Player Matchup

Fafnir
Fafnir
GrynthLIVE
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,795 Elo+
Party 1
Gilgamesh
Gilgamesh
Psalodran
Gilgamesh
Level 152
God Stats
2W - 4L
1,395 SR
Queue Stats
128W - 108L
1,562 Elo+
Party 1
Nike
Nike
SweeettHeart
Nike
Level 35
God Stats
8W - 7L
1,627 SR
Queue Stats
28W - 21L
1,606 Elo+
Party 1
Ishtar
Ishtar
godsmack884
Ishtar
Level 104
God Stats
2W - 1L
1,718 SR
Queue Stats
127W - 123L
1,467 Elo+
Solo
Poseidon
Poseidon
v TOO LAZY v
Poseidon
Level 87
God Stats
23W - 25L
1,395 SR
Queue Stats
59W - 67L
1,361 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,558 Elo+

VS

Team Averages
Level 124
1,482 SR
1,514 Elo+
Guan Yu
Guan Yu
Ace HoodLoom
Guan Yu
Level 125
God Stats
6W - 3L
1,527 SR
Queue Stats
307W - 252L
1,532 Elo+
Solo
Hera
Hera
Andivi117
Hera
Level 121
God Stats
3W - 6L
1,395 SR
Queue Stats
135W - 130L
1,447 Elo+
Solo
Anubis
Anubis
CreepyRabbit7
Anubis
Level 148
God Stats
56W - 50L
1,439 SR
Queue Stats
595W - 567L
1,584 Elo+
Solo
Thor
Thor
SSJBxxVEGETA
Thor
Level 121
God Stats
2W - 1L
1,533 SR
Queue Stats
126W - 116L
1,510 Elo+
Solo
Chiron
Chiron
Tych90
Chiron
Level 103
God Stats
19W - 17L
1,516 SR
Queue Stats
414W - 384L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GrynthLIVE
Fafnir
9
1 / 0 / 3
6,357
530
2,590
5,756
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Psalodran
Gilgamesh
11
2 / 5 / 2
6,590
549
4,852
13,804
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,799
567
5,269
9,523
6,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
13
1 / 1 / 1
6,873
573
2,787
4,895
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
v TOO LAZY v
Poseidon
8
0 / 5 / 1
5,457
455
1,358
6,959
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ace HoodLoom
Guan Yu
13
0 / 0 / 4
7,799
650
5,401
8,388
6,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
13
4 / 1 / 1
7,709
642
4,649
3,830
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
8 / 2 / 2
7,356
613
9,545
7,742
3,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 2
7,202
600
3,728
9,103
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
Tych90
Chiron
12
0 / 0 / 1
7,265
605
1,515
5,510
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
14
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ace HoodLoom
Guan Yu
0
0
4
2
W
Hera
4
1
1
4.5
W
8
2
2
4.5
L
Fafnir
GrynthLIVE
Fafnir
1
0
3
2.5
L
Gilgamesh
Psalodran
Gilgamesh
2
5
2
0.6
W
2
2
2
1.5
L
1
3
0
0.33
W
Chiron
Tych90
Chiron
0
0
1
0.5
L
Ishtar
1
1
1
1.5
L
Poseidon
v TOO LAZY v
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
24,838
40,937
Taken
34,573
21,808
Mitigated
16,802
5,209
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ace HoodLoom
Guan Yu
5,401
1,265
0
4,236
8,388
6,330
0
189
8,199
0
56,154
W
Hera
4,649
472
0
230
3,830
1,377
179
1,335
2,493
60,116
0
W
9,545
226
0
3,722
7,742
3,431
139
1,853
5,888
41,032
0
L
Fafnir
GrynthLIVE
Fafnir
2,590
857
0
2,770
5,756
5,464
0
1,789
3,967
17,460
0
L
Gilgamesh
Psalodran
Gilgamesh
4,852
2,278
0
359
13,804
5,278
0
5,136
8,668
0
51,720
W
3,728
1,614
0
3,992
9,103
3,614
0
871
8,232
0
52,368
L
5,269
565
0
437
9,523
6,919
0
2,032
7,491
333
44,554
W
Chiron
Tych90
Chiron
1,515
578
68
1,728
5,510
2,050
606
8
5,502
0
50,723
L
Ishtar
2,787
1,199
0
813
4,895
2,244
0
617
4,278
0
53,059
L
Poseidon
v TOO LAZY v
Poseidon
1,358
150
0
830
6,959
1,903
0
4,620
2,339
23,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
37,331
355
Minions Killed
454
0
Camps Cleared
0
1,191,042
Distance Traveled
1,271,091
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,799
650
102
9
0
263,350
0
W
Hera
7,709
642
120
10
0
273,856
0
W
Anubis
7,356
613
54
5
0
235,574
1
L
Fafnir
6,357
530
25
2
0
268,332
2
L
Gilgamesh
6,590
549
89
7
0
268,391
0
W
Thor
7,202
600
81
7
0
261,161
0
L
Nike
6,799
567
84
7
0
219,594
0
W
Chiron
7,265
605
97
8
0
237,150
2
L
Ishtar
6,873
573
108
9
0
243,174
0
L
Poseidon
5,457
455
49
4
0
191,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role