Player Matchup

Achilles
Achilles
LLIILLTONY
Achilles
Level 41
God Stats
43W - 50L
1,108 SR
Queue Stats
232W - 270L
1,244 Elo+
Party 1
Chiron
Chiron
pantheer06
Chiron
Level 128
God Stats
10W - 6L
1,498 SR
Queue Stats
221W - 241L
1,426 Elo+
Solo
Ah Puch
Ah Puch
usoplek
Ah Puch
Level 17
God Stats
1W - 6L
1,235 SR
Queue Stats
23W - 46L
1,200 Elo+
Party 1
Team Averages
Level 62
1,280 SR
1,290 Elo+

VS

Team Averages
Level 131
1,462 SR
1,595 Elo+
Discordia
Discordia
Vaucanson
Discordia
Level 122
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Wagenheim
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,699 Elo+
Party 2
Kuzenbo
Kuzenbo
Zbale
Kuzenbo
Level 149
God Stats
4W - 4L
1,376 SR
Queue Stats
41W - 32L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LLIILLTONY
Achilles
15
4 / 2 / 0
10,201
680
7,252
16,726
20,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
pantheer06
Chiron
15
1 / 2 / 4
9,826
655
7,709
8,977
4,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
usoplek
Ah Puch
15
0 / 3 / 4
9,405
627
7,743
12,884
5,783
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Vaucanson
Discordia
15
1 / 3 / 5
9,970
665
12,102
8,845
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Wagenheim
Cupid
17
5 / 1 / 0
10,790
719
12,897
8,934
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Zbale
Kuzenbo
14
1 / 1 / 4
9,868
658
7,253
13,010
17,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
7
7
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
LLIILLTONY
Achilles
4
2
0
2
W
Discordia
Vaucanson
Discordia
1
3
5
1.17
W
Cupid
Wagenheim
Cupid
5
1
0
5
W
Kuzenbo
Zbale
Kuzenbo
1
1
4
3
L
Chiron
pantheer06
Chiron
1
2
4
1.5
L
Ah Puch
usoplek
Ah Puch
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
32,252
38,587
Taken
30,789
31,099
Mitigated
26,709
5,787
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
LLIILLTONY
Achilles
7,252
1,634
0
670
16,726
20,923
215
5,236
11,490
0
34,588
W
Discordia
Vaucanson
Discordia
12,102
435
90
1,719
8,845
3,713
400
2,950
5,895
43,799
0
W
Cupid
Wagenheim
Cupid
12,897
6,562
1,737
2,983
8,934
5,054
1,222
1,645
7,289
0
51,442
W
Kuzenbo
Zbale
Kuzenbo
7,253
3,315
0
2,801
13,010
17,942
365
3,278
9,732
23,658
451
L
Chiron
pantheer06
Chiron
7,709
3,726
449
2,670
8,977
4,393
935
6,190
2,787
0
41,385
L
Ah Puch
usoplek
Ah Puch
7,743
271
0
1,998
12,884
5,783
245
7,561
5,323
36,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
30,628
182
Minions Killed
203
0
Camps Cleared
0
757,007
Distance Traveled
823,388
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,201
680
42
3
0
247,276
4
W
Discordia
9,970
665
82
5
0
260,666
0
W
Cupid
10,790
719
102
7
0
268,846
0
W
Kuzenbo
9,868
658
19
1
0
293,876
5
L
Chiron
9,826
655
61
4
0
263,696
3
L
Ah Puch
9,405
627
79
5
0
246,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role