Player Matchup

Cerberus
Cerberus
Mariouzumaki262
Cerberus
Level 17
God Stats
4W - 3L
1,739 SR
Queue Stats
23W - 28L
1,352 Elo+
Party 1
Poseidon
Poseidon
Raures
Poseidon
Level 77
God Stats
1W - 1L
1,324 SR
Queue Stats
17W - 19L
1,362 Elo+
Party 1
Anhur
Anhur
urba7
Anhur
Level 80
God Stats
3W - 1L
1,820 SR
Queue Stats
24W - 32L
1,366 Elo+
Party 1
Team Averages
Level 58
1,628 SR
1,360 Elo+

VS

Team Averages
Level 96
1,442 SR
1,317 Elo+
Artemis
Artemis
HyperBea5t
Artemis
Level 81
God Stats
1W - 3L
1,300 SR
Queue Stats
2W - 9L
1,135 Elo+
Solo
Baron Samedi
Baron Samedi
Psÿlo
Baron Samedi
Level 128
God Stats
63W - 46L
1,574 SR
Queue Stats
345W - 340L
1,379 Elo+
Solo
Odin
Odin
vinhando
Odin
Level 80
God Stats
14W - 18L
1,453 SR
Queue Stats
399W - 431L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 4 / 8
10,991
687
5,118
21,664
28,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Raures
Poseidon
17
6 / 4 / 3
11,841
740
21,318
16,298
7,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
urba7
Anhur
18
4 / 3 / 5
12,243
765
10,679
15,944
7,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HyperBea5t
Artemis
15
2 / 5 / 7
10,659
666
12,079
13,232
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Psÿlo
Baron Samedi
17
5 / 4 / 6
11,864
742
22,954
14,023
8,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
4 / 1 / 6
10,977
686
10,392
19,393
19,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
10
Kills
11
11
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
HyperBea5t
Artemis
2
5
7
1.1
W
Cerberus
0
4
8
1
L
Baron Samedi
Psÿlo
Baron Samedi
5
4
6
2
W
Poseidon
Raures
Poseidon
6
4
3
1.88
W
Anhur
urba7
Anhur
4
3
5
2.17
L
Odin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,115
Damage
45,425
53,906
Taken
46,648
43,813
Mitigated
34,786
11,879
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HyperBea5t
Artemis
12,079
4,431
49
962
13,232
6,658
886
9,216
4,016
0
38,669
W
Cerberus
5,118
295
0
4,111
21,664
28,242
423
9,054
12,107
18,696
736
L
Baron Samedi
Psÿlo
Baron Samedi
22,954
1,595
2,522
4,369
14,023
8,151
111
5,482
8,541
68,756
0
W
Poseidon
Raures
Poseidon
21,318
4,068
0
6,272
16,298
7,869
916
7,410
8,557
80,947
0
W
Anhur
urba7
Anhur
10,679
4,969
0
1,496
15,944
7,702
1,731
6,516
8,992
0
51,262
L
Odin
10,392
2,288
0
2,853
19,393
19,977
73
11,019
8,374
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
33,500
217
Minions Killed
176
0
Camps Cleared
0
819,818
Distance Traveled
784,380
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,659
666
56
4
0
213,464
0
W
Cerberus
10,991
687
32
2
0
278,980
0
L
Baron Samedi
11,864
742
92
6
0
269,333
1
W
Poseidon
11,841
740
112
7
0
250,806
0
W
Anhur
12,243
765
73
5
0
290,032
0
L
Odin
10,977
686
28
2
0
301,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role