Player Matchup

Kuzenbo
Kuzenbo
MrSnowman8332
Kuzenbo
Level 33
God Stats
6W - 9L
1,277 SR
Queue Stats
33W - 29L
1,413 Elo+
Solo
Danzaburou
Danzaburou
sulickosaurus
Danzaburou
Level 129
God Stats
10W - 12L
1,541 SR
Queue Stats
130W - 117L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
tomaslab1254
Gilgamesh
Level 96
God Stats
141W - 109L
1,685 SR
Queue Stats
858W - 868L
1,522 Elo+
Solo
Team Averages
Level 86
1,501 SR
1,491 Elo+

VS

Team Averages
Level 100
1,459 SR
1,556 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItzVeezy YT
Ah Muzen Cab
Level 125
God Stats
3W - 5L
1,384 SR
Queue Stats
128W - 129L
1,566 Elo+
Party 1
Hera
Hera
K666ti
Hera
Level 127
God Stats
31W - 24L
1,518 SR
Queue Stats
205W - 214L
1,535 Elo+
Party 1
Ymir
Ymir
youronlyshim
Ymir
Level 49
God Stats
0W - 1L
1,474 SR
Queue Stats
5W - 6L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 2 / 7
8,087
809
5,878
8,588
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
sulickosaurus
Danzaburou
14
5 / 0 / 5
8,531
853
12,839
8,373
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
tomaslab1254
Gilgamesh
13
5 / 0 / 6
8,058
806
7,001
9,676
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItzVeezy YT
Ah Muzen Cab
11
0 / 5 / 2
6,299
630
7,049
8,445
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
K666ti
Hera
12
2 / 4 / 0
6,862
686
5,345
7,750
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 2
6,536
654
4,415
12,509
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ItzVeezy YT
Ah Muzen Cab
0
5
2
0.2
L
Hera
K666ti
Hera
2
4
0
0.5
W
Kuzenbo
2
2
7
2.75
W
Danzaburou
sulickosaurus
Danzaburou
5
0
5
7.5
W
Gilgamesh
tomaslab1254
Gilgamesh
5
0
6
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
16,809
26,637
Taken
28,704
19,890
Mitigated
16,438
6,444
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ItzVeezy YT
Ah Muzen Cab
7,049
1,805
0
79
8,445
3,433
0
2,109
6,207
0
24,737
L
Hera
K666ti
Hera
5,345
893
22
271
7,750
2,947
0
1,167
6,329
23,069
0
W
Kuzenbo
5,878
1,900
237
924
8,588
7,050
646
2,899
5,689
17,914
0
W
Danzaburou
sulickosaurus
Danzaburou
12,839
5,692
0
3,414
8,373
3,505
2,651
3,964
4,409
0
46,079
W
Gilgamesh
tomaslab1254
Gilgamesh
7,001
1,257
0
1,869
9,676
9,335
202
2,972
6,704
0
20,291
L
4,415
245
113
3,230
12,509
10,058
0
2,626
9,498
10,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
19,697
140
Minions Killed
113
0
Camps Cleared
0
560,689
Distance Traveled
443,602
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,299
630
41
4
0
144,080
0
L
Hera
6,862
686
49
5
0
148,330
0
W
Kuzenbo
8,087
809
25
3
0
184,761
0
W
Danzaburou
8,531
853
80
8
0
178,222
2
W
Gilgamesh
8,058
806
35
4
0
197,706
0
L
Ymir
6,536
654
23
2
0
151,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role