Player Matchup

Tiamat
Tiamat
Calvinsuri
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,401 Elo+
Party 1
Thanatos
Thanatos
Jordansurii
Thanatos
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 8L
1,572 Elo+
Party 1
Bacchus
Bacchus
joritsu
Bacchus
Level 127
God Stats
2W - 2L
1,616 SR
Queue Stats
69W - 49L
1,560 Elo+
Party 1
Team Averages
Level 67
1,539 SR
1,511 Elo+

VS

Team Averages
Level 111
1,458 SR
1,475 Elo+
Neith
Neith
Asr_Luca92
Neith
Level 103
God Stats
40W - 34L
1,480 SR
Queue Stats
225W - 242L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Baba-HutcH-95
Baron Samedi
Level 125
God Stats
11W - 7L
1,310 SR
Queue Stats
126W - 123L
1,500 Elo+
Solo
Loki
Loki
Kls7409
Loki
Level 106
God Stats
33W - 31L
1,584 SR
Queue Stats
640W - 644L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Calvinsuri
Tiamat
11
1 / 4 / 2
6,811
681
3,451
7,347
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Jordansurii
Thanatos
12
2 / 3 / 1
7,285
729
2,217
7,633
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
joritsu
Bacchus
11
0 / 2 / 3
7,114
711
4,069
12,183
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 0 / 6
8,316
832
6,195
2,163
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Baba-HutcH-95
Baron Samedi
14
3 / 1 / 5
8,304
830
8,410
6,916
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
Kls7409
Loki
13
3 / 2 / 6
8,053
805
7,205
7,045
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
6
6
W
Baron Samedi
Baba-HutcH-95
Baron Samedi
3
1
5
5.5
L
Tiamat
Calvinsuri
Tiamat
1
4
2
0.5
L
Thanatos
Jordansurii
Thanatos
2
3
1
0.83
W
Loki
Kls7409
Loki
3
2
6
3
L
Bacchus
joritsu
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,737
Damage
21,810
27,163
Taken
16,124
20,374
Mitigated
6,882
5,117
Healing
4,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,195
2,729
0
798
2,163
931
2,099
1,014
1,149
0
23,036
W
Baron Samedi
Baba-HutcH-95
Baron Samedi
8,410
1,123
216
2,792
6,916
3,087
611
3,962
2,946
41,795
0
L
Tiamat
Calvinsuri
Tiamat
3,451
525
0
1,189
7,347
4,055
0
2,790
4,557
19,120
0
L
Thanatos
Jordansurii
Thanatos
2,217
311
0
1,960
7,633
3,474
0
1,949
5,684
0
13,509
W
Loki
Kls7409
Loki
7,205
1,178
0
628
7,045
2,864
0
2,857
4,167
0
37,276
L
Bacchus
joritsu
Bacchus
4,069
547
0
1,968
12,183
12,845
0
3,697
8,486
18,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,210
Gold Earned
24,673
91
Minions Killed
157
0
Camps Cleared
0
528,808
Distance Traveled
590,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,316
832
34
3
0
208,642
0
W
Baron Samedi
8,304
830
86
9
0
181,095
0
L
Tiamat
6,811
681
36
4
0
172,226
0
L
Thanatos
7,285
729
32
3
0
179,027
0
W
Loki
8,053
805
37
4
0
200,446
0
L
Bacchus
7,114
711
23
2
0
177,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role