Player Matchup

Agni
Agni
CereaIandmilk
Agni
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 85L
1,303 Elo+
Party 1
He Bo
He Bo
JuiceOlajuwon
He Bo
Level 97
God Stats
14W - 9L
1,358 SR
Queue Stats
70W - 80L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Lives4Gaming
Sun Wukong
Level 146
God Stats
2W - 3L
1,753 SR
Queue Stats
15W - 17L
1,422 Elo+
Solo
Izanami
Izanami
SawyerD
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 214L
1,711 Elo+
Party 1
Yemoja
Yemoja
confirmedhacker
Yemoja
Level 62
God Stats
3W - 4L
1,582 SR
Queue Stats
30W - 39L
1,414 Elo+
Solo
Team Averages
Level 73
1,539 SR
1,459 Elo+

VS

Team Averages
Level 131
1,666 SR
1,516 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HeraMIDD
Bastet
Level 129
God Stats
48W - 41L
1,659 SR
Queue Stats
1,067W - 1,018L
1,553 Elo+
Solo
Shiva
Shiva
PH0xIT
Shiva
Level 137
God Stats
15W - 6L
1,889 SR
Queue Stats
365W - 323L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sary2588
Morgan Le Fay
Level 111
God Stats
9W - 3L
1,644 SR
Queue Stats
123W - 132L
1,447 Elo+
Solo
Izanami
Izanami
Volker_17
Izanami
Level 129
God Stats
28W - 26L
1,637 SR
Queue Stats
141W - 146L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,572
457
1,923
6,625
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 2 / 0
6,472
647
4,915
6,985
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lives4Gaming
Sun Wukong
11
2 / 0 / 1
6,200
620
5,087
8,121
5,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
SawyerD
Izanami
7
0 / 1 / 0
4,575
458
1,972
4,290
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
4,908
491
260
6,840
3,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 0 / 3
6,406
641
2,410
3,311
2,449
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
HeraMIDD
Bastet
11
2 / 0 / 1
6,028
603
5,100
6,964
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
PH0xIT
Shiva
10
0 / 3 / 1
6,021
602
4,491
8,263
5,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Sary2588
Morgan Le Fay
11
5 / 1 / 2
6,305
631
5,149
4,780
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Volker_17
Izanami
10
2 / 0 / 0
6,020
602
5,787
5,077
1,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
11
12
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
3
3.5
L
0
7
0
0
W
Bastet
HeraMIDD
Bastet
2
0
1
2.5
L
2
2
0
1
L
Sun Wukong
Lives4Gaming
Sun Wukong
2
0
1
2.5
W
Shiva
PH0xIT
Shiva
0
3
1
0.17
W
Morgan Le Fay
Sary2588
Morgan Le Fay
5
1
2
6
L
Izanami
SawyerD
Izanami
0
1
0
0
W
Izanami
Volker_17
Izanami
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,157
Damage
22,937
32,861
Taken
28,395
14,858
Mitigated
13,829
7,659
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,410
714
0
1,369
3,311
2,449
0
1,403
1,908
10,672
0
L
1,923
266
0
208
6,625
1,955
0
3,294
3,005
17,295
0
W
Bastet
HeraMIDD
Bastet
5,100
1,361
0
4,707
6,964
2,484
0
1,403
5,561
0
47,293
L
4,915
100
0
836
6,985
2,332
0
1,498
5,435
51,842
0
L
Sun Wukong
Lives4Gaming
Sun Wukong
5,087
1,572
0
1,570
8,121
5,603
0
0
8,121
439
44,776
W
Shiva
PH0xIT
Shiva
4,491
1,436
34
3,446
8,263
5,143
0
824
7,439
0
44,713
W
Morgan Le Fay
Sary2588
Morgan Le Fay
5,149
379
0
1,076
4,780
2,054
0
2,504
2,276
44,107
0
L
Izanami
SawyerD
Izanami
1,972
1,300
0
1,292
4,290
1,175
0
453
3,837
0
30,962
W
Izanami
Volker_17
Izanami
5,787
4,254
0
2,522
5,077
1,699
230
1,279
3,798
0
58,676
L
260
102
1,800
1,953
6,840
3,793
0
1,892
4,904
7,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
30,780
276
Minions Killed
345
0
Camps Cleared
0
922,164
Distance Traveled
1,033,733
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,406
641
25
3
0
204,598
4
L
Agni
4,572
457
30
3
0
185,453
0
W
Bastet
6,028
603
74
7
0
245,530
0
L
He Bo
6,472
647
91
9
0
198,012
0
L
Sun Wukong
6,200
620
86
9
0
188,630
0
W
Shiva
6,021
602
79
8
0
199,310
0
W
Morgan Le Fay
6,305
631
76
8
0
192,129
0
L
Izanami
4,575
458
54
5
0
183,843
0
W
Izanami
6,020
602
91
9
0
192,166
2
L
Yemoja
4,908
491
15
2
0
166,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role