Player Matchup

Anhur
Anhur
DominanceIsKey
Anhur
Level 75
God Stats
11W - 5L
1,540 SR
Queue Stats
27W - 30L
1,477 Elo+
Solo
Ix Chel
Ix Chel
ILLKadota
Ix Chel
Level 39
God Stats
4W - 4L
1,424 SR
Queue Stats
31W - 29L
1,399 Elo+
Party 2
Atlas
Atlas
Viisiions
Atlas
Level 82
God Stats
5W - 5L
1,498 SR
Queue Stats
43W - 50L
1,387 Elo+
Party 2
Team Averages
Level 65
1,487 SR
1,421 Elo+

VS

Team Averages
Level 31
1,659 SR
1,462 Elo+
Thanatos
Thanatos
Licxt
Thanatos
Level 75
God Stats
3W - 0L
1,815 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 1
Cerberus
Cerberus
shloofftoo
Cerberus
Level 14
God Stats
5W - 5L
1,610 SR
Queue Stats
7W - 10L
1,454 Elo+
Party 1
Ra
Ra
stumpl
Ra
Level 3
God Stats
3W - 6L
1,552 SR
Queue Stats
6W - 10L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
8,187
744
9,380
11,472
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
ILLKadota
Ix Chel
12
1 / 5 / 2
7,672
697
3,834
7,312
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Viisiions
Atlas
3
0 / 0 / 0
5,726
521
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Licxt
Thanatos
13
3 / 3 / 3
8,663
788
5,155
7,418
2,973
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
shloofftoo
Cerberus
13
1 / 2 / 8
8,478
771
3,511
9,700
10,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
15
6 / 2 / 2
9,971
906
6,090
5,429
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
10
10
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Ix Chel
ILLKadota
Ix Chel
1
5
2
0.4
W
Thanatos
Licxt
Thanatos
3
3
3
1.5
L
Atlas
Viisiions
Atlas
0
0
0
0
W
Cerberus
shloofftoo
Cerberus
1
2
8
2.5
W
Ra
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
14,756
18,784
Taken
22,547
6,449
Mitigated
15,407
1,413
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,380
5,085
0
1,187
11,472
4,291
0
4,931
6,541
0
30,423
L
Ix Chel
ILLKadota
Ix Chel
3,834
268
98
128
7,312
2,158
0
4,588
2,724
22,862
0
W
Thanatos
Licxt
Thanatos
5,155
1,110
0
3,217
7,418
2,973
730
930
6,488
0
24,990
L
Atlas
Viisiions
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
shloofftoo
Cerberus
3,511
230
0
973
9,700
10,350
726
1,420
8,280
16,796
118
W
Ra
6,090
1,569
1,016
1,152
5,429
2,084
583
1,572
3,857
48,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,585
Gold Earned
27,112
70
Minions Killed
182
0
Camps Cleared
0
247,973
Distance Traveled
612,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,187
744
32
3
0
156,487
0
L
Ix Chel
7,672
697
38
3
0
91,486
0
W
Thanatos
8,663
788
32
3
0
215,975
0
L
Atlas
5,726
521
0
0
0
0
0
W
Cerberus
8,478
771
55
5
0
200,377
0
W
Ra
9,971
906
95
9
0
196,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role