775
281
2,857
8,019
6,790
0
3,771
4,248
24,899
0
W
Mercury
pab70q
Mercury
2,858
1,624
0
0
5,449
2,086
0
2,198
3,251
0
31,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
33,381
281
Minions Killed
388
0
Camps Cleared
0
959,807
Distance Traveled
1,168,299
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,494
625
120
10
0
212,558
0
L
Chaac
4,350
363
20
2
0
91,885
0
W
Ratatoskr
6,711
559
90
8
0
216,979
0
L
Maui
4,906
409
36
3
0
174,087
0
W
Chiron
6,970
581
100
8
0
229,268
0
L
Awilix
6,154
513
58
5
0
260,139
2
L
Ullr
5,612
468
47
4
0
221,138
0
W
Poseidon
6,916
576
129
11
0
207,709
1
W
Baron Samedi
6,904
575
20
2
0
230,866
0
W
Mercury
5,880
490
49
4
0
283,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role