Player Matchup

Danzaburou
Danzaburou
AntonioGemez_
Danzaburou
Level 86
God Stats
23W - 4L
1,742 SR
Queue Stats
96W - 82L
1,423 Elo+
Party 3
Chaac
Chaac
Blurr_FrS
Chaac
Level 85
God Stats
7W - 8L
1,539 SR
Queue Stats
32W - 37L
1,500 Elo+
Party 2
Fafnir
Fafnir
DvckDL
Fafnir
Level 34
God Stats
4W - 3L
1,482 SR
Queue Stats
59W - 58L
1,371 Elo+
Party 3
Ix Chel
Ix Chel
NIGHT_ERROR
Ix Chel
Level 141
God Stats
3W - 4L
1,190 SR
Queue Stats
79W - 87L
1,366 Elo+
Party 2
Vamana
Vamana
Trapeur_
Vamana
Level 144
God Stats
13W - 13L
1,559 SR
Queue Stats
326W - 310L
1,397 Elo+
Party 2
Team Averages
Level 98
1,502 SR
1,411 Elo+

VS

Team Averages
Level 113
1,522 SR
1,434 Elo+
Zeus
Zeus
MrDomoArigato
Zeus
Level 125
God Stats
2W - 2L
1,482 SR
Queue Stats
159W - 169L
1,449 Elo+
Party 1
Skadi
Skadi
R Wolfblade
Skadi
Level 123
God Stats
69W - 59L
1,550 SR
Queue Stats
218W - 210L
1,415 Elo+
Solo
Serqet
Serqet
TurntaiI
Serqet
Level 125
God Stats
14W - 19L
1,532 SR
Queue Stats
427W - 416L
1,404 Elo+
Solo
Danzaburou
Danzaburou
graysondaz
Danzaburou
Level 90
God Stats
8W - 14L
1,353 SR
Queue Stats
67W - 75L
1,434 Elo+
Party 1
Artio
Artio
peachybobs
Artio
Level 102
God Stats
2W - 3L
1,695 SR
Queue Stats
167W - 174L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntonioGemez_
Danzaburou
16
2 / 3 / 5
9,290
442
9,351
14,701
6,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Blurr_FrS
Chaac
17
2 / 2 / 5
10,319
491
7,950
13,226
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
DvckDL
Fafnir
14
0 / 4 / 6
9,387
447
4,746
14,900
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
NIGHT_ERROR
Ix Chel
16
2 / 3 / 11
10,108
481
19,237
13,323
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Trapeur_
Vamana
19
16 / 6 / 4
13,034
621
26,915
21,744
12,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 1
10,876
518
10,391
13,061
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 3
10,308
491
10,300
10,961
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
TurntaiI
Serqet
18
8 / 4 / 4
11,449
545
16,612
21,093
11,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
graysondaz
Danzaburou
16
1 / 7 / 4
9,552
455
10,272
18,877
8,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
1 / 3 / 5
9,144
435
4,709
25,147
30,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
22
Kills
17
18
Deaths
22
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AntonioGemez_
Danzaburou
2
3
5
1.5
W
Chaac
Blurr_FrS
Chaac
2
2
5
2.25
W
Fafnir
DvckDL
Fafnir
0
4
6
0.75
L
4
6
1
0.75
W
Ix Chel
NIGHT_ERROR
Ix Chel
2
3
11
2.5
L
3
2
3
2.25
W
Vamana
Trapeur_
Vamana
16
6
4
3
L
Serqet
TurntaiI
Serqet
8
4
4
2.5
L
Danzaburou
graysondaz
Danzaburou
1
7
4
0.43
L
Artio
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,199
Damage
52,284
77,894
Taken
89,139
56,709
Mitigated
63,008
18,856
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AntonioGemez_
Danzaburou
9,351
5,115
10
4,261
14,701
6,750
1,909
3,670
10,554
0
64,303
W
Chaac
Blurr_FrS
Chaac
7,950
1,248
0
3,894
13,226
12,801
195
4,897
8,169
0
73,063
W
Fafnir
DvckDL
Fafnir
4,746
1,582
348
3,810
14,900
19,191
160
1,952
12,860
26,320
0
L
10,391
1,173
0
1,575
13,061
6,306
444
910
11,631
86,564
0
W
Ix Chel
NIGHT_ERROR
Ix Chel
19,237
1,488
1,204
2,620
13,323
5,376
1,090
2,622
10,701
75,519
0
L
10,300
4,170
0
3,846
10,961
6,481
1,143
1,091
9,870
0
89,028
W
Vamana
Trapeur_
Vamana
26,915
16,789
0
2,709
21,744
12,591
913
1,959
19,292
0
109,420
L
Serqet
TurntaiI
Serqet
16,612
4,196
0
648
21,093
11,566
0
5,581
15,415
0
102,455
L
Danzaburou
graysondaz
Danzaburou
10,272
4,191
0
4,366
18,877
8,519
465
9,212
9,558
0
85,780
L
Artio
4,709
430
840
8,614
25,147
30,136
0
7,576
17,571
21,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
51,329
459
Minions Killed
558
0
Camps Cleared
0
2,084,673
Distance Traveled
1,868,086
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,290
442
81
4
0
371,051
0
W
Chaac
10,319
491
113
5
0
423,803
3
W
Fafnir
9,387
447
33
2
0
393,108
2
L
Zeus
10,876
518
129
6
0
368,666
0
W
Ix Chel
10,108
481
108
5
0
421,193
7
L
Skadi
10,308
491
147
7
0
310,245
0
W
Vamana
13,034
621
124
6
0
475,518
3
L
Serqet
11,449
545
130
6
0
428,323
0
L
Danzaburou
9,552
455
132
6
0
367,162
1
L
Artio
9,144
435
20
1
0
393,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role