Player Matchup

Baron Samedi
Baron Samedi
KUTARBA
Baron Samedi
Level 114
God Stats
2W - 2L
1,750 SR
Queue Stats
209W - 216L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
NettieGreen
Sun Wukong
Level 54
God Stats
13W - 12L
1,414 SR
Queue Stats
76W - 60L
1,505 Elo+
Solo
Neith
Neith
nokstella
Neith
Level 20
God Stats
1W - 8L
1,226 SR
Queue Stats
5W - 12L
1,391 Elo+
Party 2
Nemesis
Nemesis
vdurkuego
Nemesis
Level 49
God Stats
4W - 6L
1,629 SR
Queue Stats
74W - 83L
1,430 Elo+
Party 2
Athena
Athena
Сфинктурион
Athena
Level 40
God Stats
1W - 4L
1,533 SR
Queue Stats
47W - 63L
1,407 Elo+
Party 2
Team Averages
Level 55
1,510 SR
1,429 Elo+

VS

Team Averages
Level 67
1,508 SR
1,457 Elo+
Maui
Maui
IGR_Killer3d2000
Maui
Level 46
God Stats
8W - 11L
1,285 SR
Queue Stats
73W - 68L
1,430 Elo+
Party 1
Anubis
Anubis
IGR_amazing
Anubis
Level 65
God Stats
44W - 37L
1,507 SR
Queue Stats
114W - 108L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
supersoys
Hou Yi
Level 99
God Stats
1W - 0L
1,772 SR
Queue Stats
33W - 33L
1,449 Elo+
Solo
Thanatos
Thanatos
tomkiller20050
Thanatos
Level 68
God Stats
9W - 8L
1,374 SR
Queue Stats
148W - 139L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
yanlee22
Ao Kuang
Level 55
God Stats
10W - 10L
1,599 SR
Queue Stats
90W - 94L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KUTARBA
Baron Samedi
16
3 / 9 / 5
10,477
524
12,072
19,444
8,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NettieGreen
Sun Wukong
15
2 / 5 / 1
10,036
502
6,418
20,300
17,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
nokstella
Neith
15
0 / 6 / 3
9,436
472
11,184
17,740
8,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nemesis
vdurkuego
Nemesis
18
12 / 5 / 3
12,304
615
19,682
19,127
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 12
9,789
489
7,483
16,962
16,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
10,589
529
5,837
19,754
19,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
18
9 / 5 / 5
12,560
628
22,486
15,595
8,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
supersoys
Hou Yi
17
6 / 3 / 4
11,166
558
14,295
11,915
5,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
17
7 / 6 / 10
11,449
572
12,655
20,073
10,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
yanlee22
Ao Kuang
19
5 / 3 / 2
12,331
617
14,436
18,429
15,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
18
Kills
30
30
Deaths
18
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Anubis
9
5
5
2.3
L
Baron Samedi
KUTARBA
Baron Samedi
3
9
5
0.61
L
Sun Wukong
NettieGreen
Sun Wukong
2
5
1
0.5
L
Neith
nokstella
Neith
0
6
3
0.25
W
Hou Yi
supersoys
Hou Yi
6
3
4
2.67
W
Thanatos
7
6
10
2
L
Nemesis
vdurkuego
Nemesis
12
5
3
2.7
W
Ao Kuang
yanlee22
Ao Kuang
5
3
2
2
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,839
Damage
69,709
93,573
Taken
85,766
58,011
Mitigated
59,680
16,729
Healing
39,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,837
1,455
0
6,802
19,754
19,898
304
5,296
14,458
39,209
0
W
Anubis
22,486
1,379
0
6,961
15,595
8,537
1,009
5,280
10,315
105,970
0
L
Baron Samedi
KUTARBA
Baron Samedi
12,072
1,758
697
3,134
19,444
8,147
312
10,905
8,539
62,841
0
L
Sun Wukong
NettieGreen
Sun Wukong
6,418
1,972
0
4,856
20,300
17,784
122
13,620
6,680
0
65,121
L
Neith
nokstella
Neith
11,184
4,998
0
3,826
17,740
8,157
761
5,310
12,430
0
73,106
W
Hou Yi
supersoys
Hou Yi
14,295
7,916
0
4,487
11,915
5,159
424
1,358
10,557
0
71,239
W
Thanatos
12,655
2,465
0
14,742
20,073
10,560
0
6,021
14,052
0
96,150
L
Nemesis
vdurkuego
Nemesis
19,682
10,984
0
2,870
19,127
7,661
619
6,390
12,737
0
91,827
W
Ao Kuang
yanlee22
Ao Kuang
14,436
4,677
0
6,114
18,429
15,526
1,638
2,201
16,228
107,845
0
L
7,483
1,719
0
1,346
16,962
16,262
11
6,534
10,428
22,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
58,095
462
Minions Killed
540
0
Camps Cleared
0
1,922,169
Distance Traveled
1,825,935
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,589
529
51
3
0
355,856
3
W
Anubis
12,560
628
142
7
0
357,901
0
L
Baron Samedi
10,477
524
94
5
0
351,948
3
L
Sun Wukong
10,036
502
101
5
0
342,776
1
L
Neith
9,436
472
125
6
0
372,981
0
W
Hou Yi
11,166
558
91
5
0
347,985
2
W
Thanatos
11,449
572
114
6
0
408,487
0
L
Nemesis
12,304
615
119
6
0
433,003
0
W
Ao Kuang
12,331
617
142
7
0
355,706
5
L
Athena
9,789
489
23
1
0
421,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role