Player Matchup

Fafnir
Fafnir
Gold II
Blueghus19
Fafnir
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,498 MMR
Solo
Ares
Ares
Silver II
CorreKeTeAgarro
Ares
Silver II
Level 149
God Stats
7W - 3L
1,901 SR
Queue Stats
25W - 24L
1,342 MMR
Solo
Agni
Agni
Gold III
Cristian_seg09
Agni
Gold III
Level 161
God Stats
3W - 5L
1,751 SR
Queue Stats
137W - 142L
1,579 MMR
Solo
Scylla
Scylla
Platinum V
LaMataGMdeCarton
Scylla
Platinum V
Level 189
God Stats
26W - 23L
1,516 SR
Queue Stats
315W - 302L
1,630 MMR
Solo
Jing Wei
Jing Wei
Silver I
SoledByZarbo
Jing Wei
Silver I
Level 153
God Stats
1W - 3L
1,412 SR
Queue Stats
91W - 104L
1,370 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,616 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,420 SR
1,442 MMR
Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
JereCarc2k
Cernunnos
Gold IV
Level 120
God Stats
2W - 4L
1,128 SR
Queue Stats
94W - 105L
1,455 MMR
Solo
Surtr
Surtr
Gold I
Neodairo
Surtr
Gold I
Level 195
God Stats
3W - 6L
1,559 SR
Queue Stats
109W - 95L
1,684 MMR
Solo
Hera
Hera
Silver I
pedroevil213
Hera
Silver I
Level 107
God Stats
4W - 5L
1,411 SR
Queue Stats
273W - 300L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blueghus19
Fafnir
9
1 / 3 / 0
6,895
383
2,515
6,581
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 2 / 6
9,694
539
7,360
14,008
21,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 5 / 4
9,039
502
9,191
12,907
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 2 / 1
10,790
599
13,835
15,826
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SoledByZarbo
Jing Wei
13
1 / 3 / 5
8,140
452
6,310
12,254
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorAthenaAchilles

VS

Bans
AphroditeVamanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
1 / 3 / 4
11,280
627
5,690
18,289
9,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
 
Kumbhakarna
16
0 / 3 / 9
10,077
560
6,135
17,964
17,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
JereCarc2k
Cernunnos
16
3 / 4 / 4
10,538
585
13,150
14,360
6,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Neodairo
Surtr
19
6 / 2 / 1
12,395
689
8,237
16,384
14,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 5 / 4
11,666
648
10,786
10,323
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
17
Kills
15
15
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
3
4
1
W
Kumbhakarna
 
Kumbhakarna
0
3
9
1.5
L
Fafnir
Blueghus19
Fafnir
1
3
0
0.33
L
4
2
6
3.5
L
1
5
4
0.6
W
Cernunnos
JereCarc2k
Cernunnos
3
4
4
1.25
L
10
2
1
5.25
W
Surtr
Neodairo
Surtr
6
2
1
3.25
L
Jing Wei
SoledByZarbo
Jing Wei
1
3
5
1.17
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,211
Damage
43,998
61,576
Taken
77,320
43,042
Mitigated
53,384
12,299
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,690
1,459
0
1,500
18,289
9,931
0
5,639
12,650
0
115,904
W
Kumbhakarna
 
Kumbhakarna
6,135
1,022
0
3,092
17,964
17,883
499
7,554
10,410
27,489
0
L
Fafnir
Blueghus19
Fafnir
2,515
412
0
905
6,581
4,728
0
869
5,712
21,627
0
L
7,360
483
0
2,099
14,008
21,584
0
4,137
9,506
30,872
0
L
9,191
148
0
650
12,907
5,313
0
6,097
6,810
89,498
0
W
Cernunnos
JereCarc2k
Cernunnos
13,150
7,968
0
5,690
14,360
6,806
4,745
7,422
6,938
0
88,375
L
13,835
1,600
0
6,945
15,826
6,331
24
3,340
11,808
98,492
0
W
Surtr
Neodairo
Surtr
8,237
2,452
0
6,301
16,384
14,385
2,888
6,311
10,073
1,999
88,630
L
Jing Wei
SoledByZarbo
Jing Wei
6,310
4,437
0
1,700
12,254
5,086
0
2,950
9,304
0
51,976
W
10,786
2,609
0
750
10,323
4,379
690
7,241
3,082
76,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
55,956
477
Minions Killed
601
0
Camps Cleared
0
1,568,921
Distance Traveled
1,802,095
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,280
627
154
9
0
425,903
3
W
Kumbhakarna
10,077
560
28
2
0
385,090
8
L
Fafnir
6,895
383
50
3
0
166,751
0
L
Ares
9,694
539
29
2
0
347,323
2
L
Agni
9,039
502
142
8
0
369,225
4
W
Cernunnos
10,538
585
140
8
0
274,147
4
L
Scylla
10,790
599
167
9
0
417,679
1
W
Surtr
12,395
689
157
9
0
362,370
2
L
Jing Wei
8,140
452
89
5
0
267,943
2
W
Hera
11,666
648
122
7
0
354,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role