Player Matchup

Persephone
Persephone
Bronze III
ItsOver9000p
Persephone
Bronze III
Level 88
God Stats
0W - 1L
1,820 SR
Queue Stats
1W - 6L
1,314 MMR
Party 2
Sylvanus
Sylvanus
Gold V
JimsSlimJim
Sylvanus
Gold V
Level 148
God Stats
10W - 6L
1,852 SR
Queue Stats
113W - 126L
1,306 MMR
Solo
Arachne
Arachne
Silver V
RedRocket831185
Arachne
Silver V
Level 99
God Stats
0W - 1L
1,736 SR
Queue Stats
13W - 23L
1,309 MMR
Solo
Osiris
Osiris
Bronze III
millz90
Osiris
Bronze III
Level 103
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 6L
1,314 MMR
Party 2
Sol
Sol
Gold V
xxGeneralTeaxx
Sol
Gold V
Level 158
God Stats
3W - 3L
1,322 SR
Queue Stats
43W - 49L
1,299 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,661 SR
1,308 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,563 SR
1,307 MMR
Susano
Susano
Gold V
BlessedCactus
Susano
Gold V
Level 51
God Stats
24W - 26L
1,493 SR
Queue Stats
116W - 120L
1,332 MMR
Party 3
Camazotz
Camazotz
Gold V
KingSturg
Camazotz
Gold V
Level 150
God Stats
3W - 2L
1,596 SR
Queue Stats
97W - 101L
1,276 MMR
Party 1
Cerberus
Cerberus
Gold V
MechanisCaduceus
Cerberus
Gold V
Level 145
God Stats
8W - 6L
1,592 SR
Queue Stats
69W - 76L
1,316 MMR
Party 3
Jing Wei
Jing Wei
Gold V
Nashavelli
Jing Wei
Gold V
Level 156
God Stats
14W - 10L
1,656 SR
Queue Stats
83W - 78L
1,292 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
helios4040
Morgan Le Fay
Gold IV
Level 60
God Stats
4W - 4L
1,477 SR
Queue Stats
147W - 158L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ItsOver9000p
Persephone
13
1 / 7 / 0
8,154
480
5,924
11,491
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
JimsSlimJim
Sylvanus
10
2 / 3 / 1
7,946
467
6,908
19,178
13,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 9 / 3
8,274
487
6,385
20,843
8,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
millz90
Osiris
11
0 / 8 / 0
7,391
435
5,438
17,364
15,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 2
9,294
547
13,629
13,109
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangBakasuraVamanaMercury

VS

Bans
MartichorasMerlinHerculesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
10,772
634
12,654
18,010
8,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Camazotz
KingSturg
Camazotz
17
11 / 0 / 2
11,023
648
11,727
18,246
18,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 1 / 7
10,486
617
7,849
19,010
18,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Nashavelli
Jing Wei
17
5 / 1 / 3
10,547
620
12,727
11,473
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
helios4040
Morgan Le Fay
16
1 / 1 / 9
9,750
574
14,800
11,084
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
5
Kills
31
31
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
Persephone
ItsOver9000p
Persephone
1
7
0
0.14
L
Sylvanus
JimsSlimJim
Sylvanus
2
3
1
0.83
W
Camazotz
KingSturg
Camazotz
11
0
2
12
W
8
1
7
11.5
W
Jing Wei
Nashavelli
Jing Wei
5
1
3
6.5
L
0
9
3
0.17
W
Morgan Le Fay
helios4040
Morgan Le Fay
1
1
9
5.5
L
Osiris
millz90
Osiris
0
8
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,284
Damage
59,757
81,985
Taken
77,823
46,091
Mitigated
56,239
21,692
Healing
26,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,654
4,575
0
1,685
18,010
8,612
155
5,285
12,725
0
88,551
L
Persephone
ItsOver9000p
Persephone
5,924
459
0
808
11,491
3,646
0
6,039
4,997
50,442
0
L
Sylvanus
JimsSlimJim
Sylvanus
6,908
2,089
3,108
6,823
19,178
13,534
0
6,543
12,411
20,894
0
W
Camazotz
KingSturg
Camazotz
11,727
4,033
0
8,527
18,246
18,610
1,329
1,475
16,771
0
74,306
W
7,849
88
3,118
6,761
19,010
18,091
1,133
7,449
11,561
35,739
0
W
Jing Wei
Nashavelli
Jing Wei
12,727
10,386
0
3,923
11,473
6,100
1,419
6,718
4,755
0
98,488
L
6,385
4,360
0
3,283
20,843
8,714
51
6,597
13,844
0
65,847
W
Morgan Le Fay
helios4040
Morgan Le Fay
14,800
1,156
0
2,447
11,084
4,826
74
6,535
4,549
88,619
0
L
Osiris
millz90
Osiris
5,438
2,035
0
2,726
17,364
15,743
0
1,162
15,390
0
34,681
L
13,629
4,788
0
4,944
13,109
4,454
1,068
1,424
11,685
76,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
52,578
362
Minions Killed
552
0
Camps Cleared
0
1,519,301
Distance Traveled
1,846,735
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,772
634
113
7
0
411,254
2
L
Persephone
8,154
480
79
5
0
262,820
0
L
Sylvanus
7,946
467
23
1
0
341,487
4
W
Camazotz
11,023
648
104
6
0
326,620
0
W
Cerberus
10,486
617
42
2
0
390,736
4
W
Jing Wei
10,547
620
157
9
0
357,175
0
L
Arachne
8,274
487
108
6
0
338,865
0
W
Morgan Le Fay
9,750
574
136
8
0
360,950
0
L
Osiris
7,391
435
44
3
0
243,233
0
L
Sol
9,294
547
108
6
0
332,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role