Player Matchup

Ra
Ra
Bronze III
FireProof1214
Ra
Bronze III
Level 70
God Stats
0W - 1L
1,787 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Athena
Athena
Silver I
Tufat
Athena
Silver I
Level 98
God Stats
7W - 5L
1,655 SR
Queue Stats
171W - 181L
1,258 MMR
Party 1
Rama
Rama
Platinum IV
hxtrod
Rama
Platinum IV
Level 115
God Stats
3W - 3L
1,775 SR
Queue Stats
148W - 137L
1,678 MMR
Party 1
Fenrir
Fenrir
Gold IV
stiven31
Fenrir
Gold IV
Level 127
God Stats
4W - 5L
1,755 SR
Queue Stats
66W - 78L
1,486 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
xHєlα
Cu Chulainn
Silver III
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,471 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,695 SR
1,479 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,573 SR
1,478 MMR
Kumbhakarna
Kumbhakarna
Gold III
Draxazor
Kumbhakarna
Gold III
Level 147
God Stats
8W - 4L
1,836 SR
Queue Stats
75W - 80L
1,491 MMR
Solo
Loki
Loki
Bronze III
Sporez0
Loki
Bronze III
Level 154
God Stats
3W - 1L
1,266 SR
Queue Stats
34W - 30L
1,492 MMR
Solo
Janus
Janus
Silver III
Su5pect
Janus
Silver III
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 38L
1,456 MMR
Solo
Awilix
Awilix
Bronze III
killermaster98t
Awilix
Bronze III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 55L
1,455 MMR
Solo
Charybdis
Charybdis
Silver III
myathemyrrah
Charybdis
Silver III
Level 92
God Stats
1W - 1L
1,761 SR
Queue Stats
30W - 37L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,229
543
5,871
11,946
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Tufat
Athena
12
0 / 5 / 5
7,926
466
4,673
21,504
16,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
hxtrod
Rama
14
2 / 5 / 1
8,752
515
9,730
13,703
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
stiven31
Fenrir
15
5 / 7 / 3
9,273
545
10,158
19,246
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
xHєlα
Cu Chulainn
14
1 / 8 / 1
8,490
499
7,911
19,129
10,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
NemesisThorNe ZhaHercules

VS

Bans
Ao KuangHelMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Draxazor
Kumbhakarna
12
1 / 0 / 12
8,125
478
4,017
11,979
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Sporez0
Loki
17
8 / 1 / 5
10,971
645
16,851
13,950
8,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Su5pect
Janus
17
10 / 2 / 6
11,147
656
19,092
9,711
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 5 / 7
9,506
559
15,830
13,696
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
myathemyrrah
Charybdis
14
1 / 3 / 5
8,613
507
7,899
9,654
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
30
31
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Draxazor
Kumbhakarna
1
0
12
7
L
3
6
3
0.75
W
Loki
Sporez0
Loki
8
1
5
10.5
W
Janus
Su5pect
Janus
10
2
6
6.5
L
Athena
Tufat
Athena
0
5
5
0.5
L
Rama
hxtrod
Rama
2
5
1
0.5
W
10
5
7
2.7
W
Charybdis
myathemyrrah
Charybdis
1
3
5
1.17
L
Fenrir
stiven31
Fenrir
5
7
3
0.93
L
Cu Chulainn
xHєlα
Cu Chulainn
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
63,689
85,528
Taken
58,990
47,465
Mitigated
32,077
20,839
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Draxazor
Kumbhakarna
4,017
346
0
4,497
11,979
9,940
0
2,863
9,116
15,889
0
L
5,871
125
108
537
11,946
4,342
0
8,652
3,294
49,157
0
W
Loki
Sporez0
Loki
16,851
4,982
0
4,000
13,950
8,898
95
1,379
12,477
716
81,874
W
Janus
Su5pect
Janus
19,092
2,043
0
750
9,711
4,032
791
2,660
7,051
98,302
0
L
Athena
Tufat
Athena
4,673
1,012
1,437
4,242
21,504
16,952
22
5,962
15,542
23,213
0
L
Rama
hxtrod
Rama
9,730
8,417
0
4,027
13,703
6,536
603
3,813
9,890
0
85,009
W
15,830
7,299
0
2,374
13,696
5,640
0
3,661
9,947
0
51,341
W
Charybdis
myathemyrrah
Charybdis
7,899
5,047
0
2,264
9,654
3,567
0
789
8,865
0
66,142
L
Fenrir
stiven31
Fenrir
10,158
2,461
0
7,436
19,246
8,917
0
2,980
16,266
0
63,400
L
Cu Chulainn
xHєlα
Cu Chulainn
7,911
1,273
0
3,052
19,129
10,718
0
1,951
17,178
96
65,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
48,362
454
Minions Killed
463
0
Camps Cleared
0
1,581,426
Distance Traveled
1,752,297
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,125
478
14
1
0
355,761
5
L
Ra
9,229
543
75
4
0
295,425
2
W
Loki
10,971
645
131
8
0
348,456
1
W
Janus
11,147
656
155
9
0
346,967
0
L
Athena
7,926
466
25
1
0
371,450
5
L
Rama
8,752
515
148
9
0
287,230
3
W
Awilix
9,506
559
52
3
0
377,235
0
W
Charybdis
8,613
507
111
7
0
323,878
3
L
Fenrir
9,273
545
97
6
0
322,356
0
L
Cu Chulainn
8,490
499
109
6
0
304,965
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role