Player Matchup

Cu Chulainn
Cu Chulainn
ChuChuWaSa
Cu Chulainn
Level 155
God Stats
5W - 5L
1,695 SR
Queue Stats
250W - 240L
1,522 Elo+
Solo
Susano
Susano
Gutsッ
Susano
Level 104
God Stats
25W - 23L
1,548 SR
Queue Stats
31W - 29L
1,441 Elo+
Party 2
Sol
Sol
Shmeeks
Sol
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 58L
1,382 Elo+
Solo
Sylvanus
Sylvanus
SuperSA12
Sylvanus
Level 156
God Stats
7W - 6L
1,618 SR
Queue Stats
32W - 29L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
TriflnBandit
Hun Batz
Level 104
God Stats
8W - 5L
1,424 SR
Queue Stats
139W - 138L
1,477 Elo+
Solo
Team Averages
Level 116
1,557 SR
1,481 Elo+

VS

Team Averages
Level 85
1,424 SR
1,454 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EmpressSappho
Chaac
Level 60
God Stats
4W - 14L
1,241 SR
Queue Stats
30W - 47L
1,386 Elo+
Solo
Aphrodite
Aphrodite
MysticalAri
Aphrodite
Level 67
God Stats
0W - 5L
1,302 SR
Queue Stats
7W - 19L
1,418 Elo+
Solo
Izanami
Izanami
Praga97
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 215L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
schaidar73
Ne Zha
Level 103
God Stats
4W - 5L
1,577 SR
Queue Stats
172W - 200L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChuChuWaSa
Cu Chulainn
10
2 / 0 / 1
6,111
611
6,207
7,877
7,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Gutsッ
Susano
10
4 / 1 / 1
5,475
548
6,779
7,712
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
11
2 / 1 / 3
6,412
641
3,752
5,019
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SuperSA12
Sylvanus
10
1 / 0 / 4
5,871
587
3,722
8,711
5,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
TriflnBandit
Hun Batz
10
3 / 1 / 3
6,337
634
2,044
6,928
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 1
6,455
646
4,188
5,529
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 0
4,766
477
2,560
5,877
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
MysticalAri
Aphrodite
9
1 / 3 / 1
5,721
572
2,741
7,074
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Praga97
Izanami
9
0 / 1 / 0
5,253
525
6,054
7,355
3,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
schaidar73
Ne Zha
9
1 / 5 / 0
5,465
547
2,177
8,924
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Cu Chulainn
ChuChuWaSa
Cu Chulainn
2
0
1
2.5
L
0
2
0
0
W
Susano
Gutsッ
Susano
4
1
1
4.5
L
Aphrodite
MysticalAri
Aphrodite
1
3
1
0.5
L
Izanami
Praga97
Izanami
0
1
0
0
W
Sol
2
1
3
3.5
W
Sylvanus
SuperSA12
Sylvanus
1
0
4
3
W
Hun Batz
TriflnBandit
Hun Batz
3
1
3
4.5
L
Ne Zha
schaidar73
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,504
Damage
17,720
36,247
Taken
34,759
19,439
Mitigated
16,206
15,323
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,188
909
0
2,087
5,529
3,097
289
2,488
3,041
50,721
0
W
Cu Chulainn
ChuChuWaSa
Cu Chulainn
6,207
828
0
2,905
7,877
7,147
393
1,546
6,331
0
40,276
L
2,560
793
0
1,244
5,877
3,225
0
300
5,577
0
20,162
W
Susano
Gutsッ
Susano
6,779
1,789
0
0
7,712
3,199
42
1,105
6,607
0
28,760
L
Aphrodite
MysticalAri
Aphrodite
2,741
629
1,758
2,334
7,074
3,821
162
1,611
5,463
15,341
0
L
Izanami
Praga97
Izanami
6,054
4,175
0
1,534
7,355
3,059
805
2,111
5,244
0
46,219
W
Sol
3,752
1,320
0
2,635
5,019
1,484
1,238
1,836
3,183
35,937
0
W
Sylvanus
SuperSA12
Sylvanus
3,722
1,596
2,693
4,004
8,711
5,189
113
1,508
7,203
20,800
0
W
Hun Batz
TriflnBandit
Hun Batz
2,044
615
0
3,086
6,928
2,420
0
934
5,994
0
34,416
L
Ne Zha
schaidar73
Ne Zha
2,177
1,156
0
902
8,924
3,004
0
964
7,960
0
33,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
27,660
249
Minions Killed
291
0
Camps Cleared
0
1,058,040
Distance Traveled
875,924
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,455
646
96
10
0
208,189
2
W
Cu Chulainn
6,111
611
63
6
0
219,259
2
L
Chaac
4,766
477
37
4
0
119,598
0
W
Susano
5,475
548
31
3
0
226,360
0
L
Aphrodite
5,721
572
19
2
0
198,853
0
L
Izanami
5,253
525
91
9
0
158,610
0
W
Sol
6,412
641
66
7
0
207,839
1
W
Sylvanus
5,871
587
20
2
0
180,626
0
W
Hun Batz
6,337
634
69
7
0
223,956
0
L
Ne Zha
5,465
547
48
5
0
190,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role