Player Matchup

Arachne
Arachne
 
Arachne
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Atrа
Scylla
Level 178
God Stats
1W - 1L
1,981 SR
Queue Stats
17W - 2L
1,843 Elo+
Party 1
Kali
Kali
EyeLezz
Kali
Level 211
God Stats
14W - 0L
2,077 SR
Queue Stats
246W - 111L
1,754 Elo+
Party 1
Fafnir
Fafnir
JuniceX
Fafnir
Level 210
God Stats
3W - 1L
1,308 SR
Queue Stats
192W - 152L
1,562 Elo+
Party 1
Martichoras
Martichoras
Skipperhero
Martichoras
Level 174
God Stats
14W - 0L
1,951 SR
Queue Stats
101W - 58L
1,717 Elo+
Party 1
Team Averages
Level 201
1,763 SR
1,675 Elo+

VS

Team Averages
Level 151
1,553 SR
1,549 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Benny1789
Loki
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
507W - 472L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
LeYouth
Baba Yaga
Level 153
God Stats
9W - 10L
1,766 SR
Queue Stats
290W - 276L
1,571 Elo+
Solo
Izanami
Izanami
faatmaan
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 1
6,368
579
5,450
11,152
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
Atrа
Scylla
10
0 / 1 / 2
5,780
525
2,276
4,979
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
EyeLezz
Kali
12
3 / 2 / 1
6,540
595
3,823
10,196
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
JuniceX
Fafnir
8
0 / 1 / 4
5,634
512
2,268
7,921
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Skipperhero
Martichoras
12
4 / 0 / 1
6,788
617
7,726
5,845
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 1
7,023
638
7,594
5,492
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
 
Geb
8
1 / 2 / 0
5,534
503
3,317
8,343
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
2 / 5 / 2
6,292
572
3,979
10,866
3,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
LeYouth
Baba Yaga
11
0 / 0 / 1
6,354
578
6,205
4,890
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
faatmaan
Izanami
9
0 / 3 / 0
5,393
490
2,615
5,733
1,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
1
4.5
L
Hel
 
Hel
2
1
1
2.5
L
Geb
 
Geb
1
2
0
0.5
W
Scylla
Atrа
Scylla
0
1
2
1
L
Loki
2
5
2
0.6
W
Kali
EyeLezz
Kali
3
2
1
1.75
W
Fafnir
JuniceX
Fafnir
0
1
4
2
L
Baba Yaga
LeYouth
Baba Yaga
0
0
1
0.5
W
Martichoras
Skipperhero
Martichoras
4
0
1
4.5
L
Izanami
faatmaan
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
23,710
40,093
Taken
35,324
19,830
Mitigated
15,470
14,606
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,450
3,686
0
2,377
11,152
4,150
0
3,000
8,060
0
48,246
L
Hel
 
Hel
7,594
517
360
3,354
5,492
2,068
248
0
5,492
54,205
0
L
Geb
 
Geb
3,317
243
240
2,613
8,343
5,855
0
2,008
6,335
13,578
0
W
Scylla
Atrа
Scylla
2,276
88
0
2,178
4,979
1,498
248
2,660
2,301
47,399
0
L
Loki
3,979
1,423
0
3,639
10,866
3,693
0
391
10,475
0
38,389
W
Kali
EyeLezz
Kali
3,823
1,825
0
4,396
10,196
4,263
910
5,376
4,516
0
46,612
W
Fafnir
JuniceX
Fafnir
2,268
402
0
2,967
7,921
7,359
0
3,732
4,129
9,112
0
L
Baba Yaga
LeYouth
Baba Yaga
6,205
801
0
1,640
4,890
2,031
0
1,241
3,649
53,453
0
W
Martichoras
Skipperhero
Martichoras
7,726
3,304
0
2,688
5,845
2,560
303
1,874
3,971
0
64,262
L
Izanami
faatmaan
Izanami
2,615
1,977
0
1,191
5,733
1,823
21
904
4,829
0
40,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
30,596
349
Minions Killed
359
0
Camps Cleared
0
1,118,948
Distance Traveled
1,105,645
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,368
579
80
7
0
254,497
0
L
Hel
7,023
638
100
9
0
229,668
5
L
Geb
5,534
503
19
2
0
229,680
3
W
Scylla
5,780
525
81
7
0
219,424
3
L
Loki
6,292
572
67
6
0
245,733
1
W
Kali
6,540
595
72
7
0
233,507
1
W
Fafnir
5,634
512
14
1
0
209,018
2
L
Baba Yaga
6,354
578
99
9
0
224,020
2
W
Martichoras
6,788
617
102
9
0
202,502
0
L
Izanami
5,393
490
74
7
0
176,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role