Player Matchup

Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SrFonseca
Kumbhakarna
Level 159
God Stats
8W - 12L
1,467 SR
Queue Stats
601W - 622L
1,474 Elo+
Party 3
Tiamat
Tiamat
Thinker91
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,746 Elo+
Solo
Odin
Odin
covax
Odin
Level 96
God Stats
4W - 10L
1,461 SR
Queue Stats
680W - 748L
1,445 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,533 Elo+

VS

Team Averages
Level 86
1,361 SR
1,438 Elo+
Freya
Freya
DrDoback23
Freya
Level 89
God Stats
1W - 1L
1,198 SR
Queue Stats
161W - 158L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
Kidgemini1999
Hou Yi
Level 63
God Stats
3W - 2L
1,502 SR
Queue Stats
95W - 113L
1,423 Elo+
Party 2
Anubis
Anubis
RavenShadow
Anubis
Level 149
God Stats
5W - 7L
1,416 SR
Queue Stats
334W - 330L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Zazoulou
Cthulhu
Level 60
God Stats
1W - 2L
1,188 SR
Queue Stats
184W - 198L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
andredrumstick
Morgan Le Fay
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 218L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 3 / 2
8,175
818
8,464
9,047
3,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
 
Osiris
14
1 / 3 / 2
7,075
708
5,017
9,060
10,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Kumbhakarna
SrFonseca
Kumbhakarna
9
1 / 1 / 1
6,745
675
1,680
5,722
5,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Thinker91
Tiamat
11
0 / 6 / 2
6,486
649
4,900
7,920
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
covax
Odin
10
0 / 1 / 0
6,058
606
544
2,013
1,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
2 / 1 / 9
8,408
841
5,011
7,375
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 0 / 6
8,715
872
5,657
4,384
2,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
6 / 1 / 8
9,899
990
9,615
5,914
4,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Zazoulou
Cthulhu
13
1 / 3 / 8
8,395
840
3,599
8,233
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
andredrumstick
Morgan Le Fay
14
1 / 1 / 9
8,049
805
6,297
5,244
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
14
14
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
2
1.33
L
Osiris
 
Osiris
1
3
2
0.67
W
Freya
2
1
9
6.5
W
4
0
6
7
W
Anubis
6
1
8
10
L
Kumbhakarna
SrFonseca
Kumbhakarna
1
1
1
1.5
L
Tiamat
Thinker91
Tiamat
0
6
2
0.17
W
Cthulhu
Zazoulou
Cthulhu
1
3
8
1.67
W
Morgan Le Fay
andredrumstick
Morgan Le Fay
1
1
9
5.5
L
Odin
covax
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
30,179
33,762
Taken
31,150
25,618
Mitigated
22,479
6,447
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,464
2,191
953
2,293
9,047
3,445
0
7,748
1,197
0
27,248
L
Osiris
 
Osiris
5,017
44
0
543
9,060
10,423
0
5,641
3,238
0
11,906
W
Freya
5,011
1,305
1,676
3,333
7,375
3,973
1,156
1,141
6,234
8,147
0
W
5,657
1,804
447
1,505
4,384
2,136
2,298
1,349
3,035
0
10,990
W
Anubis
9,615
503
884
2,158
5,914
4,478
897
1,348
4,566
33,701
0
L
Kumbhakarna
SrFonseca
Kumbhakarna
1,680
81
673
1,000
5,722
5,322
0
4,049
1,551
3,754
0
L
Tiamat
Thinker91
Tiamat
4,900
288
0
315
7,920
4,839
0
5,102
2,737
10,089
0
W
Cthulhu
Zazoulou
Cthulhu
3,599
342
145
808
8,233
9,185
632
1,456
6,777
9,745
0
W
Morgan Le Fay
andredrumstick
Morgan Le Fay
6,297
141
2,212
1,868
5,244
2,707
1,970
1,286
3,958
13,253
0
L
Odin
covax
Odin
544
340
459
211
2,013
1,589
0
1,464
517
0
4,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
43,466
76
Minions Killed
109
0
Camps Cleared
0
746,848
Distance Traveled
997,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,175
818
46
5
0
181,719
0
L
Osiris
7,075
708
11
1
0
189,793
0
W
Freya
8,408
841
17
2
0
192,498
0
W
Hou Yi
8,715
872
9
1
0
227,185
0
W
Anubis
9,899
990
58
6
0
187,372
0
L
Kumbhakarna
6,745
675
3
0
0
107,272
0
L
Tiamat
6,486
649
5
1
0
154,984
0
W
Cthulhu
8,395
840
6
1
0
178,082
0
W
Morgan Le Fay
8,049
805
19
2
0
212,632
0
L
Odin
6,058
606
11
1
0
113,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role