Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MTSP33D
Osiris
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,445 Elo+
Solo
Arachne
Arachne
MightyYoungBoy
Arachne
Level 68
God Stats
1W - 1L
1,831 SR
Queue Stats
16W - 21L
1,522 Elo+
Solo
Ra
Ra
SafeFromTheFire
Ra
Level 124
God Stats
1W - 2L
1,194 SR
Queue Stats
225W - 202L
1,553 Elo+
Solo
Ares
Ares
Xmaiinia
Ares
Level 101
God Stats
1W - 3L
1,262 SR
Queue Stats
150W - 142L
1,446 Elo+
Party 1
Team Averages
Level 96
1,457 SR
1,493 Elo+

VS

Team Averages
Level 72
1,392 SR
1,463 Elo+
Camazotz
Camazotz
 
Camazotz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bersal814
Danzaburou
Level 39
God Stats
5W - 9L
1,392 SR
Queue Stats
81W - 102L
1,393 Elo+
Party 2
Ratatoskr
Ratatoskr
TacticsMaster
Ratatoskr
Level 83
God Stats
6W - 6L
1,492 SR
Queue Stats
174W - 151L
1,495 Elo+
Solo
Agni
Agni
iknaa
Agni
Level 27
God Stats
1W - 4L
1,149 SR
Queue Stats
51W - 56L
1,431 Elo+
Party 2
Tyr
Tyr
juanjoseabril
Tyr
Level 97
God Stats
7W - 9L
1,427 SR
Queue Stats
198W - 186L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 5
7,701
550
5,260
8,307
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
MTSP33D
Osiris
13
2 / 4 / 3
7,811
558
8,812
16,736
18,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 2 / 0
6,865
490
1,892
10,382
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
2 / 3 / 1
7,831
559
4,514
6,292
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
3 / 1 / 3
8,013
572
6,963
12,911
13,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 0 / 3
6,449
461
3,210
8,206
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
Bersal814
Danzaburou
7
0 / 1 / 0
5,458
390
2,494
5,316
1,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
TacticsMaster
Ratatoskr
14
8 / 2 / 2
9,103
650
8,847
10,271
4,083
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
iknaa
Agni
13
1 / 2 / 2
7,280
520
5,922
8,912
3,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 2
7,553
540
8,079
14,477
16,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
11
11
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
5
2.5
L
Camazotz
 
Camazotz
0
0
3
1.5
L
Danzaburou
Bersal814
Danzaburou
0
1
0
0
W
Osiris
MTSP33D
Osiris
2
4
3
0.88
W
1
2
0
0.5
W
2
3
1
0.83
L
Ratatoskr
TacticsMaster
Ratatoskr
8
2
2
4.5
W
Ares
3
1
3
4.5
L
Agni
iknaa
Agni
1
2
2
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
28,552
54,628
Taken
47,182
40,261
Mitigated
31,383
14,749
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,260
3,705
0
2,737
8,307
3,057
1,436
821
7,263
0
70,677
L
Camazotz
 
Camazotz
3,210
504
212
2,536
8,206
5,871
0
1,871
6,335
0
27,369
L
Danzaburou
Bersal814
Danzaburou
2,494
1,381
0
1,725
5,316
1,709
0
1,480
3,836
0
25,500
W
Osiris
MTSP33D
Osiris
8,812
3,352
0
3,932
16,736
18,017
39
1,232
15,504
0
50,781
W
1,892
1,447
0
2,371
10,382
3,841
0
522
9,821
0
45,827
W
4,514
223
364
1,206
6,292
2,191
57
2,684
3,608
64,623
0
L
Ratatoskr
TacticsMaster
Ratatoskr
8,847
2,616
0
500
10,271
4,083
431
1,811
8,460
0
75,762
W
Ares
6,963
619
1,575
2,564
12,911
13,155
84
1,067
11,627
25,773
0
L
Agni
iknaa
Agni
5,922
691
65
3,657
8,912
3,431
0
3,891
4,907
57,493
0
L
8,079
1,708
0
2,714
14,477
16,289
0
2,310
12,167
1,006
54,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
35,843
385
Minions Killed
375
0
Camps Cleared
0
1,335,524
Distance Traveled
1,214,289
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,701
550
107
8
0
250,588
3
L
Camazotz
6,449
461
36
3
0
255,381
0
L
Danzaburou
5,458
390
44
3
0
141,432
0
W
Osiris
7,811
558
54
4
0
248,690
0
W
Arachne
6,865
490
79
6
0
295,417
0
W
Ra
7,831
559
113
8
0
301,433
0
L
Ratatoskr
9,103
650
112
8
0
300,040
0
W
Ares
8,013
572
32
2
0
239,396
0
L
Agni
7,280
520
98
7
0
275,830
0
L
Tyr
7,553
540
85
6
0
241,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role