Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
An1mAt10n
Nu Wa
Level 127
God Stats
3W - 1L
1,721 SR
Queue Stats
61W - 67L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
CeklaRepa
Zhong Kui
Level 128
God Stats
3W - 4L
1,732 SR
Queue Stats
688W - 670L
1,521 Elo+
Solo
Danzaburou
Danzaburou
DubbelJoel
Danzaburou
Level 119
God Stats
10W - 5L
1,486 SR
Queue Stats
432W - 294L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrippelJoel
Ah Muzen Cab
Level 61
God Stats
6W - 1L
1,770 SR
Queue Stats
242W - 145L
1,555 Elo+
Party 1
Team Averages
Level 104
1,642 SR
1,535 Elo+

VS

Team Averages
Level 145
1,468 SR
1,363 Elo+
Chernobog
Chernobog
ASAP Natty
Chernobog
Level 131
God Stats
0W - 3L
1,164 SR
Queue Stats
71W - 86L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
Dinosaur1994
Aphrodite
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,116 Elo+
Party 2
Bastet
Bastet
Leenol
Bastet
Level 158
God Stats
18W - 10L
1,676 SR
Queue Stats
514W - 530L
1,494 Elo+
Solo
Charybdis
Charybdis
ajay69
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,268 Elo+
Party 2
Fafnir
Fafnir
zhejiugangale
Fafnir
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
558W - 546L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 7 / 12
10,345
647
4,541
24,649
24,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
An1mAt10n
Nu Wa
19
3 / 4 / 16
11,344
709
23,072
11,501
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
CeklaRepa
Zhong Kui
19
6 / 6 / 12
11,968
748
16,786
17,805
14,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DubbelJoel
Danzaburou
20
10 / 3 / 14
13,286
830
14,830
17,490
9,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TrippelJoel
Ah Muzen Cab
19
8 / 4 / 14
12,224
764
30,519
19,498
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ASAP Natty
Chernobog
20
6 / 4 / 14
12,082
755
15,234
19,350
9,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Dinosaur1994
Aphrodite
20
3 / 4 / 13
12,293
768
12,718
21,687
12,672
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Leenol
Bastet
18
9 / 9 / 8
12,579
786
25,117
26,516
12,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
ajay69
Charybdis
18
5 / 7 / 9
11,330
708
11,408
15,533
7,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 15
10,892
681
6,743
20,562
28,035
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
83
27
Kills
24
24
Deaths
29
68
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
7
12
0.86
L
Chernobog
ASAP Natty
Chernobog
6
4
14
3.25
W
Nu Wa
An1mAt10n
Nu Wa
3
4
16
2.75
W
Zhong Kui
CeklaRepa
Zhong Kui
6
6
12
2
L
Aphrodite
Dinosaur1994
Aphrodite
3
4
13
2.38
W
Danzaburou
DubbelJoel
Danzaburou
10
3
14
5.67
L
Bastet
Leenol
Bastet
9
9
8
1.44
W
Ah Muzen Cab
TrippelJoel
Ah Muzen Cab
8
4
14
3.75
L
Charybdis
ajay69
Charybdis
5
7
9
1.36
L
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,748
Damage
71,220
90,943
Taken
103,648
61,891
Mitigated
69,976
29,168
Healing
46,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,541
1,005
7,066
2,110
24,649
24,282
858
3,685
20,964
8,114
0
L
Chernobog
ASAP Natty
Chernobog
15,234
8,978
326
2,143
19,350
9,487
2,543
8,090
11,260
0
45,087
W
Nu Wa
An1mAt10n
Nu Wa
23,072
5,465
883
1,108
11,501
4,654
2,148
3,355
8,146
44,319
0
W
Zhong Kui
CeklaRepa
Zhong Kui
16,786
800
1,267
3,814
17,805
14,771
804
3,481
14,324
27,778
0
L
Aphrodite
Dinosaur1994
Aphrodite
12,718
1,270
16,628
12,458
21,687
12,672
982
8,639
13,048
40,169
0
W
Danzaburou
DubbelJoel
Danzaburou
14,830
5,364
2,553
5,285
17,490
9,128
2,487
5,541
11,949
0
38,045
L
Bastet
Leenol
Bastet
25,117
4,962
1,913
4,648
26,516
12,782
2,087
14,022
12,494
0
40,167
W
Ah Muzen Cab
TrippelJoel
Ah Muzen Cab
30,519
6,883
1,920
3,162
19,498
9,056
2,152
3,399
16,099
0
55,741
L
Charybdis
ajay69
Charybdis
11,408
4,697
694
456
15,533
7,000
2,317
5,699
9,834
0
26,216
L
6,743
602
1,787
5,412
20,562
28,035
629
7,949
12,613
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,167
Gold Earned
59,176
193
Minions Killed
230
0
Camps Cleared
0
1,333,445
Distance Traveled
1,208,912
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,345
647
15
1
0
236,888
0
L
Chernobog
12,082
755
74
5
0
262,413
0
W
Nu Wa
11,344
709
49
3
0
260,625
0
W
Zhong Kui
11,968
748
30
2
0
250,331
0
L
Aphrodite
12,293
768
75
5
0
255,555
0
W
Danzaburou
13,286
830
54
3
0
312,391
0
L
Bastet
12,579
786
26
2
0
272,502
3
W
Ah Muzen Cab
12,224
764
45
3
0
273,210
0
L
Charybdis
11,330
708
42
3
0
206,141
0
L
Fafnir
10,892
681
13
1
0
212,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role