Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Abrownie2016
Arachne
Level 143
God Stats
1W - 1L
1,493 SR
Queue Stats
24W - 27L
1,407 Elo+
Party 1
Sol
Sol
Abyssal_Blade_99
Sol
Level 68
God Stats
1W - 0L
1,345 SR
Queue Stats
9W - 12L
1,176 Elo+
Party 1
Hou Yi
Hou Yi
colinjackson213
Hou Yi
Level 167
God Stats
6W - 1L
1,955 SR
Queue Stats
254W - 259L
1,447 Elo+
Solo
Atlas
Atlas
demonfirelord66
Atlas
Level 68
God Stats
3W - 0L
1,313 SR
Queue Stats
10W - 10L
1,176 Elo+
Party 1
Team Averages
Level 115
1,521 SR
1,341 Elo+

VS

Team Averages
Level 78
1,483 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
LF II AniM4
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,493 Elo+
Solo
Medusa
Medusa
Nawosen
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,360 Elo+
Party 2
Bacchus
Bacchus
OneAgileBoi
Bacchus
Level 43
God Stats
5W - 3L
1,613 SR
Queue Stats
106W - 99L
1,493 Elo+
Party 3
Geb
Geb
Vafii
Geb
Level 128
God Stats
1W - 3L
1,303 SR
Queue Stats
106W - 105L
1,495 Elo+
Party 3
Bakasura
Bakasura
iBxrbeNoxr
Bakasura
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 1 / 3
6,860
686
8,127
8,797
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Abrownie2016
Arachne
11
8 / 0 / 3
6,951
695
4,903
6,133
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 4 / 2
5,444
544
4,131
7,714
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 2
5,769
577
5,371
7,258
2,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 4
5,533
553
4,009
6,494
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LF II AniM4
Morgan Le Fay
11
3 / 1 / 1
5,594
559
7,196
5,883
2,376
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nawosen
Medusa
8
1 / 3 / 1
4,880
488
4,605
6,344
2,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
OneAgileBoi
Bacchus
8
2 / 3 / 1
5,315
532
2,576
7,425
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
Vafii
Geb
8
0 / 2 / 1
4,723
472
2,799
8,170
3,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
iBxrbeNoxr
Bakasura
6
1 / 8 / 0
4,508
451
3,286
9,482
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
7
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
3
6.5
W
Arachne
Abrownie2016
Arachne
8
0
3
9.5
W
0
4
2
0.25
L
Morgan Le Fay
LF II AniM4
Morgan Le Fay
3
1
1
3.5
L
Medusa
Nawosen
Medusa
1
3
1
0.5
L
Bacchus
OneAgileBoi
Bacchus
2
3
1
0.83
L
Geb
Vafii
Geb
0
2
1
0.25
W
3
1
2
4
W
1
1
4
3
L
Bakasura
iBxrbeNoxr
Bakasura
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
20,462
36,396
Taken
37,304
15,977
Mitigated
17,880
13,617
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,127
2,622
0
5,370
8,797
3,048
0
2,627
6,070
47,429
0
W
Arachne
Abrownie2016
Arachne
4,903
3,033
0
2,855
6,133
2,592
0
1,177
4,945
0
38,405
W
4,131
542
0
1,813
7,714
2,878
0
6,033
1,681
36,029
0
L
Morgan Le Fay
LF II AniM4
Morgan Le Fay
7,196
315
63
1,918
5,883
2,376
0
3,544
2,339
41,176
0
L
Medusa
Nawosen
Medusa
4,605
2,802
0
1,211
6,344
2,283
126
1,417
4,927
0
24,670
L
Bacchus
OneAgileBoi
Bacchus
2,576
386
0
2,128
7,425
6,379
0
2,600
4,825
14,744
0
L
Geb
Vafii
Geb
2,799
415
0
1,443
8,170
3,824
0
4,655
3,515
25,236
0
W
5,371
2,932
0
2,935
7,258
2,568
854
596
6,662
0
42,072
W
4,009
1,990
0
644
6,494
4,891
31
2,138
4,356
19,841
0
L
Bakasura
iBxrbeNoxr
Bakasura
3,286
2,605
0
566
9,482
3,018
0
4,051
5,431
0
18,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
25,020
269
Minions Killed
201
0
Camps Cleared
0
990,798
Distance Traveled
978,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,860
686
64
6
0
174,735
0
W
Arachne
6,951
695
63
6
0
240,473
0
W
Sol
5,444
544
47
5
0
186,623
0
L
Morgan Le Fay
5,594
559
75
8
0
185,523
0
L
Medusa
4,880
488
37
4
0
191,517
0
L
Bacchus
5,315
532
14
1
0
201,337
0
L
Geb
4,723
472
35
4
0
177,213
0
W
Hou Yi
5,769
577
68
7
0
181,908
0
W
Atlas
5,533
553
27
3
0
207,059
0
L
Bakasura
4,508
451
40
4
0
222,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role