Player Matchup

Danzaburou
Danzaburou
Exodus Sr
Danzaburou
Level 102
God Stats
6W - 9L
1,372 SR
Queue Stats
211W - 226L
1,314 Elo+
Party 1
Maui
Maui
GawdDeezy
Maui
Level 59
God Stats
11W - 11L
1,512 SR
Queue Stats
107W - 115L
1,324 Elo+
Party 1
Cernunnos
Cernunnos
x_SICARIOCHILE_x
Cernunnos
Level 105
God Stats
18W - 16L
1,628 SR
Queue Stats
75W - 117L
1,430 Elo+
Solo
Team Averages
Level 89
1,504 SR
1,356 Elo+

VS

Team Averages
Level 121
1,568 SR
1,379 Elo+
Merlin
Merlin
Aozaer
Merlin
Level 66
God Stats
22W - 17L
1,753 SR
Queue Stats
110W - 133L
1,287 Elo+
Solo
Hercules
Hercules
Bodybags1879885
Hercules
Level 145
God Stats
21W - 26L
1,357 SR
Queue Stats
1,002W - 1,043L
1,429 Elo+
Solo
Agni
Agni
vLoad_Skywardv
Agni
Level 153
God Stats
10W - 7L
1,594 SR
Queue Stats
409W - 430L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exodus Sr
Danzaburou
10
1 / 3 / 1
6,420
642
5,133
7,811
3,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maui
12
2 / 2 / 1
7,612
761
2,675
9,345
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
10
0 / 1 / 0
6,118
612
5,858
8,867
3,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aozaer
Merlin
12
2 / 1 / 4
7,241
724
7,324
6,005
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
1 / 2 / 4
7,354
735
5,625
11,158
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 3
8,093
809
7,587
4,926
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
6
6
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aozaer
Merlin
2
1
4
4
W
Hercules
1
2
4
1.5
L
Danzaburou
Exodus Sr
Danzaburou
1
3
1
0.5
L
Maui
2
2
1
1.25
W
3
0
3
4.5
L
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,666
Damage
20,536
26,023
Taken
22,089
15,690
Mitigated
14,359
4,360
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aozaer
Merlin
7,324
267
0
394
6,005
2,309
100
893
5,112
23,427
0
W
Hercules
5,625
996
1,406
3,640
11,158
10,152
267
1,517
9,641
0
14,713
L
Danzaburou
Exodus Sr
Danzaburou
5,133
2,545
0
914
7,811
3,137
0
4,377
3,434
0
17,561
L
Maui
2,675
770
123
1,818
9,345
9,379
0
5,495
3,850
9,797
0
W
7,587
266
0
975
4,926
1,898
506
327
4,599
41,541
0
L
Cernunnos
5,858
1,890
0
1,505
8,867
3,174
0
5,074
3,793
0
27,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,150
Gold Earned
22,688
94
Minions Killed
140
0
Camps Cleared
0
540,539
Distance Traveled
564,032
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,241
724
30
3
0
184,817
0
W
Hercules
7,354
735
20
2
0
179,651
0
L
Danzaburou
6,420
642
33
3
0
156,620
0
L
Maui
7,612
761
15
2
0
189,024
3
W
Agni
8,093
809
90
9
0
199,564
0
L
Cernunnos
6,118
612
46
5
0
194,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role