Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ALoneApache
Bellona
Level 164
God Stats
23W - 17L
1,567 SR
Queue Stats
465W - 446L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
DirtyMooCow69
Baron Samedi
Level 149
God Stats
0W - 3L
1,698 SR
Queue Stats
436W - 392L
1,530 Elo+
Solo
Yemoja
Yemoja
Glxck444
Yemoja
Level 122
God Stats
8W - 8L
1,817 SR
Queue Stats
172W - 168L
1,588 Elo+
Solo
Izanami
Izanami
smolpeter
Izanami
Level 51
God Stats
16W - 11L
1,591 SR
Queue Stats
30W - 25L
1,471 Elo+
Solo
Team Averages
Level 122
1,635 SR
1,531 Elo+

VS

Team Averages
Level 130
1,432 SR
1,484 Elo+
Mulan
Mulan
Mrpolishguy
Mulan
Level 128
God Stats
2W - 8L
1,159 SR
Queue Stats
140W - 140L
1,420 Elo+
Party 2
Ix Chel
Ix Chel
NineArtsDragun
Ix Chel
Level 143
God Stats
4W - 4L
1,561 SR
Queue Stats
95W - 91L
1,458 Elo+
Party 2
Nox
Nox
Viper851
Nox
Level 127
God Stats
3W - 7L
1,445 SR
Queue Stats
459W - 433L
1,517 Elo+
Solo
Pele
Pele
lxxGHOST
Pele
Level 128
God Stats
39W - 24L
1,556 SR
Queue Stats
266W - 265L
1,504 Elo+
Party 1
Neith
Neith
xLLxZEExLLx
Neith
Level 126
God Stats
13W - 16L
1,438 SR
Queue Stats
216W - 201L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 1
5,390
490
3,049
8,385
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ALoneApache
Bellona
11
2 / 1 / 0
6,226
566
5,435
9,317
10,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DirtyMooCow69
Baron Samedi
10
2 / 3 / 1
5,876
534
5,747
6,754
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Glxck444
Yemoja
9
1 / 3 / 2
5,686
517
3,935
10,681
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
smolpeter
Izanami
11
0 / 3 / 0
5,823
529
2,142
5,921
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,101
555
5,632
8,287
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 3
6,039
549
6,124
6,888
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 8
5,779
525
2,078
8,061
5,557
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
13
7 / 0 / 2
7,616
692
6,218
5,992
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 2
6,482
589
4,842
5,835
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
12
12
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
L
Bellona
ALoneApache
Bellona
2
1
0
2
L
Baron Samedi
DirtyMooCow69
Baron Samedi
2
3
1
0.83
L
Yemoja
Glxck444
Yemoja
1
3
2
0.67
W
0
2
1
0.25
W
3
1
3
4.5
W
0
2
8
2
W
Pele
7
0
2
8
L
Izanami
smolpeter
Izanami
0
3
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,308
Damage
24,894
41,058
Taken
35,063
27,148
Mitigated
17,591
11,097
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,049
402
0
1,253
8,385
3,085
0
595
7,747
0
35,772
L
Bellona
ALoneApache
Bellona
5,435
1,849
0
3,852
9,317
10,584
0
0
8,618
454
43,526
L
Baron Samedi
DirtyMooCow69
Baron Samedi
5,747
572
501
1,517
6,754
2,784
0
3,182
3,491
38,536
0
L
Yemoja
Glxck444
Yemoja
3,935
1,129
495
2,198
10,681
8,578
0
3,781
6,748
17,958
0
W
5,632
1,393
0
3,728
8,287
5,517
24
254
8,033
0
41,404
W
6,124
648
501
2,027
6,888
2,581
0
4,288
2,361
35,090
0
W
2,078
172
0
1,810
8,061
5,557
0
3,822
4,112
22,594
0
W
Pele
6,218
1,138
0
1,517
5,992
2,101
0
687
5,267
0
55,276
L
Izanami
smolpeter
Izanami
2,142
1,773
0
1,281
5,921
2,117
0
368
5,553
0
50,090
W
4,842
1,005
0
1,534
5,835
1,835
0
481
5,354
0
52,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
32,017
323
Minions Killed
353
0
Camps Cleared
0
1,026,878
Distance Traveled
1,045,792
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,390
490
58
5
0
237,527
0
L
Bellona
6,226
566
70
6
0
201,870
0
L
Baron Samedi
5,876
534
67
6
0
203,867
1
L
Yemoja
5,686
517
27
2
0
188,871
3
W
Mulan
6,101
555
80
7
0
193,149
0
W
Ix Chel
6,039
549
64
6
0
202,169
0
W
Nox
5,779
525
25
2
0
201,643
0
W
Pele
7,616
692
95
9
0
253,046
0
L
Izanami
5,823
529
101
9
0
194,743
0
W
Neith
6,482
589
89
8
0
195,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role