Player Matchup

Hercules
Hercules
BobWithBigHawk
Hercules
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 34L
1,426 Elo+
Party 1
Neith
Neith
Floxipetina
Neith
Level 52
God Stats
6W - 5L
1,764 SR
Queue Stats
102W - 68L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
Hvelsveg
Baron Samedi
Level 16
God Stats
1W - 4L
1,233 SR
Queue Stats
2W - 9L
1,236 Elo+
Party 1
Bacchus
Bacchus
Thaddaus
Bacchus
Level 14
God Stats
2W - 4L
1,284 SR
Queue Stats
3W - 8L
1,275 Elo+
Party 1
Serqet
Serqet
robinonymous
Serqet
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 51L
1,385 Elo+
Party 1
Team Averages
Level 25
1,456 SR
1,379 Elo+

VS

Team Averages
Level 107
1,606 SR
1,504 Elo+
Kumbhakarna
Kumbhakarna
Danoed
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo
Freya
Freya
DerMofl
Freya
Level 113
God Stats
137W - 121L
1,616 SR
Queue Stats
224W - 225L
1,550 Elo+
Solo
Anhur
Anhur
Swedishsummer
Anhur
Level 128
God Stats
2W - 4L
1,496 SR
Queue Stats
171W - 164L
1,518 Elo+
Party 2
Kali
Kali
Tisarman
Kali
Level 145
God Stats
50W - 34L
1,919 SR
Queue Stats
184W - 177L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
alzeus
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 2 / 1
7,864
562
5,825
12,360
9,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 4
6,685
478
8,144
6,739
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Hvelsveg
Baron Samedi
13
1 / 3 / 1
7,753
554
2,777
7,634
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Thaddaus
Bacchus
12
2 / 1 / 2
7,421
530
2,837
6,062
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
15
9 / 0 / 4
9,297
664
15,513
9,643
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Danoed
Kumbhakarna
11
1 / 2 / 1
6,837
488
3,536
10,560
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
DerMofl
Freya
11
2 / 3 / 0
6,819
487
5,820
8,666
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 1
6,245
446
3,265
7,261
2,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
13
2 / 4 / 0
7,451
532
5,113
17,356
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
alzeus
Morgan Le Fay
13
1 / 4 / 1
7,432
531
6,628
9,921
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
7
7
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
2
1
1.25
L
Kumbhakarna
Danoed
Kumbhakarna
1
2
1
0.75
L
Freya
DerMofl
Freya
2
3
0
0.67
W
1
1
4
3
W
Baron Samedi
Hvelsveg
Baron Samedi
1
3
1
0.5
L
1
2
1
0.75
W
Bacchus
Thaddaus
Bacchus
2
1
2
3
L
Kali
2
4
0
0.5
L
Morgan Le Fay
alzeus
Morgan Le Fay
1
4
1
0.38
W
Serqet
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,096
Damage
24,362
42,438
Taken
53,764
23,991
Mitigated
24,988
14,212
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,825
3,203
0
5,185
12,360
9,899
0
5,588
6,772
0
47,975
L
Kumbhakarna
Danoed
Kumbhakarna
3,536
357
0
1,431
10,560
8,481
0
1,789
8,641
25,298
0
L
Freya
DerMofl
Freya
5,820
2,131
0
3,324
8,666
3,579
0
0
8,666
40,457
0
W
8,144
4,207
0
4,356
6,739
2,292
308
2,299
4,440
0
56,437
W
Baron Samedi
Hvelsveg
Baron Samedi
2,777
166
0
689
7,634
3,086
353
4,575
3,059
59,360
0
L
3,265
1,867
0
2,538
7,261
2,304
0
378
6,505
0
45,057
W
Bacchus
Thaddaus
Bacchus
2,837
856
0
1,714
6,062
5,011
0
1,237
4,825
14,286
0
L
Kali
5,113
2,223
0
4,512
17,356
7,118
0
1,247
15,911
0
65,228
L
Morgan Le Fay
alzeus
Morgan Le Fay
6,628
705
0
924
9,921
3,506
319
2,200
7,236
57,624
0
W
Serqet
15,513
5,915
0
2,268
9,643
3,703
0
2,285
7,358
0
66,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,020
Gold Earned
34,784
376
Minions Killed
386
0
Camps Cleared
0
1,287,642
Distance Traveled
1,245,390
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,864
562
83
6
0
232,749
0
L
Kumbhakarna
6,837
488
36
3
0
277,211
0
L
Freya
6,819
487
66
5
0
189,242
0
W
Neith
6,685
478
89
6
0
231,257
0
W
Baron Samedi
7,753
554
97
7
0
228,434
0
L
Anhur
6,245
446
85
6
0
250,434
4
W
Bacchus
7,421
530
23
2
0
249,615
3
L
Kali
7,451
532
98
7
0
269,566
0
L
Morgan Le Fay
7,432
531
101
7
0
258,937
2
W
Serqet
9,297
664
84
6
0
345,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role