Player Matchup

Hel
Hel
BawlGobbler
Hel
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 14L
1,716 Elo+
Party 3
Ix Chel
Ix Chel
ZTantalus
Ix Chel
Level 163
God Stats
6W - 7L
1,727 SR
Queue Stats
173W - 193L
1,594 Elo+
Party 3
Neith
Neith
mrdrewsta13
Neith
Level 153
God Stats
15W - 9L
1,650 SR
Queue Stats
92W - 85L
1,523 Elo+
Party 1
Da Ji
Da Ji
o0pz1di3d
Da Ji
Level 22
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 8L
1,651 Elo+
Party 1
Ratatoskr
Ratatoskr
perspectiveduck5
Ratatoskr
Level 153
God Stats
2W - 1L
1,800 SR
Queue Stats
125W - 131L
1,645 Elo+
Party 3
Team Averages
Level 119
1,641 SR
1,626 Elo+

VS

Team Averages
Level 111
1,538 SR
1,603 Elo+
Nox
Nox
Blarga
Nox
Level 148
God Stats
4W - 3L
1,356 SR
Queue Stats
143W - 124L
1,594 Elo+
Solo
Mulan
Mulan
F1RE F1GHTER 45
Mulan
Level 106
God Stats
16W - 4L
1,629 SR
Queue Stats
210W - 174L
1,620 Elo+
Party 2
Skadi
Skadi
FredZeppelin
Skadi
Level 109
God Stats
5W - 1L
1,623 SR
Queue Stats
192W - 176L
1,547 Elo+
Party 2
Bakasura
Bakasura
leader21
Bakasura
Level 105
God Stats
7W - 3L
1,774 SR
Queue Stats
165W - 123L
1,611 Elo+
Solo
Baba Yaga
Baba Yaga
mommymorrigan
Baba Yaga
Level 89
God Stats
2W - 1L
1,309 SR
Queue Stats
156W - 121L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,343
525
4,226
12,967
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
ZTantalus
Ix Chel
14
6 / 2 / 3
8,885
635
11,823
8,085
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 1
7,794
557
7,608
13,571
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
o0pz1di3d
Da Ji
10
2 / 4 / 7
7,050
504
6,554
12,241
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
13
2 / 3 / 0
7,510
536
9,069
17,153
12,007
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Blarga
Nox
13
2 / 4 / 3
7,831
559
6,941
10,673
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 1 / 2
8,589
614
11,978
14,773
12,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 1
7,957
568
11,314
9,404
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
leader21
Bakasura
14
4 / 4 / 6
8,469
605
9,897
12,890
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
mommymorrigan
Baba Yaga
14
3 / 3 / 0
7,935
567
6,909
9,753
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
14
Kills
14
14
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Nox
Blarga
Nox
2
4
3
0.88
W
2
1
2
3
W
3
2
1
1.75
L
Ix Chel
ZTantalus
Ix Chel
6
2
3
3.75
W
Bakasura
leader21
Bakasura
4
4
6
1.75
W
Baba Yaga
mommymorrigan
Baba Yaga
3
3
0
1
L
2
2
1
1.25
L
Da Ji
o0pz1di3d
Da Ji
2
4
7
1.38
L
Ratatoskr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,280
Damage
47,039
64,017
Taken
57,493
35,077
Mitigated
31,957
23,839
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,226
239
4,559
6,142
12,967
8,838
0
6,071
5,877
26,065
0
W
Nox
Blarga
Nox
6,941
921
0
2,288
10,673
6,579
0
4,717
5,907
38,083
0
W
11,978
2,801
0
8,120
14,773
12,619
53
1,662
12,223
0
72,929
W
11,314
6,270
0
790
9,404
3,674
0
636
8,768
0
63,971
L
Ix Chel
ZTantalus
Ix Chel
11,823
2,328
667
1,610
8,085
3,817
0
3,847
3,567
76,774
0
W
Bakasura
leader21
Bakasura
9,897
6,432
0
4,018
12,890
4,866
46
3,447
9,443
0
40,474
W
Baba Yaga
mommymorrigan
Baba Yaga
6,909
260
0
3,168
9,753
4,219
138
5,587
4,166
64,897
0
L
7,608
4,076
0
5,328
13,571
5,744
63
2,213
11,078
0
69,380
L
Da Ji
o0pz1di3d
Da Ji
6,554
1,829
0
1,580
12,241
4,671
0
1,020
10,766
0
40,417
L
Ratatoskr
9,069
3,400
0
3,953
17,153
12,007
0
699
16,005
0
56,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
40,781
462
Minions Killed
490
0
Camps Cleared
0
1,384,105
Distance Traveled
1,478,310
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,343
525
24
2
0
289,322
2
W
Nox
7,831
559
55
4
0
293,571
2
W
Mulan
8,589
614
118
8
0
250,225
0
W
Skadi
7,957
568
111
8
0
282,483
6
L
Ix Chel
8,885
635
147
11
0
296,795
0
W
Bakasura
8,469
605
89
6
0
355,474
0
W
Baba Yaga
7,935
567
117
8
0
296,557
2
L
Neith
7,794
557
128
9
0
252,017
0
L
Da Ji
7,050
504
59
4
0
237,336
0
L
Ratatoskr
7,510
536
104
7
0
308,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role