Player Matchup

Achilles
Achilles
 
Achilles
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
NoLimit NXT
Pele
Level 111
God Stats
9W - 6L
1,675 SR
Queue Stats
35W - 38L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Pigpotato152
Baron Samedi
Level 101
God Stats
17W - 17L
1,920 SR
Queue Stats
38W - 49L
1,468 Elo+
Solo
Charybdis
Charybdis
Souless818
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,413 Elo+
Solo
Thoth
Thoth
Wh1teCh0c0lat64
Thoth
Level 155
God Stats
4W - 2L
1,683 SR
Queue Stats
212W - 212L
1,472 Elo+
Solo
Team Averages
Level 117
1,655 SR
1,469 Elo+

VS

Team Averages
Level 121
1,594 SR
1,526 Elo+
Skadi
Skadi
QUEEN RAPT0R
Skadi
Level 134
God Stats
14W - 10L
1,690 SR
Queue Stats
707W - 701L
1,512 Elo+
Solo
Achilles
Achilles
TaperXavierite
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,531 Elo+
Party 1
Scylla
Scylla
Thic Muslims
Scylla
Level 107
God Stats
4W - 3L
1,788 SR
Queue Stats
429W - 426L
1,523 Elo+
Solo
Awilix
Awilix
chinelas14
Awilix
Level 144
God Stats
2W - 1L
1,283 SR
Queue Stats
189W - 188L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
pwd9398
Sylvanus
Level 133
God Stats
18W - 11L
1,707 SR
Queue Stats
49W - 36L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 0 / 1
5,138
514
3,774
6,458
4,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 1
5,718
572
4,026
8,368
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Pigpotato152
Baron Samedi
9
0 / 2 / 1
4,746
475
864
6,912
2,508
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Souless818
Charybdis
10
0 / 0 / 1
5,256
526
1,726
4,411
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 0
5,600
560
4,838
3,592
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,031
503
5,134
6,520
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
10
0 / 1 / 0
5,864
586
3,391
6,754
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
1 / 1 / 2
6,193
619
2,377
5,462
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
chinelas14
Awilix
11
2 / 0 / 0
6,273
627
2,282
3,915
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
pwd9398
Sylvanus
9
1 / 0 / 1
5,044
504
2,801
5,262
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
1
1.5
L
1
2
1
0.75
L
Baron Samedi
Pigpotato152
Baron Samedi
0
2
1
0.25
W
1
2
1
0.75
L
Charybdis
Souless818
Charybdis
0
0
1
0.5
W
Achilles
0
1
0
0
W
Scylla
1
1
2
2
L
2
1
0
2
W
Awilix
chinelas14
Awilix
2
0
0
2
W
Sylvanus
pwd9398
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
15,985
29,741
Taken
27,913
12,172
Mitigated
13,080
8,848
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,774
1,014
950
1,483
6,458
4,504
0
1,723
4,735
0
18,082
L
4,026
805
0
1,775
8,368
3,014
0
931
7,437
0
49,115
L
Baron Samedi
Pigpotato152
Baron Samedi
864
31
34
2,125
6,912
2,508
121
1,577
5,175
22,948
0
W
5,134
893
80
894
6,520
2,036
0
0
6,520
0
34,139
L
Charybdis
Souless818
Charybdis
1,726
966
0
1,981
4,411
1,168
0
0
3,864
0
28,520
W
Achilles
3,391
326
0
2,370
6,754
4,529
0
1,241
5,513
0
34,198
W
Scylla
2,377
56
0
2,171
5,462
1,670
0
3,178
2,284
41,917
0
L
4,838
123
0
500
3,592
978
0
584
2,871
35,880
0
W
Awilix
chinelas14
Awilix
2,282
891
0
500
3,915
1,385
0
676
3,239
0
50,126
W
Sylvanus
pwd9398
Sylvanus
2,801
924
1,197
2,779
5,262
3,460
0
607
4,655
17,498
5,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
28,405
265
Minions Killed
330
0
Camps Cleared
0
927,190
Distance Traveled
974,086
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,138
514
13
1
0
155,184
2
L
Pele
5,718
572
92
9
0
220,339
0
L
Baron Samedi
4,746
475
36
4
0
181,830
0
W
Skadi
5,031
503
47
5
0
159,945
0
L
Charybdis
5,256
526
57
6
0
177,114
2
W
Achilles
5,864
586
67
7
0
195,802
0
W
Scylla
6,193
619
86
9
0
194,267
0
L
Thoth
5,600
560
67
7
0
192,723
1
W
Awilix
6,273
627
92
9
0
246,922
2
W
Sylvanus
5,044
504
38
4
0
177,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role