Player Matchup

Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DrTreecko
Poseidon
Level 101
God Stats
11W - 8L
1,477 SR
Queue Stats
202W - 176L
1,667 Elo+
Solo
King Arthur
King Arthur
KiwiBrad04
King Arthur
Level 112
God Stats
6W - 3L
1,657 SR
Queue Stats
609W - 574L
1,573 Elo+
Solo
Bastet
Bastet
Yátsko
Bastet
Level 132
God Stats
13W - 6L
1,726 SR
Queue Stats
420W - 450L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
vespine64
Cernunnos
Level 100
God Stats
2W - 0L
1,419 SR
Queue Stats
6W - 3L
1,544 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,569 Elo+

VS

Team Averages
Level 103
1,545 SR
1,507 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Danny72
Hercules
Level 148
God Stats
8W - 9L
1,766 SR
Queue Stats
168W - 145L
1,525 Elo+
Solo
Ymir
Ymir
Herσ
Ymir
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
113W - 95L
1,487 Elo+
Solo
Anhur
Anhur
lpDragunovlp
Anhur
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 217L
1,551 Elo+
Solo
Awilix
Awilix
vxesesutr
Awilix
Level 45
God Stats
3W - 2L
1,459 SR
Queue Stats
20W - 28L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 5
5,687
517
3,429
5,990
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
DrTreecko
Poseidon
12
1 / 3 / 3
7,147
650
3,429
6,750
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KiwiBrad04
King Arthur
11
2 / 2 / 2
6,708
610
9,729
12,572
11,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Yátsko
Bastet
12
10 / 2 / 2
7,736
703
10,384
9,100
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
vespine64
Cernunnos
10
0 / 2 / 0
5,808
528
5,508
8,479
2,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 2 / 1
6,492
590
4,749
6,195
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Danny72
Hercules
11
2 / 3 / 0
6,472
588
7,738
13,125
10,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Herσ
Ymir
9
0 / 3 / 3
5,613
510
2,760
9,967
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
6,766
615
7,360
7,109
2,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
vxesesutr
Awilix
11
1 / 4 / 4
6,400
582
5,267
10,963
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
8
9
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
5
2.5
L
Raijin
 
Raijin
3
2
1
1.75
L
Hercules
Danny72
Hercules
2
3
0
0.67
W
Poseidon
DrTreecko
Poseidon
1
3
3
0.83
L
Ymir
Herσ
Ymir
0
3
3
0.5
W
King Arthur
KiwiBrad04
King Arthur
2
2
2
1.5
W
Bastet
Yátsko
Bastet
10
2
2
5.5
L
2
1
0
2
W
Cernunnos
vespine64
Cernunnos
0
2
0
0
L
Awilix
vxesesutr
Awilix
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
27,874
42,891
Taken
47,359
22,761
Mitigated
28,146
12,400
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,429
517
0
2,314
5,990
3,420
0
1,947
4,043
13,094
0
L
Raijin
 
Raijin
4,749
533
0
300
6,195
1,974
0
1,457
4,738
48,628
0
L
Hercules
Danny72
Hercules
7,738
4,175
0
5,184
13,125
10,619
0
577
12,548
0
49,130
W
Poseidon
DrTreecko
Poseidon
3,429
812
0
848
6,750
1,946
0
3,330
3,420
66,368
0
L
Ymir
Herσ
Ymir
2,760
927
0
2,239
9,967
8,846
0
2,645
7,322
19,267
0
W
King Arthur
KiwiBrad04
King Arthur
9,729
1,150
0
3,110
12,572
11,669
0
97
12,475
0
47,082
W
Bastet
Yátsko
Bastet
10,384
4,092
0
3,230
9,100
3,127
0
1,521
7,579
0
52,277
L
7,360
6,210
0
1,797
7,109
2,942
142
31
7,078
0
61,564
W
Cernunnos
vespine64
Cernunnos
5,508
3,622
0
2,898
8,479
2,599
0
614
7,865
0
46,986
L
Awilix
vxesesutr
Awilix
5,267
2,344
0
380
10,963
3,765
0
2,148
8,815
0
48,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,086
Gold Earned
31,743
361
Minions Killed
399
0
Camps Cleared
0
1,198,378
Distance Traveled
1,069,813
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,687
517
14
1
0
261,377
4
L
Raijin
6,492
590
87
8
0
203,317
0
L
Hercules
6,472
588
88
8
0
198,780
1
W
Poseidon
7,147
650
119
11
0
245,272
4
L
Ymir
5,613
510
27
2
0
203,811
1
W
King Arthur
6,708
610
77
7
0
240,988
0
W
Bastet
7,736
703
66
6
0
262,888
0
L
Anhur
6,766
615
108
10
0
198,092
4
W
Cernunnos
5,808
528
85
8
0
187,853
0
L
Awilix
6,400
582
89
8
0
265,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role