Player Matchup

Merlin
Merlin
AlexisMuffin
Merlin
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 84L
1,347 Elo+
Solo
Cernunnos
Cernunnos
InstagramModels
Cernunnos
Level 156
God Stats
3W - 4L
1,232 SR
Queue Stats
90W - 69L
1,607 Elo+
Solo
Jormungandr
Jormungandr
MerrinShadow
Jormungandr
Level 33
God Stats
5W - 1L
1,768 SR
Queue Stats
86W - 67L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Shydon
Gilgamesh
Level 89
God Stats
10W - 4L
1,529 SR
Queue Stats
166W - 141L
1,544 Elo+
Party 1
Thanatos
Thanatos
lilredbook
Thanatos
Level 126
God Stats
13W - 16L
1,361 SR
Queue Stats
126W - 109L
1,542 Elo+
Solo
Team Averages
Level 93
1,478 SR
1,524 Elo+

VS

Team Averages
Level 114
1,621 SR
1,515 Elo+
Hera
Hera
Deidara69X
Hera
Level 118
God Stats
10W - 7L
1,657 SR
Queue Stats
124W - 119L
1,513 Elo+
Solo
Martichoras
Martichoras
GioSticks
Martichoras
Level 49
God Stats
3W - 3L
1,776 SR
Queue Stats
35W - 37L
1,618 Elo+
Solo
Serqet
Serqet
SnipeApplez
Serqet
Level 144
God Stats
4W - 6L
1,661 SR
Queue Stats
144W - 141L
1,529 Elo+
Solo
Bacchus
Bacchus
kenpachicaboose
Bacchus
Level 152
God Stats
2W - 5L
1,510 SR
Queue Stats
188W - 153L
1,380 Elo+
Solo
Horus
Horus
xCrisppy
Horus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 221L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 3 / 7
9,108
506
8,172
9,369
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
InstagramModels
Cernunnos
17
7 / 0 / 5
10,913
606
15,831
12,183
5,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MerrinShadow
Jormungandr
14
2 / 0 / 13
9,090
505
7,021
10,537
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
Shydon
Gilgamesh
16
0 / 1 / 7
10,123
562
9,694
13,032
11,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
lilredbook
Thanatos
17
12 / 1 / 2
11,059
614
8,471
10,679
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,316
518
6,317
8,560
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
GioSticks
Martichoras
14
0 / 3 / 1
8,309
462
6,863
12,124
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
13
1 / 4 / 2
8,377
465
5,890
13,930
8,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 3
7,350
408
5,196
13,719
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
xCrisppy
Horus
15
2 / 6 / 0
8,868
493
7,320
17,955
16,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
23
Kills
5
5
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
3
7
1.83
L
2
4
1
0.63
L
Martichoras
GioSticks
Martichoras
0
3
1
0.17
W
Cernunnos
InstagramModels
Cernunnos
7
0
5
9.5
W
Jormungandr
MerrinShadow
Jormungandr
2
0
13
8.5
W
Gilgamesh
Shydon
Gilgamesh
0
1
7
3.5
L
Serqet
1
4
2
0.5
L
0
6
3
0.25
W
Thanatos
lilredbook
Thanatos
12
1
2
13
L
Horus
xCrisppy
Horus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,189
Damage
31,586
55,800
Taken
66,288
36,656
Mitigated
49,011
30,335
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,172
44
0
1,438
9,369
4,029
188
4,348
4,972
69,533
0
L
6,317
1,496
0
1,000
8,560
3,355
432
2,522
6,038
79,763
0
L
Martichoras
GioSticks
Martichoras
6,863
2,477
0
2,267
12,124
5,577
0
3,726
8,398
0
73,893
W
Cernunnos
InstagramModels
Cernunnos
15,831
10,263
0
8,957
12,183
5,157
267
2,278
9,261
0
103,533
W
Jormungandr
MerrinShadow
Jormungandr
7,021
1,763
0
1,867
10,537
10,206
217
2,832
7,705
32,279
0
W
Gilgamesh
Shydon
Gilgamesh
9,694
4,124
0
4,391
13,032
11,268
264
621
11,533
0
84,730
L
Serqet
5,890
1,674
0
659
13,930
8,067
0
2,428
11,502
0
49,008
L
5,196
372
220
2,989
13,719
15,908
0
4,935
8,784
16,989
0
W
Thanatos
lilredbook
Thanatos
8,471
2,764
0
13,682
10,679
5,996
0
1,974
8,705
0
90,201
L
Horus
xCrisppy
Horus
7,320
3,522
370
5,150
17,955
16,104
0
1,582
16,373
0
60,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,293
Gold Earned
42,220
583
Minions Killed
466
0
Camps Cleared
0
1,826,621
Distance Traveled
1,691,413
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,108
506
120
7
0
334,678
8
L
Hera
9,316
518
138
8
0
335,737
8
L
Martichoras
8,309
462
124
7
0
326,133
0
W
Cernunnos
10,913
606
155
9
0
348,352
7
W
Jormungandr
9,090
505
30
2
0
373,619
4
W
Gilgamesh
10,123
562
151
8
0
315,470
1
L
Serqet
8,377
465
80
4
0
346,938
0
L
Bacchus
7,350
408
20
1
0
375,831
4
W
Thanatos
11,059
614
127
7
0
454,502
0
L
Horus
8,868
493
104
6
0
306,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role