Player Matchup

Nu Wa
Nu Wa
NotMonk3y
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,166 Elo+
Party 1
Cabrakan
Cabrakan
XxSplunkyxX
Cabrakan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,285 Elo+
Party 1
Charybdis
Charybdis
overshockoR
Charybdis
Level 28
God Stats
8W - 5L
1,651 SR
Queue Stats
58W - 58L
1,400 Elo+
Party 1
Team Averages
Level 36
1,550 SR
1,284 Elo+

VS

Team Averages
Level 61
1,424 SR
1,404 Elo+
Chronos
Chronos
Aozaer
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 133L
1,306 Elo+
Solo
Cerberus
Cerberus
TheeAnomalous
Cerberus
Level 31
God Stats
0W - 1L
1,523 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Skadi
Skadi
hellsing619
Skadi
Level 87
God Stats
14W - 16L
1,247 SR
Queue Stats
393W - 416L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NotMonk3y
Nu Wa
13
1 / 1 / 8
7,562
756
3,030
4,146
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
XxSplunkyxX
Cabrakan
11
0 / 2 / 8
7,584
758
3,993
10,242
9,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
overshockoR
Charybdis
15
8 / 0 / 1
8,665
867
12,893
7,676
3,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aozaer
Chronos
12
2 / 1 / 1
6,924
692
6,454
6,034
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TheeAnomalous
Cerberus
11
1 / 5 / 2
6,724
672
3,436
10,880
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,521
652
5,383
6,717
2,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aozaer
Chronos
2
1
1
2.5
W
Nu Wa
NotMonk3y
Nu Wa
1
1
8
5
L
Cerberus
TheeAnomalous
Cerberus
1
5
2
0.4
W
Cabrakan
XxSplunkyxX
Cabrakan
0
2
8
2
L
0
3
2
0.33
W
Charybdis
overshockoR
Charybdis
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
15,273
22,064
Taken
23,631
14,567
Mitigated
10,873
5,441
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aozaer
Chronos
6,454
1,417
0
645
6,034
2,606
0
1,799
4,235
25,948
0
W
Nu Wa
NotMonk3y
Nu Wa
3,030
1,442
0
276
4,146
1,569
227
2,349
1,797
15,107
0
L
Cerberus
TheeAnomalous
Cerberus
3,436
124
0
1,386
10,880
5,869
43
2,897
7,983
22,498
0
W
Cabrakan
XxSplunkyxX
Cabrakan
3,993
606
1,268
1,120
10,242
9,575
0
3,519
6,723
17,048
0
L
5,383
2,026
188
373
6,717
2,398
558
2,373
4,344
0
21,632
W
Charybdis
overshockoR
Charybdis
12,893
7,570
0
2,777
7,676
3,423
1,023
4,095
3,581
0
52,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
20,169
121
Minions Killed
143
0
Camps Cleared
0
512,432
Distance Traveled
489,282
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,924
692
46
5
0
192,392
0
W
Nu Wa
7,562
756
26
3
0
171,905
0
L
Cerberus
6,724
672
65
7
0
160,946
0
W
Cabrakan
7,584
758
20
2
0
150,429
0
L
Skadi
6,521
652
32
3
0
135,944
2
W
Charybdis
8,665
867
75
8
0
190,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role