Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MrGreatPerfect
Tyr
Level 121
God Stats
8W - 7L
1,472 SR
Queue Stats
61W - 54L
1,442 Elo+
Solo
Danzaburou
Danzaburou
PercentAtom
Danzaburou
Level 145
God Stats
5W - 4L
1,686 SR
Queue Stats
88W - 96L
1,449 Elo+
Party 1
Ix Chel
Ix Chel
Tops
Ix Chel
Level 92
God Stats
1W - 2L
1,728 SR
Queue Stats
15W - 8L
1,505 Elo+
Party 1
Cliodhna
Cliodhna
Usatells
Cliodhna
Level 123
God Stats
9W - 15L
1,697 SR
Queue Stats
234W - 220L
1,466 Elo+
Solo
Team Averages
Level 131
1,617 SR
1,472 Elo+

VS

Team Averages
Level 119
1,562 SR
1,448 Elo+
Fenrir
Fenrir
Leonidas4601
Fenrir
Level 126
God Stats
5W - 2L
1,413 SR
Queue Stats
57W - 60L
1,451 Elo+
Solo
Cernunnos
Cernunnos
RassTheGawd
Cernunnos
Level 129
God Stats
7W - 8L
1,612 SR
Queue Stats
66W - 75L
1,465 Elo+
Solo
Yemoja
Yemoja
SuperTastyMango
Yemoja
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 100L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Yomm1
Kukulkan
Level 168
God Stats
10W - 3L
1,523 SR
Queue Stats
77W - 76L
1,446 Elo+
Solo
Hercules
Hercules
iiClapCheeks
Hercules
Level 16
God Stats
2W - 0L
1,761 SR
Queue Stats
18W - 20L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 3 / 2
10,109
562
5,294
6,213
2,646
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
4 / 3 / 7
11,613
645
14,666
26,407
36,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
PercentAtom
Danzaburou
20
5 / 1 / 4
13,190
733
16,043
14,335
7,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Tops
Ix Chel
20
2 / 5 / 8
12,275
682
16,469
16,375
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Usatells
Cliodhna
20
2 / 2 / 4
12,500
694
14,927
17,526
9,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 5 / 4
12,094
672
9,516
21,558
13,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
RassTheGawd
Cernunnos
20
5 / 1 / 5
13,269
737
16,064
16,903
10,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 5 / 9
11,754
653
5,583
18,912
21,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
Yomm1
Kukulkan
20
2 / 2 / 4
14,067
782
15,773
10,483
5,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
iiClapCheeks
Hercules
19
3 / 1 / 5
12,331
685
17,936
24,156
36,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
14
Kills
14
14
Deaths
14
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
2
0.67
W
Fenrir
3
5
4
1
L
4
3
7
2.5
L
Danzaburou
PercentAtom
Danzaburou
5
1
4
7
W
Cernunnos
RassTheGawd
Cernunnos
5
1
5
7.5
W
1
5
9
1.1
L
Ix Chel
Tops
Ix Chel
2
5
8
1.2
L
Cliodhna
Usatells
Cliodhna
2
2
4
2
W
Kukulkan
Yomm1
Kukulkan
2
2
4
2
W
Hercules
iiClapCheeks
Hercules
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,399
Damage
64,872
80,856
Taken
92,012
65,036
Mitigated
88,752
13,859
Healing
32,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,294
1,948
0
234
6,213
2,646
0
2,283
3,857
15,005
0
W
Fenrir
9,516
795
0
4,961
21,558
13,880
0
6,404
15,154
0
36,918
L
14,666
1,464
0
3,003
26,407
36,629
0
4,641
20,966
0
27,692
L
Danzaburou
PercentAtom
Danzaburou
16,043
9,546
0
4,873
14,335
7,604
471
6,960
7,181
0
65,991
W
Cernunnos
RassTheGawd
Cernunnos
16,064
8,715
0
4,159
16,903
10,413
6,610
4,459
12,444
0
75,327
W
5,583
1,022
9,332
4,354
18,912
21,836
1,395
4,414
14,498
18,023
0
L
Ix Chel
Tops
Ix Chel
16,469
797
2,110
2,253
16,375
8,297
42
3,572
12,424
53,252
0
L
Cliodhna
Usatells
Cliodhna
14,927
1,573
0
1,386
17,526
9,860
385
3,900
13,293
0
72,074
W
Kukulkan
Yomm1
Kukulkan
15,773
906
0
0
10,483
5,772
1,135
1,964
8,519
75,123
0
W
Hercules
iiClapCheeks
Hercules
17,936
4,657
0
9,423
24,156
36,851
406
4,522
19,634
0
40,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,687
Gold Earned
63,515
353
Minions Killed
366
0
Camps Cleared
0
1,567,274
Distance Traveled
1,807,060
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,109
562
27
2
0
147,146
2
W
Fenrir
12,094
672
34
2
0
374,851
0
L
Tyr
11,613
645
25
1
0
360,126
0
L
Danzaburou
13,190
733
110
6
0
339,646
0
W
Cernunnos
13,269
737
113
6
0
344,569
0
W
Yemoja
11,754
653
19
1
0
308,863
2
L
Ix Chel
12,275
682
78
4
0
320,139
0
L
Cliodhna
12,500
694
113
6
0
400,217
0
W
Kukulkan
14,067
782
141
8
0
377,248
0
W
Hercules
12,331
685
59
3
0
401,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role