Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TheFlamber14
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,631 SR
Queue Stats
16W - 20L
1,423 Elo+
Party 1
Poseidon
Poseidon
Thozio
Poseidon
Level 7
God Stats
0W - 4L
1,146 SR
Queue Stats
6W - 12L
1,245 Elo+
Party 1
Ix Chel
Ix Chel
enedil
Ix Chel
Level 64
God Stats
0W - 2L
1,768 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 1
Ymir
Ymir
fermanmort4
Ymir
Level 92
God Stats
0W - 3L
1,471 SR
Queue Stats
28W - 33L
1,370 Elo+
Party 1
Mercury
Mercury
sty47
Mercury
Level 62
God Stats
24W - 29L
1,508 SR
Queue Stats
304W - 317L
1,517 Elo+
Solo
Team Averages
Level 66
1,505 SR
1,414 Elo+

VS

Team Averages
Level 77
1,499 SR
1,538 Elo+
Serqet
Serqet
 
Serqet
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FiFTX
Izanami
Level 79
God Stats
32W - 27L
1,496 SR
Queue Stats
549W - 530L
1,443 Elo+
Solo
Cthulhu
Cthulhu
KingCurly
Cthulhu
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TheFlamber14
Ah Muzen Cab
9
0 / 0 / 0
5,130
1,026
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Thozio
Poseidon
10
0 / 3 / 2
5,582
1,116
526
3,649
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
enedil
Ix Chel
11
3 / 2 / 2
7,145
1,429
8,818
4,625
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 4
6,247
1,249
4,157
10,583
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
sty47
Mercury
10
2 / 5 / 2
6,323
1,265
5,768
8,847
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

314

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 3 / 5
7,367
1,473
6,995
5,183
2,619
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
12
3 / 0 / 7
6,737
1,347
3,252
5,918
5,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
 
Merlin
11
1 / 0 / 4
6,001
1,200
2,756
2,642
1,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
FiFTX
Izanami
11
2 / 1 / 7
6,640
1,328
7,115
4,070
1,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KingCurly
Cthulhu
11
1 / 1 / 6
6,408
1,282
3,516
6,284
4,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
12
13
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
3
5
2.5
W
Bacchus
 
Bacchus
3
0
7
6.5
W
Merlin
 
Merlin
1
0
4
3
W
Izanami
FiFTX
Izanami
2
1
7
5.5
W
Cthulhu
KingCurly
Cthulhu
1
1
6
4
L
Ah Muzen Cab
TheFlamber14
Ah Muzen Cab
0
0
0
0
L
Poseidon
Thozio
Poseidon
0
3
2
0.33
L
Ix Chel
enedil
Ix Chel
3
2
2
2
L
0
3
4
0.67
L
Mercury
sty47
Mercury
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,269
Damage
23,634
27,704
Taken
24,097
15,365
Mitigated
15,008
2,446
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,995
1,675
0
201
5,183
2,619
0
2,663
2,459
0
9,578
W
Bacchus
 
Bacchus
3,252
649
0
1,501
5,918
5,530
0
2,826
3,092
6,584
0
W
Merlin
 
Merlin
2,756
561
0
0
2,642
1,000
0
1,282
1,360
10,396
0
W
Izanami
FiFTX
Izanami
7,115
5,738
0
506
4,070
1,636
0
2,156
1,914
0
21,800
W
Cthulhu
KingCurly
Cthulhu
3,516
260
0
0
6,284
4,223
0
4,574
1,710
9,480
0
L
Ah Muzen Cab
TheFlamber14
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Thozio
Poseidon
526
90
0
0
3,649
1,085
0
845
2,750
7,106
0
L
Ix Chel
enedil
Ix Chel
8,818
963
492
50
4,625
1,647
0
1,261
3,236
23,589
0
L
4,157
547
0
1,884
10,583
8,951
0
4,200
6,383
12,357
0
L
Mercury
sty47
Mercury
5,768
1,863
0
20
8,847
3,682
0
3,218
5,311
0
11,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
33,153
62
Minions Killed
84
3
Camps Cleared
4
363,879
Distance Traveled
496,503
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,367
1,473
5
1
2
89,953
2
W
Bacchus
6,737
1,347
4
1
0
115,937
0
W
Merlin
6,001
1,200
19
4
2
101,451
0
W
Izanami
6,640
1,328
34
7
0
87,711
0
W
Cthulhu
6,408
1,282
22
4
0
101,451
0
L
Ah Muzen Cab
5,130
1,026
0
0
0
0
0
L
Poseidon
5,582
1,116
6
1
1
64,355
0
L
Ix Chel
7,145
1,429
35
7
0
103,568
0
L
Ymir
6,247
1,249
15
3
1
84,483
0
L
Mercury
6,323
1,265
6
1
1
111,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role